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Name Starter Hand in to Optimum Char. Level 3rd col
A Shattered Crown

(database) Act I

Rod Jane Normal NM Hell Inferno 3rd col ingo

!colspan="3"|Sample of Open Areas

Never mind the stuff below here, it's just my notes and tests for the wiki! =)

This needs fixing [1]

User talk:JMJimmy

Known_Items_Listing Durability Inventory Adventurer's_Backpack

Blood_Money A_Miner's_Gold



Rogue Inherent Sorcerer Inherent Warrior Inherent

Apocalypse Blood Star Bone Spirit Chain Lightning Charged Bolt Elemental Fireball Firebolt Fire Wall Flame Wave Flash Golem Guardian Healing Heal Other Holy Bolt Identify Inferno Infravision Lightning Mana Shield Nova Phasing Resurrect Stone Curse Telekinisis Teleport Town Portal



  • New menus need links to "wanted pages" etc.

These needs to be redirected or the like: Template:Story navbox

Edit Template[edit]

<span style="font-size:80%; font-weight:normal;"><nowiki>[</nowiki><span class="plainlinks">[ e]</span><nowiki>]</nowiki></span>


That's what we need!



Leord Wiki Friends[edit]

More than a few edits[edit]


[2] Vikkz [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14]


Friends in Forums[edit]
To-Be Friends[edit]

SoulSpectrum, A nice guy =)

Possibly Unfriendly[edit]
Important updates[edit]
Usefull things[edit]

Dglenn = David Glenn = ExBlizz.

  • {{{name|{{PAGENAME}}}}} - "name" or article name
  • {{PAGENAME}} - article name

  • Use "current name" for nav templates in wikis. Like: bottom of table depends on class/character template. Made auto-closing, just in case.






Need Learning[edit]

Collapsible navigation.



Ethnic groups* Ethnicities












Wiki table borders:

  • border-collapse: collapse; border: 1px solid #4D0B0B;

User:Leord/Notes on new wikis

[[{{{skill}}}]] [e]

Ranks: {{{ranks}}}
Cost: {{{cost}}}
Skill tree: [[{{{tree}}}_Skill_Tree|{{{tree}}}]]

Description: {{{description}}}

Stat Normal Nightmare Hell Inferno
[[]] (db) Level
[[]] [[]] XP 0 0 0 0
HP 0 0 0 0


Icon Name Simple Desc Required Level Type
Acid CloudTEST
Cost: 175 Mana

Cause acid to rain down and leave pools of poison.

22 Active
Bad MedicineTEST
20 Passive
Big Bad VoodooTEST
Cooldown: 120 seconds

Conjure a Fetish that increases the attack and movement speed of all allies.

25 Active
Blood RitualTEST
20 Passive
Circle of LifeTEST
10 Passive
##rawrtag5## Confidence RitualTEST
Take your enemies into your confidence. Bring them close, so that they may share the fruits of your efforts. 60 Passive
Corpse SpidersTEST
Signature Spell

Throw a jar with Corpse Spiders that attack nearby enemies before dying.

3 Active
Creeping DeathTEST
There are some terrors that cannot be outrun. Bit by bit, second by second, they consume you. 64 Passive
Fetish ArmyTEST
Cooldown: 120 seconds

Summon an army of dagger-wielding Fetishes.

30 Active
Fetish SycophantsTEST
The denizens of the Unformed Land are mischievous and drawn to power, always seeking to intrude upon our world, but too fickle to stay for long. 30 Passive
Fierce LoyaltyTEST
Establish dominance. They will obey. 45 Passive
Cost: 125 Mana

Call forth a swarm of fiery bats.

5 Active
Signature Spell

Throw a possessed skull that explodes on impact.

21 Active
Cooldown: 60 seconds

Summon a Gargantuan zombie to fight for you.

19 Active
Grasp of the DeadTEST
Cost: 150 Mana

Cooldown: 8 seconds

Summon ghoulish hands from the ground that Slow and damage enemies.

2 Active
Grave InjusticeTEST
Only a fool tries to cheat death. The wise offer a fair trade. 50 Passive
Gruesome FeastTEST
16 Passive
Cost: 50 Mana

Command a spirit to haunt an enemy. If the enemy dies, the spirit haunts another victim.

An enemy can only be affected by one Haunt at a time.

12 Active
You are a Chicken! Run Chicken Run!!!!! 22 Active
Cooldown: 10 seconds

Channel the horrors of the Unformed Land and frighten nearby enemies.

8 Active
Jungle FortitudeTEST
To be one with the jungle is to take what you need and endure what you must. 10 Passive
Locust SwarmTEST
Cost: 300 Mana

Unleash a plague of locusts that swarms enemies.

21 Active
Mass ConfusionTEST
Cooldown: 60 seconds

Confuse enemies and cause them to fight for you.

22 Active
Midnight FeastTEST
In the deepest hour of night, they emerge for the hunt. 68 Passive
Pierce the VeilTEST
27 Passive
Cost: 250 Mana

Cooldown: 8 seconds

Summons a pool of deadly piranhas that deals damage and causes affected enemies to take additional damage.

61 Active
Plague of ToadsTEST
Signature Spell

Conjure toads that explode on contact.

11 Active
Poison DartTEST
Signature Spell

Shoot a deadly Poison Dart.

1 Active
Rush of EssenceTEST
All spirits must move onward if they wish to return to their origins. There is no going back. 36 Passive
Banish one of your active Zombie Dogs, causing it to explode. 13 Active
Soul HarvestTEST
Cooldown: 12 seconds

Feed on the life force of enemies to increase your Intelligence for 30 seconds.

9 Active
Spirit BarrageTEST
Cost: 100 Mana

Unleash a spirit blast that can travel long distances and over some obstacles.

17 Active
Spirit VesselTEST
Everyone dies. Sometimes we must return to finish what we started. 30 Passive
Spirit WalkTEST
Cooldown: 10 seconds

Leave your physical body and enter the spirit realm to move faster.

This ability does not start its cooldown until after its effects expire.

16 Active
Spiritual AttunementTEST
13 Passive
Summon Zombie DogsTEST
Cooldown: 45 seconds

Summon Zombie Dogs to fight by your side.

4 Active
Swampland AttunementTEST
Know your enemies. Know their strength. Make it your own. 66 Passive
Tribal RitesTEST
55 Passive
Vision QuestTEST
40 Passive
Wall of DeathTEST
Cooldown: 8 seconds

Raise a wall of zombies that block enemies and attack them.

28 Active
Zombie ChargerTEST
Cost: 150 Mana

Raise a zombie that charges enemies in its path before decomposing.

14 Active
Zombie HandlerTEST
The dead are willing minions. Death to them is not unknown, therefore need not be feared. 24 Passive

New Skill System[edit]


Weapon Throw

1 Generate: 6 Fury per attack

Hurl a throwing weapon at an enemy dealing 275% weapon damage.


1 Generate: 6 Fury per attack

Swing your weapon in a wide arc to deal 200% weapon damage to all enemies caught in the swing.


1 Cost: 50 Mana

Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.

An enemy can only be affected by one Haunt at a time.

other exmaples:

<achievement type="list">All</achievement>
<achievement type="list">General</achievement>
<achievement type="list" sub="Act I">Cooperative</achievement>
<quest>the-fallen-star</quest> <achievement type="single">A Boon Companion</achievement><br> <achievement type="list" sub="Act I">Cooperative</achievement><br> <achievement type="list">General</achievement><br> <achievement type="list">All</achievement><br> <item type="single">Apprentice Brigandine Coat</item><br> <item type="list" mode="misc">Gem</item><br>

New UsedIn System[edit]

Page of Blacksmithing


Icon Name Resources Craft Level Plan