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Mantra of Healing

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<noinclude>
[[File:IconMantraHealing.png|left]]
'''Mantra of Healing''' (formerly named [[Holy Aura]]) is a Mantra [[Monk skill]] unlocked at [[clvl|Level]] 1426. The Monk activates an aura that increases health regeneration. This is a Mantra. The Monk can only have one Mantra active at a time. <br><br><br>__TOC__
==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Mantra of Evasion in action.]]
The Monk expends spirit to activate an aura that regenerates health for himself and his party.
==Skill Rune Effects==The following is a very quick listsummary. See the [[Mantra of Healing rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
* On May 23, 2012, the added healing bonus for 3 seconds after cast was nerfed from 4x to 2x normal. This figure is not yet reflected in-game tooltip menus.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list] {{Active skills skill description header}}<skill subcat="Mantras" class="Monk">Mantra of Healing</noincludeskill>{{<skill class="Monk Skill " rune="Sustenance">Mantra of Healing}}</skill>{{Blank header}}| width<skill class="55pxMonk" | [[image:IconCrimson.jpg|40px|center|link=Crimson]]| widthrune="140pxCircular Breathing" | [[Sustenance]]| Increases the Life regeneration granted by >Mantra of Healing to {{c_lime|292.7}} Life per second.</skill>|-| [[image:IconIndigo.jpg|40px|center|link<skill class="Monk" rune=Indigo]]| [["Boon of Protection]] | When Inspiration">Mantra of Healing is activated a temporary shield is placed on you and your allies for {{c_lime|10}} seconds. The shield will absorb up to {{c_lime|40%}} of each person's maximum Life in damage.</skill>|-| [[image:IconObsidian.jpg|40px|center|link<skill class="Monk" rune=Obsidian]]| [["Heavenly Body]] | ">Mantra of Healing also increases Vitality by {{c_lime|45%}}.</skill>|-| [[image:IconGolden.jpg|40px|center|link<skill class=Golden]]| [[Soothing Breeze]] | Mantra of Healing also grants you {{c_lime|2.0}} Spirit per second.|-| [[image:IconAlabaster.jpg|40px|center|link"Monk" rune=Alabaster]]| [["Time of Need]] | ">Mantra of Healing also increases all resistances by {{c_lime|50%}}.|-<noinclude/skill>|}{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Design==
This [[skill]] first appeared at [[BlizzCon 2010]]. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This is the second of two available healing spells to the Monk, the other being a direct-heal called [[Circle of Wrath]]. This is the first [[aura]] available to the Monk. Auras in [[Diablo II]] are passive skills that simply require being the chosen skill on the hotbar. Auras in [[Diablo III]] are active skills that need to be casted, and they offer a short-duration bonus upon casting that varies depending on the aura. It is unknown how long the duration of the aura is, if it needs to be re-casted to keep the effect, and if there are any cooldowns. It is also currently unknown if there is a base [[health]] [[regeneration]] rate, or if this aura is one of the ways to have a regeneration rate to begin with. The prior entries to the Diablo series did not offer health regeneration outside of item modifiers.
==Synergies==
* No The following [[synergiesMonk passives]] with any provide a benefit to Mantra of the [[passive Healing, runed or not:{{skill description header}}<skill class="Monk">Chant of Resonance</skill]]s are yet known.>
Before the [[July 2011 Press Event]], Holy Aura was renamed Mantra of Healing. Skill tiers were also removed, and Mantra of Healing became a level 14 skill.
 
===Nerfed Post-Release===
This skill was considerably overpowered upon release, and was nerfed in a patch a week after release.[http://diablo.incgamers.com/blog/comments/diablo-iii-recent-hotfix-list] That "hotfix" lowered the bonus healing for 3 seconds after the cast from 4x to 2x. [[Boon of Protection]] was also nerfed and eventually replaced by [[Boon of Inspiration]].
 
The main problem with this and some other Monk defensive effects was the possibility of a party of four Monks repeatedly casting them in a coordinated cycle. This could provide essentially infinite protection, as the 3 second bonuses after each casting, rotated between four monks, effectively negated the 12 second cooldowns built into the skill recasting timers.
 
 
===Beta===
When the [[beta]] started in September 2011, Mantra of Healing remained a level 14 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Mantra of Healing was classified as a Conviction skill and moved to level 21. For [[Beta Patch 14]], the "Conviction" category was renamed "Mantras" and Mantra of Healing was bumped up to level 26.
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--><!--==Related Articles==''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''-->
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site
{{Skill navbox Diablo III|Monk|mantras}}
[[category:Active skills]]
[[category:Monk skills]]
[[category:Active Monk active skills]][[category:MantrasMonk mantras]]</noinclude>
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