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Glossary

297 bytes added, 16:06, 6 February 2010
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* [[Area of effect]] - general term for effects, skills, spells or abilities that will affect an area, and the inhabitants of that area, rather than a single target. Also known as Splash Damage or Line Damage. Also known as AoE.<br>
* [[Arena]] - dueling arena, not confirmed to be in Diablo III
 
==B==
* [[Battle.net]] - Blizzard's online match-making component for several of their game franchises. Also known as Bnet.
* {{iw|Blocking Blocking}} - Action of blocking physical and magical attacks.
* Bowazon - Familiar term for an Amazon who specialises in {{iw|Bow_and_Crossbow Bow and Crossbow (Diablo II)}}.
* [[Breakpoint]] - found in 2D games, and refer to how fast animations for attacking, spell casting, hit recovery, and many other things are displayed in frame-based games such as Diablo II.
* [[Buff]] - generally a non-permanent attribute added to a unit, affecting it directly or indirectly for a period of time in a positive manner.
* [[Magic find]] - magical property found on some items which increases the odds of finding higher quality items. Also known as MF.
* [[Mudflation]] - online RPG game term for game economy fluctuation from exploits or poorly designed patches.
* [[Mule]] - secondary character used to store more items than one alone can store in inventory and stash.
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