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[[File:IconSpiritWalk.png|left]][[File:Spirit-walk3.jpg|thumb|350px|Spirit Walk in action. [[Templar]] in pursuit.]]'''Spirit Walk''' is a tier V Defensive [[Witch Doctor skill]] in the unlocked at [[Spirit Skill Treeclvl|level]]16. It's a very useful escape/movement skill, one which causes lets the witch doctor Witch Doctor move without being seen or damaged by other players or monsters for several seconds. This can be used to enter bypass dangerous monsters, and it's essential in the spirit realm, allowing him to move freely[[Battle Arena]].
This is the Witch Doctor's [[movement ability]].
A Witch Doctor can use Spirit Walk even without activating it, simply by using the [[Spirit Vessel]] passive skill. That skill's effect kicks in when the Witch Doctor takes fatal damage, shifting him into Spirit Walk form for 3 seconds and providing 10% healing. This effect has a 90 second cooldown, so it's very helpful, but not a panacea for [[hardcore]] characters.
==Background==
==Skill Rune Effects==
Refer to the [[Spirit Walk rune effects]] article for thorough descriptions of all five rune effects in this skill, including screenshots, videos, and strategy tips.
{{skill description header}}
<skill subcat="Spirit spell" class="WitchDoctor">Spirit Walk</skill>
<skill class="WitchDoctor" rune="Jaunt">Spirit Walk</skill>
<skill class="WitchDoctor" rune="Honored Guest">Spirit Walk</skill>
<skill class="WitchDoctor" rune="Umbral Shock">Spirit Walk</skill>
<skill class="WitchDoctor" rune="Severance">Spirit Walk</skill>
<skill class="WitchDoctor" rune="Healing Journey">Spirit Walk</skill>
==Skill Design==
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Spirit Walk, runed or not:
{{skill description header}}
<skill class="WitchDoctor">Spirit Vessel</skill>
<skill class="WitchDoctor">Rush of Essence</skill>
This was one of the skills on the pre-made characters in the PvP [[Arena]] demo at [[BlizzCon 2010]], and soon proved itself as one of the best skills in the entire demo. It was the best escape skill possessed by any of the characters. [[Flux]] wrote about using it in a lengthy hands-on PvP report:[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/]
<blockquote>''I’ve raved about this one already, but it was really an awesomely useful skill. The Witch Doctor leaves a decoy of himself behind and has several seconds to run free, invisible to everyone. Best of all he can grab health orbs in this mode. He can’t cast other spells though, so no detonating [[Sacrifice]]s. Almost everyone used this to run to safety, and then recast their three Mongrels in some distant corner before returning to the battle.</blockquote>
===Beta===Skill tiers were removed shortly before the [[beta]] started in September 2011, and Spirit Walk became a level 12 skill. [[Flux]] was able to try it out again, but didn't think it had much utility outside of the [[Rune|Skill RuneArena]] Effects==* None known:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two]
<blockquote>''Another skill that no one has used on purpose in the Diablo 3 Beta, Spirit Walk is the Witch Doctor’s escape movement skill. When cast, the Witch Doctor takes on a transparent, skeletal, ghostly appearance that is invisible to enemies. Like the base effect of [[Horrify]], this is a very quick reflexes skill, with just 3 seconds of invisibility granted. The skill description doesn’t make it clear, but you get a substantial speed boost in this form, and you can put quite a bit of distance between yourself and the spot you cast the spell at.</blockquote>
Fortunately, Spirit Walk was one of the skills available to Witch Doctors in the [[BlizzCon 2011]] PvP [[Arena]] demo, and Adivirgi swore by it:[http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report]
The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Spirit Walk was classified as a Defensive skill and moved to level 16, out of the reach of beta players.
==Media==
You can find pictures in the Diablo III screenshot and picture gallery:
* [http://diablo.incgamers.com/gallery/ Diablo III screenshots and pictures]
* [http://diablo.incgamers.com/gallery/search.php?keywords=Spirit+Walk&cat=all '''Spirit Walk''' specific gallery contents]
<gallery>
Image:Spirit-walk3.jpg|Close-up of Spirit Walking Witch Doctor.
</gallery>
==References==
* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two Witch Doctor Beta Skills Mega-report: Part Two] — IncGamers 1st Oct 2011* [http://diablo.incgamers.com/blog/comments/blizzcon-arena-demo-witch-doctor-report BlizzCon 2011 PvP Demo: The Witch Doctor] — IncGamers 27th Oct 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
{{Skill navbox Diablo III|WD|defensive}}