Spell timer[edit source]
The D2 term for a cooldown was spell timer (well, that's what I always have seen). Not entirely sure where to add it, but my idea was under the History tab, something like the following maybe (reword if you want, though):
In Diablo II, a cooldown on a spell was often called a Spell timer.
Also, we could use a bulleted list for the 2 notes, rather than space them apart, resulting in the following code (in edit):
==History== *Cooldowns were originally set primarily on CPU/GPU intensive graphic effects that could cause lag in multiplayer games when a player spams that spell. *In Diablo II, a cooldown on a spell was often called a Spell timer.
Opinions? --Vipermagi 15:18, 7 August 2009 (CEST)