Difference between revisions of "Wood Wraith"

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'''Wood Wraiths''' are entities that have taken the appearance of trees to prey on living entities in the physical realm.
 
'''Wood Wraiths''' are entities that have taken the appearance of trees to prey on living entities in the physical realm.
  
Wood Wraiths are [[Beast]] [[monster]]s.
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They look like normal trees until you approach and then they break over and make their way towards you. They are slow but they offload pods which explode emitting a poison gas which you end up standing in if you are toe to toe.  They rarely attack in more than a couple at a time, but mostly it's one.
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==Diablo III Monster==
 
<div style="clear:both;"></div>
 
{{Monsterbox
 
|game= Diablo III
 
|portrait= Mon-wood-wraith-concept.jpg
 
<!--|portrait-width= 200px-->
 
<!--|name= Monstername-->
 
|classif= Beasts
 
|family= Wood Wraith
 
|role= Tank, Damage
 
|life= Unknown
 
|mana= Unknown
 
|armor= Unknown
 
|resist= Unknown
 
|armament= Branches
 
|dps= High
 
|dmg_low= Unknown
 
|dmg_high= Unknown
 
|range= [[Melee]]
 
|speed= Slow
 
|movement= Slow
 
|modifier= None
 
|spells= None
 
|found= [[Leoric Highlands]]<br>[[Festering Wood]]
 
}}
 
  
Wood Wraiths are not just living, Ent-like trees, but are fully mobile beasts.  From the concept art they look to be things, mad plants, rather than individual entities. They do not have faces, and they are not bipedal bodies formed from wood. They are literally demonic trees, soulless and mindless and deformed by the dark magics that have animated them.
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It should be noted that wood wraiths are immune to damage while in their 'non-targetable' state, and their true identity can be revealed by using a ranged attack on them. If they are in actuality a wood wraith, "Immune" will appear instead of a damage number (assuming that the 'show damage numbers' option is activated). If they are simply a tree, it will show nothing, as you are attacking the environment as opposed to a separate entity.
  
In combat they are strictly [[melee]] fighters, using their bulk and power to deal heavy damage to any targets they can reach.
 
  
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==Subtypes==
===Spells and Abilities===
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'''Act I'''
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*Highland Walker
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*Wood Wraith
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'''In Alphabetical Order'''
  
  
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==Highland Walker==
===Known X Types===
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[[File:Highland walker.jpg|thumb|right|200px|Highland Walker]]
Use on a "family" monster article.
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*Appears in Act I - [[Leoric's Hunting Grounds]], [[Northern Highlands]] and [[Southern Highlands]]
* Can be used in "Goatman" or the like
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*A slow melee attack
* Display the different types of enemies, like weapon/equipment carried, or behaviour difference.
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*'''Spore Drop''' where he offloads pods which explode into a toxic cloud
* Example: Warrior, Archer, Mage
 
-->
 
  
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<mob acr="170324">Highland Walker</mob>
  
===Known Gnarled Walker Subtypes===
 
* [[Wood Wraith]]
 
* [[Highland Walker]]
 
  
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==Wood Wraith==
  
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*Appears in Act I - [[Fields of Misery]], [[Lonely Dwelling]] and [[Sheltered Cottage]]
===Related Monsters===
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*A slow melee attack
List any monster that has a relevance, such as other goatmen, or Grotesque/Lamprey.
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*'''Spore Drop''' where he offloads pods which explode into a toxic cloud
-->
 
  
<!--
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<mob acr="6572">Wood Wraith</mob>
===Famous Monsters===
 
List any "character" monster, such as King Leoric for skeletons and the Butcher for Overlords.
 
-->
 
  
  
==Background==
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==Named==
The [[Festering Wood]] derives its name from the fact that everything in it seethes and roils with evil intent: even the ground itself has been known to rise up and devour a person. The Gnarled Walkers are vile mystical creatures from another realm who can only sustain their existence in our world by sapping life energy from men or animals. These heinous beings have shifted their appearance to that of trees, thereby luring their prey close so as to consume it whole and enrich their reserves of dark power. These beastly things move ponderously, and some are known to exude a foul stench that poisons their victims. Master [[Pablo DeSoto|DeSoto]] is certain the origin of the walkers, and of the Festering Wood itself, can be traced to the foul doings of [[Necromancer]]s, who he claims are responsible for much of the evil that has befallen our world, but this opinion might not be related to reality, as he also blames Necromancers for "the whole Diablo incident".
 
  
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{{Template:Named Monsters}}
  
==Lore==
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*[[The Old Man]] - Secluded Grove, [[Fields of Misery]], [[Act I]]
I have heard the most ridiculous tales about travelers being ambushed by vicious trees! (laughs) It is too much. Despite their names, the wood wraiths are not plants, but fully mobile beasts who have taken on the guise of foliage to ensnare their prey. Only a simpleton could be fooled by such a trick.
 
<div style="text-align:right;">Abd al-Hazir</div>
 
  
 +
==Background==
  
<!--
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The [[Festering Woods]] derives its name from the fact that everything in it seethes and roils with evil intent: even the ground itself has been known to rise up and devour a person. The Gnarled Walkers are vile mystical creatures from another realm who can only sustain their existence in our world by sapping life energy from men or animals. These heinous beings have shifted their appearance to that of trees, thereby luring their prey close so as to consume it whole and enrich their reserves of dark power. These beastly things move ponderously, and some are known to exude a foul stench that poisons their victims. Master [[Pablo DeSoto|DeSoto]] is certain the origin of the walkers, and of the Festering Wood itself, can be traced to the foul doings of [[Necromancer]]s, who he claims are responsible for much of the evil that has befallen our world, but this opinion might not be related to reality, as he also blames Necromancers for "the whole Diablo incident".<ref>[[Writings of Abd al-Hazir: Entry no. 0020|Gnarled Walkers]] - Writings of Abd al-Hazir: Entry no. 0020</ref>
==Diablo II Monster==
 
Add this section if you need to discuss Diablo II game monsters of the same name/type.
 
  
###Related to Thorned Hulk?###
 
  
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==Lore==
 +
I have heard the most ridiculous tales about travelers being ambushed by vicious trees! (laughs) It is too much. Despite their names, the wood wraiths are not plants, but fully mobile beasts who have taken on the guise of foliage to ensnare their prey. Only a simpleton could be fooled by such a trick. -- [[Abd al-Hazir]]
  
<!--
 
==Development==
 
Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages.
 
* Appearance
 
* Concepts
 
* How the unit evolved
 
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==Media==
 
==Media==
You can find pictures in the Diablo 3 screenshot and picture gallery:
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* [http://www.diii.net/gallery/ Diablo 3 screenshots and pictures]
 
* [http://www.diii.net/gallery/showgallery.php?cat=all&si=gnarled-walker Gnarled Walker gallery search]
 
  
 
<gallery>
 
<gallery>
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==References==
 
==References==
* [[Writings of Abd al-Hazir: Entry no. 0020]]
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<font size="-3">
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<references/>
  
  
 
{{Monster navbox|beasts}}
 
{{Monster navbox|beasts}}
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[[Category:Monsters]]
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[[Category:Beasts]]
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[[Category:Wood Wraiths]]

Latest revision as of 16:48, 12 December 2012

Wood Wraiths are entities that have taken the appearance of trees to prey on living entities in the physical realm.

They look like normal trees until you approach and then they break over and make their way towards you. They are slow but they offload pods which explode emitting a poison gas which you end up standing in if you are toe to toe. They rarely attack in more than a couple at a time, but mostly it's one.

It should be noted that wood wraiths are immune to damage while in their 'non-targetable' state, and their true identity can be revealed by using a ranged attack on them. If they are in actuality a wood wraith, "Immune" will appear instead of a damage number (assuming that the 'show damage numbers' option is activated). If they are simply a tree, it will show nothing, as you are attacking the environment as opposed to a separate entity.


Subtypes[edit | edit source]

Act I

  • Highland Walker
  • Wood Wraith


In Alphabetical Order


Highland Walker[edit | edit source]

Highland Walker

<mob acr="170324">Highland Walker</mob>


Wood Wraith[edit | edit source]

<mob acr="6572">Wood Wraith</mob>


Named[edit | edit source]

Superunique versions of Wood Wraith have a chance of spawning in the following areas:

Background[edit | edit source]

The Festering Woods derives its name from the fact that everything in it seethes and roils with evil intent: even the ground itself has been known to rise up and devour a person. The Gnarled Walkers are vile mystical creatures from another realm who can only sustain their existence in our world by sapping life energy from men or animals. These heinous beings have shifted their appearance to that of trees, thereby luring their prey close so as to consume it whole and enrich their reserves of dark power. These beastly things move ponderously, and some are known to exude a foul stench that poisons their victims. Master DeSoto is certain the origin of the walkers, and of the Festering Wood itself, can be traced to the foul doings of Necromancers, who he claims are responsible for much of the evil that has befallen our world, but this opinion might not be related to reality, as he also blames Necromancers for "the whole Diablo incident".[1]


Lore[edit | edit source]

I have heard the most ridiculous tales about travelers being ambushed by vicious trees! (laughs) It is too much. Despite their names, the wood wraiths are not plants, but fully mobile beasts who have taken on the guise of foliage to ensnare their prey. Only a simpleton could be fooled by such a trick. -- Abd al-Hazir



Media[edit | edit source]

Related Links[edit | edit source]


References[edit | edit source]

  1. Gnarled Walkers - Writings of Abd al-Hazir: Entry no. 0020