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Items/Archive

838 bytes added, 04:20, 30 January 2011
Item Retrieval and Storage
Picking up items is much the same in Diablo III, with one great improvement. [[Gold]] is now picked up automatically; characters need just walk near a stack to grab it. Items are not picked up automatically, since the developers think that choosing what you want to grab is an integral part of the game.[http://diablo.incgamers.com/blog/comments/why-not-a-pick-everything-up-button-in-d3/]
 
 
===Personal Item Drops===
One improvement there is the private drops; each character in a multiplayer game only sees the items drop that they can pick up. No other players sees "your" items, and you do not see theirs, so there will be no more "ninja-looting," where quick players dart in and grab everything before you get a chance.
As a result of that feature, players will actually see a lot fewer items drop in multiplayer games, so there will be less overall ground clutter. You won't see 1/4 the items in a 4-player game, since almost all players will still see an item drop from every boss, but you will see fewer items from regular monsters. This isn't necessarily a bad thing in terms of useful items, since those mostly come from bosses and chests. It just means we'll see less junk, with fewer cracked sashes and many, many fewer [[potions]] dropping.
 
===Items on the Ground===
 
[[File:Item quality - different glow colors.png|thumb|400px|Items glow color-coded on the ground.]]
Locating items once they're dropped is easier in Diablo III. Items show a hover tag when they first fall, and while that goes away after a few seconds, it can be brought back by using the Alt key
 
::'''I noticed in the DH gameplay that every item that drops glows. Will the alt button still highlight items or is that out now? --Scyberdragon''
::'''Alt key still works the same, yup. --Diablo'''
 
In addition, items lying on the ground have a special glow that's color coded to the item's quality. Magical items glow blue, rares glow yellow, etc. This can help a lot on a busy dungeon floor after a battle, with the spooky glows coming up here and there, amidst the monster bodies.
==Item Quality and Color==