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Scripted events

210 bytes added, 16:39, 7 April 2009
Tidying up
'''Scripted Events events''' are small, [[quest]]-like actions in the game when the monsters [[monster]]s or NPCs [[NPC]]s behave in an unusual fashion that's been programmed in advance. The player's conversation with [[Izual]]'s ghost after his death in [[Diablo II]] is one such scripted event in Diablo II
==Known Scripted Events==
Scripted events in [[Diablo III]] have been seen in gameplay movies or played through in demo versions of the game at public events. (Just [[BlizzCon 2008]], so far.) See the [[:category:scripted events|scripted events category]] for a full listing, or click the links below.
Scripted events in Diablo III have been seen in gameplay movies or played through in demo versions of the game at public events. (Just Blizzcon 2008, so far.) See the [[:category:scripted events|scripted events category]] for a full listing, or click the links below. There seems to be a scripted event attached to most [[quests]] in Diablo III, even if these are just a few seconds of dialogue from an [[NPC]], or overheard between monsters[[monster]]s. Additionally, characters often utter a line or two of dialogue upon completing a quest, as they did after many of the quests in [[Diablo I ]] and [[Diablo II]]. ("Let there be light." after clearing the {{iw|Den_of_evil Den of Evil}}, for instance.)
Though the following events have been seen in action, that's not a guarantee they'll remain in the final game. These elements are just as much subject to editing or outright removal as anything else in the game, during the development process.
* [[Trapped Wraith Room]]. A room with a treasure chest turns into a trap, when four [[Ghostly Orb]]s appear and begin emitting [[Wraith]]s.
* [[WWI Rescue Cain|Rescue Cain]] The [[Barbarian ]] finds and rescues [[Deckard Cain]] in the dungeon, along with his two NPC archer protectors.
* [[Siegebreaker snatch]]. The huge [[monster]] called the [[Siegebreaker ]] reaches through a wall and pulls an [[NPC ]] to his doom.
* [[Thousand Pounder Summoned]]. Dancing vestal virgins are sacrificed to pull the [[Thousand Pounder]] forth from the hells.
* [[Goatman Shaman Freeze Attack]]. A goatman shaman [[Goatman Shaman]] uses a long-lasting freezing attack to immobilize a Barbarian and [[Witch Doctor]].
===Blizzcon 2009 Gameplay Movie===
===Blizzcon 2008 Gameplay Movie===* [[Skeleton King Summoned]] The return of the [[Skeleton King]]'s crown causes him to awake and arise. This event was playable in the Blizzcon BlizzCon demo.
===Blizzcon 2009 Playable Demo===
===BlizzCon 2008 Playable Demo===Players who got some hands-on time at the Blizzcon event in October [[BlizzCon 2008 ]] encountered a variety of scripted events.
* [[Basement Grinder]]. A short but gruesome scripted event unfolds shortly after a new character enters [[New Tristram]], when an [[NPC ]] is yanked into a basement and messily devoured by some unseen demon.
* [[Despairing Ghost]]. The ghost of a woman can be seen wandering around the village, wailing and sobbing over her daughter's lost doll. This is part of the [[Little Girl Lost]] quest.
* [[Zombie Gnawed Villager]]. The player found a [[Injured Villager|man]] lying near the entrance to the [[Tristram Cathedral]], with three zombies [[zombie]]s gnawing on him. When the zombies were approached or attacked, many more of them can tunneling came tunnelling up out of the ground. After killing them all, the dying villager became clickable, and he would gasp out a few words of warning about the returning [[Skeleton King]]. This event marks the start of the [[quest]] called [[The Skeleton King Quest]] and is clearly an homage to the {{iw|Butcher dying villager/Butcher Quest}} from [[Diablo I]].
* [[Conversing Cultists]]. Once in the dungeons below Tristram, the player was able to see two cultists [[cultist]]s speaking about a lost item they were trying to find for some nefarious purpose. This was part of the quest [[The Skeleton King Quest]].
* [[Rescue the Captain]]. A mob of zombies was seen swarming over a fallen NPC. When the player killed the undead the NPC stood up, unharmed, and asked the player to help him find the rest of his patrol. This event marked the beginning of the [[Escort Mission]] quest.
* [[Four Ghost Towers]]. As the player approached the Skeleton King's throne, his spirit appeared in a room with four towers. He told the player not to come any further, then faded away through the floor, after causing the four towers to start emitting undead different [[skeleton]]s at a terrifying rate. This was part of the [[Skeleton King Quest]].
* [[Skeleton King Summoned]]. The return of the Skeleton King's crown causes him to awake and arise. This event was also shown in the Blizzcon [[BlizzCon 2008]] [[gameplay movie]]. This was part of the quest [[The Skeleton King Quest]].
[[category:scripted events]]
[[category:Game terms]]
[[category:Gameplay]]
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