Difference between revisions of "Vitality"

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(per core attribute changes)
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<blockquote>'''Vitality: Increases health'''<br>- And it's staying that way!<br>- This stat has no secondary effect (seeing the pattern here?).</blockquote>
 
<blockquote>'''Vitality: Increases health'''<br>- And it's staying that way!<br>- This stat has no secondary effect (seeing the pattern here?).</blockquote>
  
More details on exactly how vitality will work in Diablo III are not yet known.
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More details on exactly how Vitality will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article.
* Read more about the effects and bonuses of {{iw|vitality Vitality}} as it exists in Diablo II.
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* Read more about the effects and bonuses of {{iw|vitality Vitality}} in Diablo II.
  
  
 
===History===
 
===History===
Originally, vitality governed the amount of [[life]] your character has and how fast its [[mana]] regenerated.
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Originally, Vitality governed the amount of [[life]] your character has and how fast its [[mana]] regenerated.
  
'''1 point of Vitality gave:''' (based on [[classes|class]])
+
'''1 point of Vitality gave:''' (based on [[classes|Class]])
 
*+x [[Life]]
 
*+x [[Life]]
 
*[[Mana]] Regeneration of +x per second
 
*[[Mana]] Regeneration of +x per second

Revision as of 03:25, 28 January 2011

Vitality is one of the core attributes for characters in Diablo III. It governs the amount of life your character has.

All attributes have changed since their original conception. Bashiok made an announcement[1]about these changes on the Battle.net forums on December 20, 2010:

Vitality: Increases health
- And it's staying that way!
- This stat has no secondary effect (seeing the pattern here?).

More details on exactly how Vitality will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant section in the attributes article.

  • Read more about the effects and bonuses of Vitality in Diablo II.


History

Originally, Vitality governed the amount of life your character has and how fast its mana regenerated.

1 point of Vitality gave: (based on Class)

  • +x Life
  • Mana Regeneration of +x per second