Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Tomb Viper

2,481 bytes added, 23:57, 7 April 2012
no edit summary
Crawling through Nagas are serpent men clearly inspired by the haunted {{iw|Claw_Viper Claw Vipers}} first encountered in Diablo II. Thus far they have only been seen in the desert tombs and desert oases of the [[Borderlands]], Tomb Vipers and their relatives, the Serpent MagusAct Two, wait for foolish adventurers to enter their dark domain. These beings can temporarily become invisible to surprise their enemies. This invisibility is temporary because Tomb vipers though it's likely they will become visible while attacking. Tomb Vipers and inhabit some of the Serpent Magus first appeared other acts in Act Two of Diablo 2 in the Claw Viper templeIII.
While they are primarily melee attackers, wielding massive tridents and attacking with stabbing motions, they have an invisibility trick to lie in wait for adventurers, as well as a Nova-like lightning attack.
<!--|portrait-width= 200px-->
|name= Tomb Viper
|classif= DemonDemons|family= [[Claw Viper]]
|role= Cannonfodder
<!-- Monster Stats -->
|modifier= None
<!-- Spells -->
|spells= InvisibiltyInvisibility, Nova Circle|found= [[Borderlands]]|catexclude= Desert Tombs, Desert Oases
}}
 ==Viper Abilities== [[File:Naga-nova1.jpg|left|thumb|300px|Naga Nova, in an Act Two desert oasis.]]The vipers in Diablo 3 are primarily melee attackers, but they have other abilities as well. The most often used is an ability to wait, invisible, until a hero comes into range. Players "saw" this when first encountering the Naga in the tombs below the desert surface in Act Two, during the [[BlizzCon 2009]] PvE demo. A common player experience was to find invisible objects in their path through the tombs, sometimes to the point of entirely blocking the way through a narrow chokepoint, such as a stairway. Only after a second or two would the Tomb Vipers appear, usually around half a dozen at once, all surrounding the hero. Another ability has been seen in a few screenshots and gameplay movies, as certain Vipers cast a Nova-like circular ring of lightning. It's not known if this is a boss ability, if there are certain Naga Shamans with this talent, or if all the Naga of some particular type can do it.   ==Viper Varieties== No official game info has yet been released about the Vipers. It's known that there are at least two subtypes, simply because they look so different in the screenshots.  The two types are:* Serpent Magus* Tomb Viper Nothing is known about how these types differ, other than by appearance. The Serpent Magus have a Helmet that covers their head completely while the tomb vipers wear helmets that expose their toothy mouths. It is rumoured that Serpent Magus have spell casting abilities.  ==Blizzcon 2009 Reveal== The various types of Vipers in Diablo 3 were first seen at [[BlizzCon 2009]] and in assorted media. They were found in all of the desert tombs below Act II in that build, and can be seen in numerous screenshots and gameplay movies from the show.  ==Resources== Additional screenshots of vipers [http://diablo.incgamers.com/gallery/search.php?searchid=9 can be seen in] the ImageGallery. A few highlights from those images have been added to the wiki, and can be seen below. <gallery> File:Mon-viper2.jpg|Two dead vipers lay overlapping in an odd pattern.File:Mon-viper4.jpg|A pack of vipers mixed with skeletons.File:Mon-viper5.jpg|Vipers close in on a [[Witch Doctor]].</gallery>   [[File:Tomb-viper2viper-brom1.jpg|frame|center|Tomb Viper painting by Brom. This is based on the final game art; it's not concept art drawn to influence the design early on.]]  {{Monster navbox|demons}}
5,634
edits