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Art controversy

4 bytes added, 20:36, 31 December 2009
Ex-Blizzard Response
Since virtually everyone who created Diablo I and Diablo II have since left the company (most before or when [[Blizzard North]] closed in 2005), and the project was begun almost entirely from scratch at Blizzard Irvine in 2005, there's very little continuity between D3 and the previous games in the series. This is not very noticeable in the gameplay, but it's quite clear in the visuals and art design/style, which is what spurred the whole Art Controversy in the first place.
Most of the designers of D1 and D2 have refrained from making any comments on the look or style of D3, and when they have commented they've been fairly positive. [[Bill Roper]], however, took a different, more candid approach when asked about Diablo 3 in a few interviews in early 2009. Bill spoke at length on this issue with IncGamers.com [http://www.incgamers.com/Interviews/175/bill-roper-talks/2]
::''IncGamers.com: To go further back in your career, you worked on Diablo, and that's coming up on a third sequel. How do you think it's been handled?