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This page lists all '''[[Demon Hunter]] skills''', as of August 2011. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
'''Useful skill links:'''
* [[SkillsSkill]] s - General skill design and mechanics.** [[Active skillsSkill rune]] s - Skills where effects are activated by the playerThe huge skill customization and improvement system.** [[Passive skillsDemon Hunter]] - Skills where effects are activated automatically, by the computer or by special events.** a [[Signature skillsbow]] - Skills that define charactersoriented [[ranged]] class who also relies on traps and other gadgets.** [[Hatred|Hatred/Discipline]] - The Demon Hunter's energy [[resource]]s.** [[Demon Hunter skills]] - A list of all the Demon Hunter's active skills.*** [[RunestonesDiscipline skills]] - The way to massive skill customization/modificationSituational skills that use the slow-regenerating Discipline resource.*** [[Hatred skills]] - Special Physical skills that use the slow-regenerating Hatred resource.*** [[Bow skills]] - Skills that require the use of a [[bows|bow]], [[crossbows|crossbow]], or [[Hand Crossbows|hand xbow]].** [[Demon Hunter passives]] - A list of all the Demon Hunter's passive skills.
* [[Demon Hunter skill archive]] - Demon Hunter skills removed or modified during development.
* [[Demon Hunter traits]] - Passive skills in Diablo III were called [[traits]] for a while before reverting backduring much of the development cycle, and the functioned quite differently.
==Active Skills==
Click to the individual skill pages for more details about these skills including numbers, screenshots, [[runestoneskill rune]] information, blue quotes, and much more.
===Primary===
{{Skill description header}}
<skill subcat="Bow skill" class="DemonHunter">Hungering Arrow</skill>
<skill subcat="Bow skill" class="DemonHunter">Entangling Shot</skill>
<skill subcat="Bow skill" class="DemonHunter">Bola Shot</skill>
<skill class="DemonHunter">Grenades</skill>
===CaltropsSecondary===[[File:IconCaltrops.jpg|left]]{{Skill description header}}[[Caltrops]] is available at [[clvl|level]] 1.<brskill class="DemonHunter">Impale</skill>A simple but effective trap that is used to slow down enemies.<skill subcat="Bow skill" class="DemonHunter">Rapid Fire</skill>{{clear-left}}<skill class="DemonHunter">Chakram</skill>*''' Description: ''' Lay a trap of caltrops on the ground that activates when an enemy approaches. Once sprung, the caltrops slow the movement of enemies within X yards by X%.<skill subcat="Bow skill" class="DemonHunter">Elemental Arrow</skill>
===Defensive===
{{Skill description header}}
<skill class="DemonHunter">Caltrops</skill>
<skill class="DemonHunter">Smoke Screen</skill>
<skill class="DemonHunter">Shadow Power</skill>
===Evasive FireHunting===[[File:IconEvasiveFire.jpg|left]]{{Skill description header}}[[Evasive Fire]] is available at [[clvl|level]] 3.<brskill subcat="Movement ability" class="DemonHunter">Vault</skill>Used for both attack and defense, it consumes both of the resources for different effects. <skill class="DemonHunter">Preparation</skill>{{clear-left}}<skill class="DemonHunter">Companion</skill>* '''Description:''' Shoot <skill class="DemonHunter">Marked for {{c_lime|135%}} of weapon damage. If an enemy is at close range, you will also backflip away {{c_lime|15}} yards.* '''Cost:''' {{c_lime|5}} Hatred to shoot and an additional {{c_lime|4}} Discipline if you backflip.Death</skill>
===Devices===
{{Skill description header}}
<skill subcat="Bow skill" class="DemonHunter">Evasive Fire</skill>
<skill class="DemonHunter">Fan of Knives</skill>
<skill class="DemonHunter">Spike Trap</skill>
<skill class="DemonHunter">Sentry</skill>
===VaultArchery===[[File:IconVault.jpg|left]]{{Skill description header}}[[Vault]] is available at [[clvl|level]] 6.<brskill subcat="Bow skill" class="DemonHunter">Strafe</skill>A fast movement <skill, this allows the Demon Hunter to move a considerable distance at high speed, passing through monsters and other players, though not through solid objects or over open space, as [[Teleport]] or [[Leap Attack]] does.subcat="Bow skill" class="DemonHunter">Multishot</skill>{{clear-left}}<skill subcat="Bow skill" class="DemonHunter">Cluster Arrow</skill>* '''Description:''' Tumble acrobatically {{c_lime|35}} yards.* '''Cost:''' {{c_lime|10}} Discipline<skill subcat="Bow skill" class="DemonHunter">Rain of Vengeance</skill>
===Marked for Death=Passive Skills==Passive skills replaced [[File:IconMarkedDeath.jpg|leftTraits]][[Marked for Death]] is available at [[clvl|level]] 8during late game development in 2011.<br>The Demon Hunter marks her target which becomes more vulnerable Many Traits were simply changed to attacks.{{clear-left}}* '''Description: ''' Marks an enemy. The marked enemy will take X% additional damage for the next X seconds. ===Chakram===[[File:IconChakram.jpg|left]][[Chakram]] is available at [[clvl|level]] 9.<br>It's a skill used for attacking the enemies with a star-like weapon. Can hit more than one enemy.{{clear-left}}* '''Description: ''' Fire a swirling Chakram that does X-X physical damage to enemies along its path. ===Impale===[[File:IconImpale.jpg|left]][[Impale]] is available at [[clvl|level]] 11.<br>A single strike that hits the enemy with a percent of a weapon's damage.{{clear-left}}* '''Description: ''' Fire a massive shot to impale a target for X% weapon damage. ===Smoke Screen===[[File:IconSmokeScreen.jpg|left]][[Smoke Screen]] is available at [[clvl|level]] 12.<br>Can be used to escape enemies by becoming invisible for a period of time.{{clear-left}}* '''Description: ''' Vanish behind a wall of smokepassive skills, becoming momentarily invisible for X seconds. ===Spike Trap===[[File:IconSpikeTrap.jpg|left]][[Spike Trap]] is available at [[clvl|level]] 14.<br>This trap/object is placed and triggers when enemies move into range. {{clear-left}}* '''Description:''' Lay a trap that arms after X seconds and triggers when an enemy approaches. The explosion does X-X damage per second to but some are all enemies within X feet for X secondsnew.* You can have a maximum of X traps active at one time. ===Companion===[[File:IconCompanion.jpg|left]][[Companion]] is available at See the [[clvl|level]] 16.<br>A raven companion that helps the Demon Hunter on the battlefield, dealing damage to monsters periodically.{{clear-left}}* '''Description:''' Summon a raven companion. Your raven companion will periodically peck at enemies for X-X damage. ===Elemental Arrow===[[File:IconElementalArrow.jpg|left]][[Elemental Arrow]] is available at [[clvl|level]] 18.<br>Creates a fire arrow that hits all the targets it passed through in the direction it was launched.{{clear-left}}* '''Description:''' Shoot an elemental charged arrow that deals X% weapon damage as Fire damage to all targets it passes through. ===Shadow Power===[[File:IconShadowPower.jpg|left]][[Shadow Powertraits]] is available at [[clvl|level]] 19.<br>A buff skill that increases attack speed page for a limited time.{{clear-left}}* '''Description:''' Draw in the power of the shadows, increasing attack speed by X%. ===Multishot===[[File:IconMultishot.jpg|left]][[Multishot]] is available at [[clvl|level]] 21.<br>The Diablo II favorite returns. This skill fires a huge cluster of arrows or bolts, guaranteeing a hit on everything in range. The mana cost is fairly high and the damage is lower than most single arrow attacks, making it best used against huge groups.{{clear-left}}* '''Description:''' Fire a massive volley of arrows dealing X% weapon damage. ===Sentry===[[File:IconSentry.jpg|left]][[Sentry]] is available at [[clvl|level]] 22.<br>Sentry creates a mechanical turret that fires arrows at enemies, working much like the Wizard's [[Hydra]] skill. {{clear-left}}* '''Description:''' The Demon Hunter can have a maximum full list of X traps active at one timethose passives.
{{Skill description header}}
<skill class="DemonHunter">Tactical Advantage</skill>
<skill class="DemonHunter">Thrill of the Hunt</skill>
<skill class="DemonHunter">Vengeance</skill>
<skill class="DemonHunter">Steady Aim</skill>
<skill class="DemonHunter">Cull the Weak</skill>
<skill class="DemonHunter">Night Stalker</skill>
<skill class="DemonHunter">Brooding</skill>
<skill class="DemonHunter">Hot Pursuit</skill>
<skill class="DemonHunter">Archery</skill>
<skill class="DemonHunter">Numbing Traps</skill>
<skill class="DemonHunter">Perfectionist</skill>
<skill class="DemonHunter">Custom Engineering</skill>
<skill class="DemonHunter">Grenadier</skill>
<skill class="DemonHunter">Sharpshooter</skill>
<skill class="DemonHunter">Ballistics</skill>
===Preparation=Skill Distribution==[[File:IconPreperation.jpg|left]][[Preparation]] is available at [[clvl|level]] 25.<br>Used A useful player-made chart showing when the Demon Hunter gains access to fully replenish Discipline.{{clear-left}}* '''Description:''' Instantly restore all Disciplineskills, passives, and rune effects.
==Development==
The [[Demon Hunter]] was the fifth and final character to be revealed in Diablo III, making her debut at [[Blizzcon 2010]].
===Removed Skills===
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8009110#post8009110 HardRock's Demon Hunter Passive Skills] -- IncGamers 6th Sep 2011
* [http://us.battle.net/d3/en/class/demon-hunter/ Demon Hunter Overview] -- Diablo III 13th Sep 2011
[[Category:Demon Hunter]]
[[Category:Demon Hunter skills]]
[[Category:Skills]]