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Interface

51 bytes removed, 19:06, 25 January 2012
Function
==Function==
[[File:Interface-wizard-arena2.jpg|thumb|500px|A Wizard's Interface, October 2010. Note the [[Arena]] modification; no healing potion in the #5 slot.]]
The way the controls work has been modified somewhat in ''[[Diablo 3]]''.
===Auras?===
[[File:Belt-interface2D3 skillbar.jpg|thumb|400px350px|Belt Interfaceand available skills display, April August 2009.]]
It was long assumed that there would be no [[Aura]]s in ''[[Diablo 3]]'', and as a side point, it wasn't clear how they would be controlled. Auras in ''[[Diablo 2]]'' came from {{iw|Paladin Paladin}} skills (and were also granted by some items) and worked as buffs that were active as long as the Aura was active on the RMB skill option. Players could cycle between multiple Auras; there were 20 in two skill trees; but could only have one active at a time, and Auras weren't "cast," they were simply active as long as they were on the RMB.