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Legendary Drop Rate

32 bytes added, 19:37, 30 December 2014
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Items obtained via gambling with [[Blood Shards]] is always "Smart" and characters will never get random legendary items that way.
Prior to [[Patch 2.1.2]], all items were weighted as 1/1, 1/2, 1/5, or 1/10 odds to drop from a Smart Drop. The following items were all the rarest, at 1/10th chance of dropping. This was relative odds to other items of that type. See the Hand Crossbow drop odds in the table to the right for an example. [[Calamity (Item)|Calamity]] was weighted at 1/10, [[Natalya's Slayer]] and [[K'Mar Tenclip]] were weighted at 1/2, and all the rest were 1/1, which is what determines the overall odds of each item dropping. (There were no hand crossbows set to 1/5 drop rate, though Calamity is post-v2.1.2.)
The following items were all the rarest to drop, all set to 1/10th rarity, prior to [[Patch 2.1.2]], which boosted all the drop rates of these items to the next tier at 1/5. (One exception: [[The Star of Azkaranth]] was initially set to 1/50 drop rate, the only item with such scarcity in the entire game.)
'''Weapons:'''
* [[Legendary Swords]]: [[Rimeheart]], [[Shard of Hate]]
* [[Legendary Hand Crossbows]]: [[Calamity (Item)|Calamity]]
* [[Legendary Bows]]: [[Kridershot]]
* [[Legendary Crossbows]]: [[Chanon Bolter]]
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