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Armor Dye

445 bytes added, 17:41, 16 January 2012
Dye Similarities and Details
[[Image:Summershoulder_goldgloves.jpg|left|thumb|200px|Strike a pose.]]
The images of dyes on this page (taken from the game) were captured during the beta test, from datamined files. They may not represent what is seen in the release of the game. It wouldn't be unlikely for some of them to change, since a few of them are strikingly similar to each other.
 
While it is possible to tell the difference between an Infernal-dyed piece and a Cardinal's dyed piece, it isn't easy to tell. Sometimes the only difference can be gleaned in lighting. An example of this is seen to the left, where the [[Demon Hunter]]'s shoulder armor is the summer dye, while the gloves are golden dye. Another thing to note from this image is that certain armor pieces, sometimes entire sets, have native colors that cannot be changed. In the case of this Demon Hunter, who is wearing mostly plate gear, the green fabric she is wearing is part of the set, and the color cannot be dyed. It is permanent.
[[Image:Dye_details.jpg|right]]
Any "groupings" of colors are going to be similar, sometimes hard to discern depending upon the lighting of the area the player is residing in at that particular time.
 
However, even in such a raw state, Blizzard has shown that they've stayed true to their time-honored tradition of attention to detail. In the colorful image to the right, one may notice that even the hairs on the tassel's of this [[Monk]]'s [[helmet]] have been dyed, tassels which, from inside of the game, are incredibly small and difficult to see. The same is true for most items. The Monk's Astral [[boots]], for example, are natively blue with silver metal adorning the middle and sides. When the boot is dyed, the blue is dyed the color the player has chosen, but the metal is also given a slight tint towards the color of the dye to compliment the rest of the set the player is wearing, which isn't done with most items, but is needed with such a thematically strong armor piece.
As for how final the images within this entry are is anyone's guess, but it's very likely that they aren't final at all. They were pulled from a beta client and were not meant to be seen by the public, and there's no telling when these files were inserted into this old build, or what Blizzard has done with them since then.
 
===Mixing and Matching===
There is nothing stopping a player from choosing a different color dye for each piece of armor, besides maybe some fear of karmic retribution for all of the retinas that are sure to be burned out.
 
Blizzard has provided a very fair range of colors, perhaps some that players wouldn't deem "fitting" for the Diablo franchise, but options are never a bad thing for most people.
 
One key observation when it comes to the finality of the images on this page, and the similarity between the dyes, is that perhaps Blizzard was aiming to not have any single dye dominant amongst the playerbase. There will surely be those fringe players who enjoy entering the arena with their fully-decked Barbarian wielding a two-handed axe and a full set of pink plate armor, but the majority of players tend to gravitate towards the more popular colors in games which allow such things, which are almost always red and black.
===Multi-dyed Items?===
 
Players have often wondered if an item could be dyed in two or more colors. No, or at least the developers weren't planning to enable this, as of December 2011.[http://diablo.incgamers.com/blog/comments/blue-posts-on-armor-dye-wowd3-chat-and-more]
 
<blue>Unfortunately, placing say, red with black and gold on a single item is not possible. You will only be able to use one single dye on an item at a time. </blue>
==Dye Visuals==