Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Jailer

802 bytes added, 01:16, 1 October 2014
Strategy
[[File:Elite-dataminer-jailer2.JPG|thumb|600px|A [[Witch Doctor]], [[Mongrel]]s, and [[Templar]] jailed by the [[Dataminer]].]]
[[Jailer]] is a [[Boss Modifier]] in Diablo III. [[Boss]]es and [[Champion]]s (and [[Elite]]s) who possess this ability can "jail" characters and their pets for a short period of time. While jailed an orange circle of light appears around the target, and they are held in that location until the jail dissipates.
Jailer bosses have a 25% chance to jail their targets with each attack, and the effect last for up to 3 seconds, though on Normal difficulty the duration is much shorter than that. Various equipment can also lessen the duration of the effect.
[[File:Elite-dataminer-jailer2.JPG|thumb|600px|A [[Witch Doctor]], [[Mongrel]]s, and [[Templar]] jailed by the [[Dataminer]].]]
Jailed targets can still fight, hit enemies, cast spells, drink potions, etc. They just cannot move, though some skills will allow an escape from the jail. This boss property is also possessed by a good number of [[Elite]]s, most notably (and appropriately) by [[The Warden]].
* '''Monster Level Minimum: '''10
* '''Available to: '''Bosses and Champions.
** '''Uniques:''' [[The Warden]], [[Dataminer]]. [[Diablo]]'s Bone Prison is not a form of Jailer, but an entirely different ability with a similar effect.
* '''Damage Type: '''N/A.
* '''Additional Resistances:''' None.
* Will Not Spawn With: [[Knockback]], [[Nightmarish]], or [[Vortex]]. (Added in patch v1.0.4.)[http://diablo.incgamers.com/blog/comments/official-patch-1-0-4-notes/comment-page-4#comments]
Jailer is often inconvenient and scary, but as it's only cast occasionally and the duration is fairly short it's not usually lethal. The biggest danger, other than being hit by enemy attacks that you can not move to avoid, comes from other [[Boss Modifiers]]. Though Jailer does no damage, it can pair with deadly [[AoE]] properties like [[Arcane Enchanted]], [[Plagued]], [[Desecrator]], or [[Mortar]] to destroy an immobilized character.
Players need to learn not to panic and to keep fighting while jailed -- new players often freak out and spend all their time struggling to escape, rather than continuing the battle. It's also helpful to know which of your skills can and cannot escape the jail, so you do not waste resources using skills that won't help. For instance, Demon Hunters can not break out with [[Vault]] or the backflip from [[Evasive Fire]], though they can cast those skills while jailed, wasting [[Discipline]] while moving not an inch, and potentially having no resource left once they are free.  ===Escape Skills=== The jail can be broken out of by a number of Debuff removing skills. These include: *[[Barbarian Skills]]** [[Dashing Strike]]** [[Leap]]** [[Wrath of the Berserker]] will break out if cast by a jailed Barbarianand effects, and while in [[WotB]] form such as using the Barbarian can not be jailed. *[[Demon Hunter Skills]]:** None to escape. ** 's [[Smoke Screen]] will stop monsters attacking as they can not see the target. *[[Monk Skills]]:** [[Seven Sided Strike]]. ** All of the Monk's protection abilities also work while jailed, so the class can shield and defend as necessarybenefit a player who needs to escape being Jailed quickly.
*[[Witch Doctor skills]]:** [[Spirit Walk]] allows the Witch Doctor to pass right through the Jail.==Movement Skills==
*[[Wizard skills]]:** [[Teleport]]** [[Archon]] will break The jail can be broken out of by a number of movement and defensive skills, while some others do not escape the jail, prison. This section notes all the relevant movement skills and a Wizard in Archon form can not be jailedtheir effectiveness.
===Barbarian Skills===
* [[Furious Charge]], [[Leap]], and [[Wrath of the Berserker]] will break out out Jailer. A Barbarian in [[WotB]] form can not be jailed.
* [[Sprint]] does not break Jailer.
===No-Escape Demon Hunter Skills===* [[Smoke Screen]] breaks the jail when cast.* [[Vault]] and [[Evasive Fire]] do not move or break the jail.
These movement skills and their rune effects will '''not '''break out of the jail.
Barbarian:===Monk Skills===* [[SprintSerenity]]grants "immunity to all control-impairing effects" including Jailer. It breaks jails and prevents them from forming.* [[Seven Sided Strike]] escapes the jail.* [[Dashing Strike]] will not break the jailer, but the Monk will teleport to the target, the jail moving with him.* [[Thunderclap]] rune in [[Fists of Thunder]] provides a sort of teleport to the first targeted enemy, and can break the jailer effect.* [[Tempest Rush]] does not break out of the jail or make the Monk immune to being jailed. * All of the Monk's protection abilities also work while jailed, so the class can shield and defend as necessary.
Demon Hunter:
*[[Vault]] and [[Evasive Fire]]. [[Smoke Screen]] does not break out of the jail, but monsters will stop attacking the invisible Demon Hunter.
Monk: ===Witch Doctor skills===* [[Dashing StrikeSpirit Walk]] allows the Witch Doctor to pass right through the Jail.* All pets can be summoned while jailed, and will appear outside the jail and [[Tempest Rush]]move normally. Pets will be caught in jails if they are active when the jail is cast.
Witch Doctor:
* No movement skills other than [[Spirit Walk]], which escapes the jail. Any pets summoned while Jailed will appear outside the jail and move freely.
===Wizard: skills===* [[Archon]] will break out of the jail, and a Wizard in Archon form can not be jailed.* [[Mirror Image]]s cast while breaks the jail effect.* [[Teleport]] does not break out of jail, but moves the Wizard is jailed will appear outside with the jail and move remaining around normallyher.
{|
|<youtube>l_5eEXD-ma8</youtube><br>
The first Jailer most players see property is often seen on the random boss monster attached <br>to the ancient monument event in the [[Festering Woods]].
|<youtube>EYVhhZqS-_Q</youtube><br>
A Monk and his Enchantress Follower are repeatedly jailed <br>during this Inferno battle with some Blood Clan.
|}