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Hydra

668 bytes added, 06:31, 10 November 2010
Synergies
==Synergies==
There are no specific synergies, but combining the Hydra spell with a [[Hydra Rune]] would certainly have interesting results.
Hydra benefits directly from the following [[traits]]:
 
* [[Glass Cannon]]: Increases damage done by spells and increases armor.
* [[Intimidation]]: Increases damage done and reduces vendor costs.
* [[Quickening]]: Increases spell casting speed.
* [[Beast Hunter]]: Damage bonus against beasts.
* [[Demonsbane]]: Damage bonus against Demons.
* [[Just...Stay...Dead!]]: Damage bonus against undead.
* [[Power Surge]]: Increase critical strike damage.
* [[Penetrating Spells]]: Reduces the resistances of your target to your spells by 20%.
 
Depending on rune socketing, Hydra also benefits from the following traits:
 
* [[Black Ice]]: Frozen targets take 25% more damage from all sources.
* [[Temporal Flux]]: Enemies that have been hit by your Arcane spells are slowed down by 25% for 3 seconds.
==Runestone Effects==
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