Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Zombie Charger

506 bytes added, 05:17, 20 May 2012
new skill rune table
The following is a very quick summary. See the [[Zombie Charger rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}<skill subcat="Physical realm spell" class="WitchDoctor">Zombie Charger</skill><skill class="WitchDoctor" rune="Leperous Zombie">Zombie Charger</skill><skill class="WitchDoctor" rune="Undeath">Zombie Charger</skill><skill class="WitchDoctor" rune="Wave of Zombies">Zombie Charger</skill><skill class="WitchDoctor" rune="Explosive Beast">Zombie Charger</skill><skill class="WitchDoctor" rune="Zombie Bears">Zombie Charger</skill>
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Zombie Charger, runed or not:{{Passive skills skill description header}}{{Witch Doctor Passive <skill class="WitchDoctor">Bad Medicine}}</skill>{{Witch Doctor Passive <skill class="WitchDoctor">Pierce the Veil}}</skill>{{Witch Doctor Passive <skill class="WitchDoctor">Fetish Sycophants}}</skill>
{{Skill navbox Diablo III|WD|decay}}
[[category:Active skills]]
[[category:Witch Doctor skills]]
[[category:Active Witch Doctor active skills]]
7,208
edits