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Marquise gem

2,331 bytes added, 14:35, 11 March 2013
Created page with "The Marquise Gem is the level 15 gem, a new, highest level added to the game in Patch v1.0.7. These gems are very expensive to create and socket, and are BoA, thus can..."
The Marquise Gem is the level 15 gem, a new, highest level added to the game in [[Patch v1.0.7]]. These gems are very expensive to create and socket, and are [[BoA]], thus can not be sold or traded or even given away. Players must teach their Jeweler to make the Marquise gem of the appropriate type (the designs *can* be sold) from 3 [[Radiant Star]] gems, plus 20 million gold and 10 [[Demonic Essence]]s.

Prior to patch v1.07, there were only 14 levels of gems, the three highest of which had to be found or bought as [[Jeweler design]]s, while the first eleven levels were learned by the [[Jeweler]] via his [[training]] level. The Marquise gem adds slightly better stats, though the function of the gem is the same in all cases.

Marquise gems are considerably more expensive than other games to create and even to unsocket, and they are designed largely as a gold sink to bleed off the profits of rich players. Players with less wealth will generally wish to not create Marquise gems, since the cost is far higher than the benefit, compared to what other levels of gems add for the gold required to create them.

<blue>These gems can only be created at the Jeweler and will require the following reagents:
* 3 Radiant Star Gems
* 20 million gold
* 10 Demonic Essence

Un-socketing Marquise gems will cost 5 million gold
* The designs for the Marquise gems will drop randomly from all level 63 monsters
</blue>

Note that Marquise Gems (and any item with a Marquise gem socketed in it) is Account Bound and can not be sold or given away.


==Marquise Gem Functions==

The properties granted by Marquise Gems are as follows:


[[Marquise Emerald]]
* Weapon: Increased Critical Hit Damage by 110%
* Helm: +33% Extra Gold from Monsters
* Armor: +62 Dexterity

[[Marquise Topaz]]
* Weapon: Melee attackers take 2500 per hit
* Helm: 33% Better chance of finding magical items
* Armor: +62 Intelligence

[[Marquise Amethyst]]
* Weapon: Each Hit adds +700 Life
* Helm: +19% Life
* Armor: +62 Vitality

[[Marquise Ruby]]
* Weapon: +160 Minimum and +160 Maximum Damage
* Helm: Increases Bonus Experience by 33%
* Armor: +62 Strength

Note that the function of all levels of [[Rubies]] in weapons were turned up Patch 1.0.7 to attempted to make them more comparable to the very high value of Emeralds in weapons.




[[category:gems]]