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Crippling Wave

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<noinclude>[[File:IconCripplingWave.png|left]][[File:IconCripplingWaveMonk_-_Crippling_Wave.jpg|leftthumb|300px|Crippling Wave in action.]]'''Crippling Wave''' is a Primary [[Monk skill]] enabled unlocked at [[clvl|levelLevel]] 811. The Monk debuffs his performs a sweeping attack on all nearby enemies by reducing . Every third hit reduces their damage movement and attack speed. This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit. <br><br>__TOC__
<br><br><br>__TOC__
==Background==
{{Skillbox D3
|portrait= Monk_-_Crippling_Wave.jpg
<!-- |portrait-width= -->
|name= Crippling Wave
|user= Monk
|clvl= 8
|description= A series of large sweeping attacks that causes X% weapon damage to all enemies in front of you. Crippling Wave attacks daze enemies, slowing movement by X% for X seconds. Generates X Spirit per attack.
|type= [[Combo]]/[[Debuff]]
|resource= Generates [[Spirit]]
|alabaster= Unknown
|crimson= Unknown
|golden= Unknown
|indigo= Unknown
|obsidian= Unknown
}}
As [[Monk]]s are relatively frail without heavy armour or shields, they have developed techniques to hit enemies where it hurts the most, slowing them down, and making their attacks less successful.
==Skill Rune Effects==
The following is a very quick summary. See the [[Crippling Wave rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}<skill class="Monk">Crippling Wave</skill><skill class=Skill Design"Monk" rune="Mangle">Crippling Wave</skill><skill class="Monk" rune="Concussion">Crippling Wave</skill>[[Image:Monk_-_Crippling_Wave.jpg|left|thumb|200px|<skill class="Monk" rune="Rising Tide">Crippling Wave</skill><skill class="Monk" rune="Tsunami">Crippling wave in action.]]Wave</skill>An interesting sort of combo attack, since it's about defensive bonuses. The damage is lower than any other [[<skill class="Monk]] attacks, lower even than just plain attack (which I never used once during my BlizzCon play time). Like [[Inner Sanctuary]], this one was never needed at BlizzCon. There's no big end boss anywhere, and the only dangers came from large mobs. This " rune="Breaking Wave">Crippling Wave</skill could be useful against those, but they were generally easier to just destroy with many fast hits than to weaken first.>
This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like [[debuff]] can hit multiple enemies in close proximity.
 
[[Combo]] skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
==Skill Design==
{{Combo history notes}}
===Video===
A video of Crippling Wave can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
==Crippling Wave Video==
A video of Crippling Wave can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
<br>
<youtube>KUXV2v70dn0</youtube>
<br>
 
 
==Skill Effect==
{{Active skill header}}
</noinclude>
{{Skill effects|Crippling Wave|IconCripplingWave.jpg|([[clvl|Level]] 1)|
A series of large sweeping attacks that causes {{c_lime|100%}} weapon damage to all enemies in front of you.<br> Crippling Wave attacks daze enemies, slowing movement by {{c_lime|50%}} for {{c_lime|1.5}} seconds. Combo Skill. Generates {{c_lime|6}} Spirit Per Hit
}}
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
| width="140px" | [[Mangle (rune effect)|Mangle]]
| Increase damage to {{c_lime|X%}} of weapon damage. Adds a bleeding DOT to those hit by this skill with each combo.
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
| [[Tsunami (rune effect)|Tsunami]]
| Crippling Wave's third attack range increases to {{c_lime|X}} yards and knocks targets back. Area of effect increased with each combo.
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
| [[Concussion (rune effect)|Concussion]]
| Enemies hit by Crippling Wave inflict {{c_lime|X%}} less damage for {{c_lime|X}} seconds. Adds a debuff to stage 1 that reduces damage caused by enemies by {{c_lime|Y%}}
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
| [[Rising Tide (rune effect)|Rising Tide]]
| Critical hits generate {{c_lime|X}} additional Spirit. Adds a debuff to stage 2 that increases damage taken by enemies by {{c_lime|Y%}}
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
| [[Breaking Wave (rune effect)|Breaking Wave]]
| Affected targets take {{c_lime|X%}} additional damage from all attacks for {{c_lime|X}} seconds. Stage 3 has a {{c_lime|X%}} chance to stun enemies.
 
|-
<noinclude>
|}
==Synergies==
* No The following [[synergiesMonk passives]] with any of the [[passive provide a benefit to Crippling Wave, runed or not:{{skill]]s are yet known. description header}}<skill class="Monk">Resolve</skill><skill class==Skill Rune Effects==* No [[rune]] effects for Crippling Wave are known."Monk">Combination Strike</skill>
==Development==
'''Crippling Wave''' was first shown at [[BlizzCon 2009]] as one of the originals original skills when the [[Monk]] was unveiled. [[Flux]] was able to try it out:[http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/]
<blockquote>''This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like debuff can hit multiple enemies in close proximity.</blockquote>
Skill tiers were removed for Crippling Wave was still in the game at [[July 2011 Press EventBlizzCon 2010]], and Crippling Wave became a level 8 but there are no gameplay reports from that event discussing this skill.
===Beta===
The [[beta]] started in September 2011, and Crippling Wave became a level 8 skill. The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Crippling Wave was classified as a Techniques skill and moved to level 14. For [[Beta Patch 14]], it was re-classified as a Primary skill, moved to level 11, and [[buff]]ed a bit.
===Previous Versions===
See the [[Monk skill archive]] for more details on previous versions of Crippling Wave and other Monk skills.
Also, see the [[combos]] page for additional information on how this and other combo spells used to work.
 
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==Trivia==
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
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==Media==
Crippling Wave can be seen in action on video here:
 
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==Related Articles==
''Articles that are related, but not emphasised enough in any other section, or articles that just need further attention.''
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==References==
* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree stats and discussion]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] — IncGamers 6th Sep 2011* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] — Blizzard's Official Diablo III Site 
{{Skill navbox Diablo III|Monk|primary}}
{{Skill navbox Diablo III|[[category:Active skills]][[category:Monk}}skills]][[category:combo Monk active skills]]
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