This page lists all known Wizard skills, sorted by skill tree. Follow the links to the individual skill pages for full discussion of every skill, including first hand reports and screenshots.
Wizard skill information:
- Skills - General skill design and mechanics.
- Wizard traits -- The new passive skills system in Diablo III.
- Wizard skill archive - Removed Wizard skills.
- Runestones - The huge skill customization and improvement system.
- Signature skills - Skills that define characters.
- Active skills - Skills where effects are activated by the player.
- Passive skills - Skills where effects are activated automatically, by the computer or by special events.
- 1 Tier One Skills
- 2 Tier Two Skills
- 3 Tier Three Skills
- 4 Tier Four Skills
- 5 Tier Five Skills
- 6 Tier Six Skills
- 7 Tier Seven Skills
- 8 References
Tier One Skills
All abilities in this tier are unlocked at Clvl 2. Click to the individual skill pages for more details and screenshots of these skills.
Magic Missiles are purple projectiles that deal arcane damage.
- Description: Fires a missile of energy causing X-X arcane damage.
Snaking bolts of electricity cover the ground with lightning damage for all enemies. Best cast in great numbers, or not at all.
- Description: Launches a volley of X electric bolts that deal X-X lightning damage per bolt.
A melee ranged magical attack, this hits nearby enemies for considerable physical damage.
- Description: Summons a spectral blade that strikes enemies in front of the Wizard X times causing X-X physical damage with each hit.
Tier Two Skills
All abilities in this tier are unlocked at Clvl 3. Click to the individual skill pages for more details and screenshots of these skills.
- Description: Surrounds the Wizard in a barrier of ice that increases armor by X%, freezes attackers for X seconds, and causes X-X cold damage. Cold damage chills enemies, slowing their movement and attack speed. You can only be affected by one armor spell at a time.
A physical damage attack that turns the Wizard into a time bomb. Click to arm the spell, run into a pack of enemies, and blow up amidst them.
- Description: Builds up energy around the Wizard that explodes after X seconds, causing X-X physical damage in a small radius.
The Wizard creates multiple images of himself. These duplicates move and attack enemies in convincing fashion.
- Description: Creates an illusionary duplicate of the Wizard that lasts for X seconds and has X% of the caster's health.
Wave of Force
- Description: Causes a wave of pure force that causes a knockback to nearby enemies, repels projectiles and deals X-X physical damage.
Tier Three Skills
All abilities in this tier are unlocked at Clvl 6. Click to the individual skill pages for more details and screenshots of these skills.
- Description: An explosion of ice freezes nearby enemies for X seconds and causes X-X cold damage. Cold damage chills enemies, slowing their movement and attack speed. Damage will break the freeze effect, but not the chill effect.
A beam weapon, the bolt of lightning locks onto an enemy and deals steadily draining damage, as well as stunning and slowing the target. An excellent skill for hitting moving targets that might dodge projectiles.
- Description: Lightning arcs from the Wizard's fingertips towards an enemy dealing X-X lightning damage.
Tier Four Skills
All abilities in this tier are unlocked at Clvl 10. Click to the individual skill pages for more details and screenshots of these skills.
- Description: An orb of pure energy that explodes on contact with enemies dealing X-X arcane damage to all enemies in the blast area.
A powerful defensive skill, this absorbs considerable points from all types of damage for a short duration.
- Description: Turns the Wizard's skin to diamond for X seconds absorbing up to X damage from incoming attacks.
Cast tornadoes of arcane damage that deal substantial damage to all they come into contact with. The tornadoes move semi-randomly, making this better against crowds than individuals.
- Description: Summon an energy twister that deals X arcane damage per second to everything in its path.
- Description: Creates a multi-headed hydra that attacks your enemies with bolts of fire, dealing X-X fire damage per attack for X seconds.
Tier Five Skills
All abilities in this tier are unlocked at Clvl 14. Click to the individual skill pages for more details and screenshots of these skills.
A laser beam of doom, this instantly-hitting, long range attack deals considerable damage to everything in its path.
- Description: Emanate a beam of pure energy dealing X arcane damage per second and disintegrating enemies it kills.
The classic protective skill returns, now trading Arcane Power for damage reduction.
- Description: A protective barrier that absorbs damage, draining arcane power in its place. Absorbs X% of all damage dealt to the Wizard.
Ray of Frost
Ray of Frost
A laser beam of cold damage, this one chills enemies, slowing them while dealing damage.
- Description: Project a beam of cold that deals X cold damage per second. Cold damage chills enemies, slowing their movement and attack speed.
Slow time creates a bubble of protection around the location its cast in, slowing all enemy projectiles and the enemies themselves.
- Description: Warps space and time, slowing nearby monsters and projectiles for X seconds.
Tier Six Skills
All abilities in this tier are unlocked at Clvl 20. Click to the individual skill pages for more details and screenshots of these skills.
An arcane style of Meteor Storm, this spell hurls flaming rocks at the targeted spot, dealing AoE damage to anything in the vicinity.
- Description: Arcane meteorites pelt the targeted region dealing X-X arcane damage per second.
Another powerful AoE spell, this one drops damaging ice on a large section of the screen, chilling and injuring anything in the area.
- Description: Call down shards of ice to pelt an area dealing X-X cold damage per second for X seconds. Cold damage chills enemies, slowing their movement and attack speed.
A spell for the battle mage, this one imbues huge magical damage into the wizard's weapon.
- Description: Imbues the Wizard's weapon with magical energy, granting X-X increased damage.
The biggest damage of the death from above skills, this one lands a flaming stone on the targeted location, dealing huge fire damage and leaving a dangerous field of fire in the location for some time.
- Description: Summons a massive meteor from the sky that causes X-X fire damage to all enemies in the affected area. Also leaves a pool of fire that does X fire damage every second for X seconds.
A fire and forget skill, this one shocks enemies with electrical bolts for the duration of effect, without requiring the Wizard to aim or target them.
- Description: Surround yourself in electrical energy. Electric bolts are automatically fired at attackers for X-X lightning damage.
- The Wizard may only use one of the "armor" spells at a time.
Tier Seven Skills
All abilities in this tier are unlocked at Clvl 26. Click to the individual skill pages for more details and screenshots of these skills.
- Description: Creates a companion that accompanies the Wizard, attacking enemies for X-X damage. This companion cannot be targeted or damaged by enemies.
Bamf instantly from one location to another. This skill carries a considerable cool down time in Diablo III, making it something best saved for emergency escapes.
- Description: Teleport instantly to the selected location.
|Skills - Runestones - Traits - Resources - Signature skills - Fanmade skills
Barb Skills Barb Traits DH Skills DH Traits Monk Skills Monk Traits WD Skills WD Traits Wiz Skills Wiz Traits
|The Wizard||Arcane Power - Wizard Active Skills (Archive)||Wizard Passive Skills (Archive) |
|(X) = the level at which the skill becomes unlocked.|
|Wizard skill categories: Primary Secondary Defensive Force Conjuration Mastery|