- This stat is separate from armor and resistances, each of which effects different damage types. This stat effects ‘all’ damage. - This stat will allow players to control incoming damage rather than increasing health capacity, which is useful to reduce the need for health globes and pots, and allows players to double down on defense for survival focused builds. - This stat is also useful for PVP, and likely will be valued in the arenas, but isn't tuned to be a 'PVP' only stat.- This stat has no secondary effects.
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