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Deadly Reach

250 bytes added, 13:45, 15 April 2015
Skill Rune Effects
[[File:IconDeadlyReach.png|left]]
'''Deadly Reach''' is a Primary [[Monk skill]] unlocked at [[clvl|Level]] 3. It projects lines of force in front of the Monk, dealing damage to everything in its (short) range. Every third hit extends its range.
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==Skill Rune Effects==
The following is a very quick summary. See the [[Deadly Reach rune effects]] page for a more thorough {{skill description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. header}}
<skill class="Monk">Deadly Reach</skill>
<skill class="Monk" rune="Piercing Trident">Deadly Reach</skill><skill class="Monk" rune="Searing Grasp">Deadly Reach</skill><skill class="Monk" rune="Scattered Blows">Deadly Reach</skill><skill class="Monk" rune="Strike from Beyond">Deadly Reach</skill><skill class="Monk" rune="Foresight">Deadly Reach</skill>
==Skill Design==
Unknown.{{Combo history notes}}
==Synergies==
The following [[Monk passives]] provide a benefit to Deadly Reach, runed or not:{{Passive skills skill description header}}{{<skill class="Monk Passive ">Resolve}}</skill>{{<skill class="Monk Passive ">Combination Strike}}</skill>
{{Skill navbox Diablo III|Monk|primary}}
[[category:Active skills]]
[[category:Monk skills]]
[[category:Active Monk active skills]]
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