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Patch 2.0.1

17,069 bytes added, 00:23, 8 March 2014
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Active Skills
===Active Skills===
 
*[[Fists of Thunder]]
:Increased Spirit per attack from 6 to 14
:Increased damage from 110% to 122 % weapon damage
:Removed knockback effect
:'''Skill Rune''' - [[Thunderclap]]
:Increased damage from 35% to 95% weapon damage
:Removed teleport
:Added knockback effect to every third hit
:'''Skill Rune''' - [[Lightning Flash]]
:Increased chance to dodge from 16% to 17%
:Increased duration from 2 seconds to 3 seconds
:'''Skill Rune''' - [[Static Charge]]
:Skill has been reworked
:Fists of Thunder applies Static Charge to enemies hit for 6 seconds. Each time and enemy with Static Charget gets hit, there is a chance that every other enemy with Static Charge within 40 yards takes 125% weapon damage as Lightning
:'''Skill Rune''' - [[Quickening]]
:Decreased additional Spirit generated per hit from 15 to 4
:'''Skill Rune''' - [[Bounding Light]]
:Chain Lightning damage increased from 73% to 195% weapon damage
:Now hits up to 3 additional enemies
*[[Deadly Reach]]
:Increased Spirit per attack from 6 to 12
:Decreased damage from 110% to 109% weapon damage
:Every third hit now has a 50% chance to knock enemies up into the air
:'''Skill Rune''' - [[Piercing Trident]]
:Now increases the chance of every third hit to knock enemies up into the air by 66%
:'''Skill Rune''' - [[Keen Eye]]
:Reduced Armor increase from 50% to 40%
:Reduced duration of the effect from 4 seconds to 3 seconds
:'''Skill Rune''' - [[Scattered Blows]]
:Now randomly damages enemies within 25 yards
:Damage decreased from 170% to 156% weapon damage
:'''Skill Rune''' - [[Strike from Beyond]]
:Decreased additional Spirit generated per Critical Hit from 10 to 3
:'''Skill Rune''' - [[Foresight]]
:Reduced the damage increase from 18% to 15%
:Reduced the duration of the effect from 30 seconds to 3 seconds
*[[Crippling Wave]]
:Increased Spirit per attack from 6 to 12
:Increased damage from 110% to 143% weapon damage
:Now dazes enemies within 11 yards on every third hit
:'''Skill Rune''' - [[Mangle]]
:Now increases damage to 216% weapon damage
:Damage type changed from Physical to Fire
:'''Skill Rune''' - [[Rising Tide]]
:Decreased additional Spirit generated per Critical Hit from 5 to 4
:'''Skill Rune''' - [[Tsunami]]
:No longer increases the movement speed reduction
:Damage type changed from Physical to Cold
*[[Way of the Hundred Fists]]
:Increased Spirit per attack from 8 to 12
:Increased damage from 140% to 192% weapon damage
:'''Skill Rune''' - [[Hands of Lightning]]
:Now also increases damage to 429% weapon damage
:'''Skill Rune''' - [[Fists of Fury]]
:Reduced additional damage from 100% over 5 seconds to 60% over 3 seconds
:Additional damage can now stack several times on the same enemy
:'''Skill Rune''' - [[Spirited Salvo]]
:Increased chance to gain additional Spirit from 15% to 40%
:Reduced additional Spirit from 15 to 6
:'''Skill Rune''' - [[Windforce Flurry]]
:Reduced damage from 250% to 191% weapon damage
:Damage type changed from Physical to Cold
*[[Lashing Tail Kick]]
:Increased damage from 470% to 624% weapon damage
:Removed knockback effect
:'''Skill Rune''' - [[Vulture Claw Kick]]
:Increased damage from 517% to 624% weapon damage
:Removed knockback effect
:'''Skill Rune''' - [[Sweeping Armada]]
:Now increases damage to 671% weapon damage
:No longer increases knockback distance
:'''Skill Rune''' - [[Spinning Flame Kick]]
:Increased damage from 588% to 677% weapon damage
:'''Skill Rune''' - [[Scorpion Sting]]
:Increased chance to stun from 50% to 85%
:'''Skill Rune''' - [[Hand of Ytar]]
:Increased duration of slow effect from 2 to 3 seconds
:Damage type changed from Physical to Cold
*[[Tempest Rush]]
:Increased damage from 155% to 240% weapon damage while running
:No longer slows enemies
:'''Skill Rune''' - [[Northern Breeze]]
:Now increases damage to 285% weapon damage
:Damage type changed from Physical to Holy
:'''Skill Rune''' - [[Flurry]]
:Now slows enemies hit by 80%
:Damage type changed from Physical to Cold
:'''Skill Rune''' - [[Slipstream]]
:Lowered the damage reduction while running from 25% to 20%
:'''Skill Rune''' - [[Bluster]]
:Now adds a knock back effect
:Now reduces damage of enemies hit by 20% for 1 second
:Damage type changed from Physical to Fire
*[[Wave of Light]]
:Decreased initial damage from 829% to 473% weapon damage
:Decreased additional damage from 96% to 79% weapon damage
:'''Skill Rune''' - [[Wall of Light]]
:Now increases initial damage to 709% weapon damage
:ow adds a knockback effect
:'''Skill Rune''' - [[Explosive Light]]
:Decreased damage from 914% to 731% weapon damage
:'''Skill Rune''' - [[Blinding Light]]
:Increased stun duration from 3 seconds to 4.5 seconds
:'''Skill Rune''' - [[Pillar of the Ancients]]
:Decreased initial damage from 595% to 498% weapon damage
:Decreased additional damage from 595% to 498% weapon damage
:Changed damage type from Holy to Physical
*[[Blinding Flash]]
:No longer costs Spirit
:'''Skill Rune''' - [[Self Reflection]]
:Increased the duration of the blind effect from 4 to 6 seconds
:'''Skill Rune''' - [[Blinded and Confused]]
:Has been removed from the game
:'''Skill Rune''' - [[Blinding Echo]]
:Has been removed from the game
:'''Skill Rune''' - [[Searing Light]]
:Has been removed from the game
:'''New Skill Rune''' - [[Mystifying Light]]
:Blinded enemies are also slowed by 80% for 5 seconds.
:'''New Skill Rune''' - [[Replenishing Light]]
:Each enemy you Blind restores 7 Spirit.
:'''New Skill Rune''' - [[Soothing Light]]
:Increases the Life regeneration of allies within the Blinding Flash by 11,966 for 3 seconds
:The heal amount is increased by 90% of your Life per Second
:'''Skill Rune''' - [[Faith in the Light]]
:Lowered the damage increase from 30% to 29%
*[[Breath of Heaven]]
:No longer costs Spirit
:Increased heal amount from 6202 - 7442 to 13,161 - 17,210 Life
:Heal amount is now increased by 30% of your Health Globe Healing Bonus
:'''Skill Rune''' - [[Circle of Scorn]]
:Increased damage from 80% to 505% weapon damage
:'''Skill Rune''' - [[Circle of Life]]
:Now increased healing power to 26,321 - 34,420 Life
:Heal amount is now increased by 30% of Health Globe Healing Bonus
:'''Skill Rune''' - [[Blazing Wrath]]
:Lowered the damage increase from 15% to 10%
:Lowered duration from 45 seconds to 9 seconds
:'''Skill Rune''' - [[Infused with Light]]
:Lowered the amount of additional Spirit per attack from 8 to 4
:'''Skill Rune''' - [[Penitent Flame]]
:Has been removed from the game
:'''New Skill Rune''' - [[Zephyr]]
:Allies healed by Breath of Heaven have their movement speed increased by 30% for 3 seconds.
*[[Serenity]]
:No longer costs Spirit
:'''Skill Rune''' - [[Peaceful Repose]]
:Increased heal amount from 6202 - 7752 to 11395 - 12427 Life
:Heal amount is now increased by 40% of Health Globe Healing Bonus
:'''Skill Rune''' - [[Reap What is Sown]]
:Has been removed from the game
:'''New Skill Rune''' - [[Unwelcome Disturbance]]
:While under the effects of Serenity, enemies within 20 yards take 438% weapon damage as Physical every second
:'''Skill Rune''' - [[Tranquility]]
:Increased duration from 1 second to 3 seconds
:Skill has been reworked
:Grants a protective shield to allies, redirecting up to 22,677 damage to you
:Shield amount is increased by 40% of your Health Globe Healing Bonus
:'''Skill Rune''' - [[Instant Karma]]
:Skill has been reworked
:While under the effects of Serenity, your movement is unhindered.
*[[Inner Sanctuary]]
:No longer costs Spirit
:Increased duration from 5 seconds to 6 seconds
:Skill has been reworked
:Circle of protection on the ground can now be passed by enemies
:Allies within the circle of protection receive 55% less damage for the duration of the effect
:'''Skill Rune''' - [[Safe Haven]]
:Increased heal amount from 1550 to 2279 Life per second
:Heal amount is now increased by 30% of your Life per second.
:'''Skill Rune''' - [[Sanctified Ground]]
:Skill has been reworked
:Increases duration of Inner Sanctuary to 8 seconds
:Enemies cannot pass the circle of protection
:'''Skill Rune''' - [[Forbidden Palace]]
:Skill has been reworked
:Increases damage taken by enemies inside Inner Sanctuary by 30%
:Lowers the movement speed of enemies inside Inner Sanctuary by 80%
:'''Skill Rune''' - [[Consecration]]
:Has been removed from the game
:'''Skill Rune''' - [[Circle of Protection]]
:Has been removed from the game
:'''New Skill Rune''' - [[Temple of Protection]]
:Allies inside Inner Sanctuary are also immune to control impairing effects.
:'''New Skill Rune''' - [[Intervene]]
:Dash to the target location
:Grant a shield to allies within 11 yards and then create Inner Sanctuary
:Shield absorbs up to 16,765 damage for 3 seconds
:Absorb amount is increased by 28% of your Health Globe Healing Bonus
*[[Dashing Strike]]
:Skill has been reworked
:No longer costs Spirit
:Costs 1 Charge
:Quickly dash up to 50 yards, striking enemies along the way for 305 % weapon damage as Physical
:You gain a charge every 6 seconds and can have up to 2 charges stored at a time
:'''Skill Rune''' - [[Way of the Falling Star]]
:Skill has been reworked
:Gain 20% increased movement speed for 3 seconds when using Dashing Strike
:'''Skill Rune''' - [[Flying Side Kick]]
:Skill has been reworked
:Perform a flying kick that has a 40% chance to stun enemies hit for 4 seconds
:'''Skill Rune''' - [[Quicksilver]]
:Skill has been reworked
:Increases maximum Charges to 3
:'''Skill Rune''' - [[Soaring Skull]]
:Has been removed from the game
:'''New Skill Rune''' - [[Barrage]]
:The last enemy hit by Dashing Strikes takes additional 498% weapon damage as Physical over 2 seconds
:'''Skill Rune''' - [[Blinding Speed]]
:Increased additional chance to Dodge from 20% to 29%
:Damage type changed from Physical to Cold
*[[Exploding Palm]]
:Increased damage from 745% to 1179% weapon damage over 9 seconds
:'''Skill Rune''' - [[The Flesh is Weak]]
:Increased the additional damage taken by enemies hit from 12% to 20%
:'''Skill Rune''' - [[Strong Spirit]]
:Increased the amount of Spirit gained for each enemy caught in the explosion from 5 to 10
:'''Skill Rune''' - [[Creeping Demise]]
:Increased the duration of the slow effect from 3 seconds to 9 seconds
:'''Skill Rune''' - [[Impending Doom]]
:Damage increased from 745% weapon damage over 15 seconds to 2149% weapon damage over 12 seconds
:'''Skill Rune''' - [[Essence Burn]]
:Damage increased from 745% weapon damage over 9 seconds to 1623% weapon damage over 9 seconds
:Increased burn damage done to enemies caught in the explosion from 60% weapon damage over 3 seconds to 258% weapon damage over 3 seconds
*[[Sweeping Wind]]
:Increased continuous damage per stack from 20% to 30% weapon damage
:'''Skill Rune''' - [[Master of Wind]]
:Lowered the increased vortex duration from 20 seconds to 15 seconds
:Changed damage type from Physical to Cold
:'''Skill Rune''' - [[Blade Storm]]
:Increased the additional damage per stack from 26% to 40% weapon damage
:'''Skill Rune''' - [[Inner Storm]]
:Increased the amount of Spirit gained per second while at 3 stacks from 3 to 4
:'''Skill Rune''' - [[Cyclone]]
:Decreased the damage done by lightning tornados from 26% to 23% weapon damage
*[[Cyclone Strike]]
:Increased the maximum number of enemies pulled in from 8 to 16
:Reduced damage from 313% to 261% weapon damage
:'''Skill Rune''' - [[Eye of the Storm]]
:Reduced Spirit Cost reduction from 30 to 26 Spirit
:Damage type changed from Holy to Lightning
:'''Skill Rune''' - [[Sunburst]]
:Skill has been reworked
:Blast enemies with an explosion that deals 454% weapon damage as Fire.
:'''Skill Rune''' - [[Wall of Wind]]
:Damage type changed from Holy to Cold
:'''Skill Rune''' - [[Soothing Breeze]]
:Increased amount healed from 1240 Life to 4778 Life
:Heal amount is now increased by 17% of your Health Globe Healing Bonus
*[[Seven-Sided Strike]]
:Increased damage from 1777% to 5677% weapon damage
:'''Skill Rune''' - [[Sudden Assault]]
:Increased damage from 2310% to 6477% weapon damage
:'''Skill Rune''' - [[Several-Sided Strike]]
:Increased the number of strikes from 9 to 10
:'''Skill Rune''' - [[Pandemonium]]
:Increased chance to stun from 25% to 100%
:'''Skill Rune''' - [[Sustained Attack]]
:Reduced the cooldown reduction of Seven-Sided Strike from 23 seconds to 17 seconds
:'''Skill Rune''' - [[Fulminating Onslaught]]
:Increased damage from 254% to 977% weapon damage
*[[Mystic Ally]]
:Skill has been reworked
:30 second cooldown
::Active: Your mystic ally has its damage increased by 50% for 10 seconds
::Passive: A mystic ally fights by your side. The ally deals 40% of your weapon damage as Physical per swing. When the ally dies, it is reborn after 5 seconds.
:'''Skill Rune''' - [[Water Ally]]
:Skill has been reworked
::Active: Your mystic ally performs 7 wave attacks in quick succession, each dealing 190% weapon damage as Cold
::Passive: A mystic ally fights by your side that infuses your attacks to Slow enemies by 60% for 3 seconds
:'''Skill Rune''' - [[Fire Ally]]
:Skill has been reworked
::Active: Your mystic ally splits into 10 allies that explode for 149% weapon damage as Fire
::Passive: A mystic ally fights by your side that increases your damage by 10%
:'''Skill Rune''' - [[Air Ally]]
:Skill has been reworked
::Active: You gain 100 Spirit
::Passive: A mystic ally fights by your side that increases your Spirit Regeneration by 2
:'''Skill Rune''' - [[Eternal Ally]]
:Has been removed from the game
:'''New Skill Rune''' - [[Enduring Ally]]
::Active: Your mystic ally sacrifices itself to heal you for 100% of your maximum Life. The cooldown on Mystic Ally is increased to 50 seconds
::Passive: A mystic ally fights by your side that increases your Life per Second by 1012
:'''Skill Rune''' - [[Earth Ally]]
:Skill has been reworked
::Active: Your mystic ally turns into a boulder for 8 seconds. The boulder deals 333% weapon damage as Physical every second and rolls toward nearby enemies, knocking them up
::Passive: A mystic ally fights by your side that increases your Life by 20%
*[[Mantra of Evasion]]
:Skill has been reworked
:Costs 50 Spirit
::Active: You and nearby allies gain an additional 17% increased Dodge Chance for 3 seconds
::Passive: You and your allies within 60 yards gain 17% increased Dodge Chance
:Only one Mantra may be active at a time
:All Skill runes now affect Mantra of Evasion's Passive ability
:'''Skill Rune''' - [[Wind through the Reeds]]
:Movement speed increased from 8% to 10%
*[[Mantra of Retribution]]
:Skill has been reworked
:Costs 50 Spirit
::Active: Increase the amount of damage dealt to 202% for 3 seconds
::Passive: You and your allies within 60 yards deal 101% of your weapon damage as Holy to attackers when blocking, dodging, or getting hit
:Only one Mantra may be active at a time
:All Skill runes now affect Mantra of Retribution's Passive ability
:'''Skill Rune''' - [[Retaliation]]
:Increased damage reflection bonus from 60% to 202% weapon damage
:Damage type changed from Holy to Fire
:'''Skill Rune''' - [[Transgression]]
:Attack speed increased from 8% to 10%
:'''Skill Rune''' - [[Indignation]]
:Increased chance to stun from 10% to 20%
:Increased stun duration from 2 seconds to 3 seconds
:'''Skill Rune''' - [[Collateral Damage]]
:Increased chance for feedback blast from 30% to 75%
:Increased Holy damage done from 45% to 101%
*[[Mantra of Healing]]
:Skill has been reworked
:Costs 50 Spirit
::Active: Shroud you and your allies with a mystical shield that absorbs up to 9554 damage for 3 seconds. Absorb amount is increased by 15% of your Health Globe Healing Bonus
::Passive: You and your allies within 60 yards gain 1012 increased Life regeneration. The heal amount is increased by 30% of your Life per Second
:Only one Mantra may be active at a time
:All Skill runes now affect Mantra of Healing's Passive ability
:'''Skill Rune''' - [[Sustenance]]
:Increased Life regeneration from 1240 to 2025 Life per Second
:Heal amount is now increased by 30% of your Life per Second
:'''Skill Rune''' - [[Boon of Inspiration]]
:Increased amount healed when hitting an enemy from 186 to 551 Life per hit
:Heal amount is now increased by 20% of your Life per Hit
*[[Mantra of Conviction]]
:This skill has been reworked
:Costs 50 Spirit
::Active: Damage bonus is increased to 20% for 3 seconds
::Passive: Enemies within 30 yards of you take 10% increased damage
:Only one Mantra may be active at a time
:All Skill runes now affect Mantra of Conviction's Passive ability
:'''Skill Rune''' - [[Overawe]]
:This skill has been reworked
::Passive: Increases the strength of Mantra of Conviction so that enemies take 16% increased damage
:'''Skill Rune''' - [[Intimidation]]
:Increased damage reduction from 10% to 15%
:'''Skill Rune''' - [[Dishearten]]
:Increases movement speed Slow from 30% to 80%
:'''Skill Rune''' - [[Reclamation]]
:Has been removed from the game
:'''New Skill Rune''' - [[Annihilation]]
::Passive: Killing an enemy that is affected by Mantra of Conviction grants you and your allies 30% increased movement speed for 3 seconds
:'''Skill Rune''' - [[Submission]]
:Increased damage done from 12% to 38% weapon damage per second
=References=