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Massacre

655 bytes added, 12:19, 8 September 2009
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The '''massacre''' bonus in Diablo III is essentially a '''kill combo''' bonus that lets a player who kills many monsters in a short timeframe have an experience bonus, to make gameplay more interesting.
==Development==
The massacre feature was first shown at the [[BlizzCon 2008]] gameplay demo, and has not changed much since then, as of September 2009.[[Jay Wilson]] said in a press conference[http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/] that the idea came from when the team tried to give the {{iw|Shrines#Experience_Shrine Experience Shrine}} and {{iw|Shrines#Monster_Shrine Monster Shrine}} from Diablo II a new twist, making it more like a game mechanic than the only two shrines people cared about. [[Shrine]]s have since been re-implemented into the game in the latest [[BlizzCon 2009]] demo.  
==References==
* [http://www.diii.net/blog/comments/blizzcon-press-conference-with-jay-wilson/ BlizzCon 2008 Press Conference With Jay Wilson]* [http://www.diablowiki.net/Image:Thanks_for_playing.jpg Gamescom picture of finishing the game.]* [http://www.diii.net/gallery/showphoto.php?photo=3078&cat=644&size=big Gamescom picture of Witch Doctor.]
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