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Energy Armor

240 bytes removed, 20:09, 11 March 2012
beta patch 14 update
[[File:IconEnergyArmor.png|left]]
'''Energy Armor''' (known as [[Energy Shield]] prior to July 2011) is a Utility Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 2228, which uses [[Arcane Power]] to absorb incoming damage.
This is an [[Armor spell]]. Only one Armor spell can be active at a time.
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Energy Armor in action.]]
Drawing from long forgotten texts, this magical shield of energy absorbs harmful attacks through energy resonance, draining [[Arcane Power]].
==Skill Skillrune Effects==The following is a very quick listsummary. See the [[Energy Armor rune effects]] page for a more thorough summary description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{Active skills header}}{{<skill class="Wizard Skill ">Energy Armor}}{{Wizard Skillrune Pinpoint Barrier}}{{Wizard Skillrune Prismatic Armor}}{{Wizard Skillrune Absorption}}{{Wizard Skillrune Energy Tap}}{{Wizard Skillrune Force Armor}}{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}</skill>
This skill is likely to be used by many [[Wizard]]s, especially if they are going [[melee]]-style with [[Diamond Skin]] and [[Magic Weapon]], or playing [[hardcore]].
 
===Appearance===
Unknown.
==Synergies==
Energy Armor benefits from the following [[Wizard passives]]:{{Passive skills header}}{{Wizard Passive Galvanizing Ward}}None added yet.
<blockquote>''Not a skill I even considered using, in the easy Blizzcon demo.</blockquote>
[[Skill trees]] were removed shortly thereafter. At [[BlizzCon 2010]], Energy Shield was a Tier 5 skill, making it too high-level for players to select. Before the [[July 2011 Press Event]], [[Energy Shield]] was renamed Energy Armor. Skill tiers were also removed, and Energy Armor became a level 22 skill.
===Beta===
Skill tiers were removed shortly before the [[beta]] started in September 2011, and [[Energy Shield]] (by then renamed Energy Armor) became a level 22 skill. When the skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, Energy Armor was classified as a Conjuration skill and bumped up to level 28.
===Previous Versions===
See [[Energy Shield]] for the original version of this skill.
 
===In Other Games===
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==Related Articles==
* {{iw|D1_Spellbooks#Mana_Shield Mana Shield}} ([[Diablo I]])
* {{iw|Sorceress_Lightning_Spells#Energy_Shield Energy Shield}} ([[Diablo II]])
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011
* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- Blizzard's Official Diablo III 12th Sep 2011Site
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