Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Hands of Lightning (Skill)

1,641 bytes added, 20:26, 1 February 2011
no edit summary
'''Hands of Lightning''' is a [[TierMonk]] Tier 1 [[Monk skills|skill]], which requires a unlocked at [[clvl|character level]] of 2. The Monk charges his strikes with [[lightning]] in a three-stage attack.<br>This is one of two [[combo]] skills available to the monk Monk in the first tier. Combo skills generate spirit.<br> The Monk charges his strikes with [[lightning]] in a three-stage attack.
|quantity= NA
|effect= Single Target/AoE
|school= [[Lightning]]/[[Physical]]|resource= None[[Spirit]]
|cost= None
|cast-time= Instant
}}
The [[Monk]] charges his strikes with lightning in a three-stage attack that ends with an [[area of effect]] blast.
 
==Skill Design==
[[Image:hol2.jpg|200px|thumb|left|Welcome to electric avenue.]]
This [[skill]] first appeared at [[BlizzCon 2010]]. As it is a first tier spell, it was playable in the demo.<br><br>It adds lightning damage to the Monk's strikes.  The attack has three phases. Each strike deals X% weapon damage as lightning damage, varying by rank and other factors, which may be valuable for later difficulty settings with enemies who are [[resist]]ant to [[physical]] damage. Each strike also has a chance to interrupt the enemy being struck.<br><br><br><br> [[Combo]] skills are the cornerstone for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier. 
==Skill Rank Table==
** '''Rank One1:''' UnknownDeals 100% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks. (A)** '''Rank Two2:''' UnknownDeals 150% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks. (A)** '''Rank Three3:''' UnknownDeals 200% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks. (A)** '''Rank Four4:''' UnknownDeals 250% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks. (A)** '''Rank Five5:''' Deals 300% weapon damage as lightning damage. Higher than normal chance to interrupt enemy attacks. (A) = Assumed  
==[[Synergies]]==Various [[Monk traits]] augument augment this skill.(Since most Monk skills depend on base weapon damage and probably attack speed, traits which enhance those, and not the skill specifically, are also listed here)<br>
[[Precision]] :Increase melee damage for each point in dexterity.<br>
[[Intimidation]] :Increases damage done and reduces vendor costs.<br>
[[Rapid Strikes]] :Increases attack speed.<br>
[[Frenzied attacks]]:Increases chance of critical strikes as well as their damage.<br>
 
 
==[[Rune|Skill Rune]] Effects==
* None known.
 
==Development==
This skill was first shown at [[BlizzCon 2010]]. Blascid reports on using the skill at Blizzcon<ref>[http://diablo.incgamers.com/blog/comments/blizzcon-2010-hand-on-blascid/ BlizzCon 2010 Hands On Blascid] - Incgamers 25/10/10</ref>:<br>
<blockquote>In the Monks case, with her actual lightning fist skill (I do not remember the name), the first hit would be a claw sweep with lightning damage, the second one granted more lightning damage with more lightning graphics, and the third hit was a lightning blast that created a nice AOE arc. (The third move’s animation {Monk’s move and spell effect} reminded me of how Ryu and Ken’s Hadouken looked in Street Fighter 2 {Sorry, I have not played any more recent than that) if your opponent was right in front of you.) </blockquote>
 
[[Flux]] also wrote about using this skill at Blizzcon<ref>[http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvm-report-monk/ BlizzCon 2010 Hands-on report: Flux]- Incgamers 29/11/10</ref>. A small excerpt:
 
<blockquote>The only drawback of Hands of Lightning was the fun factor. It was a fairly plain attack. It looks pretty with the big lightning blasts, but it’s basically just a straight ahead right, left, right combo. It doesn’t hit multiple enemies, it doesn’t debuff them, it doesn’t let you dash across the screen to start hitting, etc. It’s the lowest level combo skill for a reason; it’s just a damn powerful attack to use against a single or a few enemies, and sure, killing them quickly and efficiently is fun. But if I were playing for real, I’d probably respec it to another combo when I had the chance. (Though it might be handy long term for the huge lightning damage.)</blockquote>
[[File:Lightning-fists-sequence1.jpg|center|thumb|700px|Compilation image showing the three hits of Hands of Lightning, with the big blast on the final hit.]]
-->
<!--
==References==
<references/>
-->
{{Slave navbox Diablo III|Monk}}
7,208
edits