Difference between revisions of "Scoundrel"

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(Skills: added skills)
m (edited gear and skills)
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[[File:Scoundrel-action2.jpg|left|frame|Scoundrel with xbow.]]
 
[[File:Scoundrel-action2.jpg|left|frame|Scoundrel with xbow.]]
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==Gear==
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The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
 
The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction.
 
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The Scoundrel is able to equip [[bow]]s, two-handed [[crossbow]]s, two [[ring]]s, one [[amulet]] and a Scoundrel specific item called [[Scoundrel_Tokens|Scoundrel Tokens]] at level 21.
It is currently unknown what items the Scoundrel can equip, or what the restrictions are. What is known is that each follower can equip two [[ring]]s, an [[amulet]], a main-hand [[weapon]], with a possibility of an off-hand [[item]] such as a [[shield]], varying by follower. Lyndon has only been seen utilizing a two-handed [[crossbow]].
 
Each follower, in addition to the above, also unlocks an item slot at level 25, which will be a unique item gained through completing the follower's storyline. Lyndon's unique item has yet to be revealed.
 
  
 
Like the other followers, the Scoundrel has three tiers of gear progression, which are based upon level.
 
Like the other followers, the Scoundrel has three tiers of gear progression, which are based upon level.
 
The final tier of armor for the Scoundrel bears remarkable similarity to that of the [[Demon Hunter]] at later levels, the main difference being the Scoundrel's manly mustache.
 
The final tier of armor for the Scoundrel bears remarkable similarity to that of the [[Demon Hunter]] at later levels, the main difference being the Scoundrel's manly mustache.
[[image:Scoun_progression.jpg‎‎|center|thumb|450px|Three levels of gear progression for the Scoundrel.]]
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[[image:Scoun_progression.jpg|center|thumb|450px|Three levels of gear progression for the Scoundrel.]]
  
  
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[[image:Scoun_skillpane.jpg|thumb|350px|The Scoundrel's character window.]]
 
[[image:Scoun_skillpane.jpg|thumb|350px|The Scoundrel's character window.]]
 
As the [[Enchantress]] draws many parallels to the [[Wizard]] in terms of [[spells]], the same holds true for the Scoundrel, having many similar abilities to the [[Demon Hunter]].
 
As the [[Enchantress]] draws many parallels to the [[Wizard]] in terms of [[spells]], the same holds true for the Scoundrel, having many similar abilities to the [[Demon Hunter]].
 
 
 
===Unlocked at Level 5===
 
 
[[image:Scoun_Rapid_Fire_Icon.png|left|40px]]
 
[[Rapid Fire]] -- Increases [[DPS]] (Damage Per Second).<ref name=kevin>[http://www.diablo3-esp.com/entrevistas/followers-diablo-3-esp-interviews-kevin-martens-english-version-82.html Diablo 3 ESP interviews Kevin Martens]</ref>
 
 
 
[[image:Scoun_Crippling_Shot_Icon.png|left|40px]]
 
[[Crippling Shot]] -- Slows enemies down, which is useful for melee builds.<ref name="kevin"/>
 
 
 
[[image:Scoun_Poison_Bolts_Icon.png|left|40px]]
 
[[Poison Bolts]] -- Lyndon's attacks deal poison damage over time.<ref name="kevin"/>
 
  
  
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===Unlocked at Level 10===
 
===Unlocked at Level 10===
  
[[image:Scoun_Dirty_Fighting_Icon.png|left|40px]]
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[[image:Scound_Crippling_Shot_Icon.png|left|40px]]
[[Dirty Fighting]] -- Lyndon throws dirt in an enemy’s face, and scrambles in an attempt to wedge the player between him and danger. (Coward.)<ref name=gamer>[http://diablo.incgamers.com/blog/comments/new-followers-info-from-pc-gamer New Followers Info from PC Gamer] -- IncGamers, 15th July 2011</ref><br><br>
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[[Crippling Shot]] -- Ranged attack that slows the target by 70% for 3 seconds. Cooldown: 4 seconds.<br><br>
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[[image:Scound_Poison_Bolts_Icon.png|left|40px]]
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[[Poison Bolts]] -- Ranged attack which deals 50% weapon damage as poison damage over 3 seconds. Cooldown: 4 seconds.<br><br>
  
[[image:Scoun_Bandage_Icon.png|left|40px]]
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===Unlocked at Level 15===
[[Bandage]] -- A healing skill that triggers automatically when the character's health drops below a certain percentage. This skill is on an unknown cooldown.<ref name="gamer"/> From Kevin Martens:<ref name="kevin"/>
 
  
<blue>They are definitely smarter and use their skills contextually, the Heal for example of both the Templar and the Scoundrel, they will use automatically when you are low health, so you don't have to worry about telling him to heal you or anything like that.</blue>
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[[image:Scound_Dirty_Fighting_Icon.png|left|40px]]
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[[Dirty Fighting]] -- Blinds enemies in front of the Scoundrel for 9 - 11 seconds.  Any hit will break the effect. Cooldown: 10 seconds.<br><br>
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[[image:Scoun_Vanish_Icon.png|left|40px]]
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[[Vanish]] -- The Scoundrel vanishes in a cloud of smoke when injured, reappearing after 5 seconds.  While vanished he will heal for 2030 Life. Cooldown: 30 seconds.<br><br>
  
 
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===Unlocked at Level 20===
[[image:Scoun_Scavage_Icon.png|left|40px]]
 
[[Scavenge (Scoundrel Skill)|Scavenge]] -- Passively increases a character's chance to find [[gems]] and [[runes]] while adventuring with Lyndon.<ref name="gamer"/>
 
 
 
 
 
===Unlocked at Level 15===
 
 
 
[[image:Scoun_Power_Shot_Icon.png|left|40px]]
 
[[Power Shot]] --Powerful ranged attack dealing X% weapon damage and X arcane damage. The impact also causes an explosion X yards around the target, knocking back enemies caught in it, with a X chance to stun them for X seconds. 6 second cooldown.<br><br>
 
  
 
[[image:Scoun_Multishot_Icon.png|left|40px]]
 
[[image:Scoun_Multishot_Icon.png|left|40px]]
[[Multishot (Scoundrel Skill)|Multishot]] --The Scoundrel's ranged attacks fire X bolts at a time.<br><br>
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[[Multishot]] -- The Scoundrel's ranged attacks fire 3 bolts at a time.<br><br>
 
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[[image:Scound_Powered_Shot_Icon.png|left|40px]]
[[image:Scoun_Rain_Of_Gold_Icon.png|left|40px]]
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[[Powered Shot (Scoundrel Skill)|Powered Shot]] -- Powerful ranged attack dealing 250% weapon damage as arcane damage.  The impact also causes an explosion 15 yards around the target, knocking back enemies caught in it, with a 50% chance to stun them for 5 seconds. Cooldown: 6 seconds.<br><br>
[[Rain of Gold]] --The scoundrel's attacks have an X% chance to drop gold from the enemy equal to X% of the [Rain of Gold] damage dealt.
 
 
 
 
 
 
 
===Unlocked at Level 20===
 
  
[[image:Scoun_Vanish_Icon.png|left|40px]]
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===Unlocked at Level 25===
[[Vanish]] --The Scoundrel vanishes in a cloud of smoke when injured, reappearing after X seconds. While vanished he will heal for X Life. 30 second cooldown.<br><br>
 
  
[[image:Scoun_Anatomy_Icon.png|left|40px]]
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[[image:Scound_Anatomy_Icon.png|left|40px]]
[[Anatomy]] --Increases critical chance for spells and abilities by X% for the Scoundrel and his allies.<br><br>
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[[Anatomy]] -- Increases Precision by 10% for the Scoundrel and his allies.<br><br>
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[[image:Scound_Hysteria_Icon.png|left|40px]]
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[[Hysteria]] -- Increases Precision by 10% for the Scoundrel and his allies.<br><br>
  
[[image:Scoun_Black_Market_Icon.png|left|40px]]
 
[[Black Market]] --Increases your chance to find crafting materials on enemies.<br><br>
 
  
 
==Fan Favorite?==
 
==Fan Favorite?==

Revision as of 02:13, 29 November 2011

Lyndon the Scoundrel is one of the three classes of followers in Diablo III. The Scoundrel is a ranged attacker who can be seen utilizing a crossbow.


Lore

Scoundrel concept art.

Lyndon is a thief hailing from Kingsport, and a braggart who takes a more humorous approach to the game's setting. Leonard Boyarsky spoke of Lyndon in an interview with FZ.se:[1]

The Scoundrel is from Kingsport. He’s kind of disgraced and has been kicked out of the thieves’ guild. He’s a real thief in both mind and heart. His name is Lyndon and he acts kind of like the classical DPS character, he’s a guy that does damage from a distance.


Gear

Scoundrel with xbow.

Gear

The followers in Diablo III are much more restricted in what they can equip from what we've seen in the mercenaries in Diablo II: Lord of Destruction. The Scoundrel is able to equip bows, two-handed crossbows, two rings, one amulet and a Scoundrel specific item called Scoundrel Tokens at level 21.

Like the other followers, the Scoundrel has three tiers of gear progression, which are based upon level. The final tier of armor for the Scoundrel bears remarkable similarity to that of the Demon Hunter at later levels, the main difference being the Scoundrel's manly mustache.

Three levels of gear progression for the Scoundrel.


Skills

Much like the player character classes, followers are able to learn a few skills or spells at specific level milestones. Not much is known about the skills, currently, besides their names and when they are unlocked. Players may choose one skill from each tier. Follower skills cannot be augmented nor benefit from runes, and they only have one rank, as opposed to player skills.

The Scoundrel's character window.

As the Enchantress draws many parallels to the Wizard in terms of spells, the same holds true for the Scoundrel, having many similar abilities to the Demon Hunter.


Unlocked at Level 10

Scound Crippling Shot Icon.png

Crippling Shot -- Ranged attack that slows the target by 70% for 3 seconds. Cooldown: 4 seconds.

Scound Poison Bolts Icon.png

Poison Bolts -- Ranged attack which deals 50% weapon damage as poison damage over 3 seconds. Cooldown: 4 seconds.

Unlocked at Level 15

Scound Dirty Fighting Icon.png

Dirty Fighting -- Blinds enemies in front of the Scoundrel for 9 - 11 seconds. Any hit will break the effect. Cooldown: 10 seconds.

Scoun Vanish Icon.png

Vanish -- The Scoundrel vanishes in a cloud of smoke when injured, reappearing after 5 seconds. While vanished he will heal for 2030 Life. Cooldown: 30 seconds.

Unlocked at Level 20

Scoun Multishot Icon.png

Multishot -- The Scoundrel's ranged attacks fire 3 bolts at a time.

Scound Powered Shot Icon.png

Powered Shot -- Powerful ranged attack dealing 250% weapon damage as arcane damage. The impact also causes an explosion 15 yards around the target, knocking back enemies caught in it, with a 50% chance to stun them for 5 seconds. Cooldown: 6 seconds.

Unlocked at Level 25

Scound Anatomy Icon.png

Anatomy -- Increases Precision by 10% for the Scoundrel and his allies.

Scound Hysteria Icon.png

Hysteria -- Increases Precision by 10% for the Scoundrel and his allies.


Fan Favorite?

Some fans critiqued Kormac as following too closely to the art direction of the WarCraft series, and others commented on the lack of clothing and pop-star sensibilities of Eirena[2]. However, Lyndon seems to draw unanimous approval due, perhaps in part, to his excellently-groomed mustache, armor theme similar to that of the gothic Demon Hunter, and the in-born charisma of a thief.


Media

You can find pictures in the Diablo III screenshot and picture gallery:



References