User talk:Leord/2

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Revision as of 13:25, 7 August 2009 by Vipermagi (talk | contribs) (Synnargeez)
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Welcome 2

I had to archive my talk page, it was getting too long. Welcome to the new one, feel free to leave any messages at the bottom of the page!

You can find the old one here. Please don't edit that one! :P If you want to continue on older topics, make a new one and bring it up like if it was a new one. I brought over a few topics that are a bit recent.

Cheers! --Leord 14:34, 7 August 2009 (CEST)

Appreciation

Thank you for the touch-ups you did to the Alchemist page. As an English major, I was in agony over making such a mistake as putting "theirselves". If there are any other problems with the page, please feel free to correct them. I have not had much experience in writing webpages, but I am learning. Also, if you have any ideas, I am very open to imput. I do have a question: Is diablowiki.net connected to diii.net? I have noticed that my Alchemist page has appeared there as well, I wanted to make sure they were allowed to do so. -- 21:25, 8 July 2009 Kire

You're quite welcome! :) Any edits in the wiki, you can get help in the help section. As for Talk page comments, you can simply sign them with the press of a key, more info here.
Diii.net is running DiabloWiki, but the contribs here does not necessarily have any connections with Diii.net. As for classes, do you mean this one? Doesn't look like it's the same, other than the name. :) As for "allowed", I am not sure what you mean. It's the internet, and you probably don't have a trademark for Alchemist. ;) Other than that, we don't impose any special user rights other than normal law. --Leord 11:49, 9 July 2009 (CEST)
For what I can find, anything on this Wiki is completely uncopyrighted, so it's basically right-to-copy.
Somewhat related is the message above the Summary bar; "(see Project:Copyrights for details)". Redlink, oops? ;) --Vipermagi 15:31, 9 July 2009 (CEST)
I know there are some rights reserved, for legal reasons etc. But over all, it's a pretty open affair :) --Leord 15:41, 9 July 2009 (CEST)
Thanks again for clearing that up! And I do recognize that people are free to copy and edit anything on the site, so I'm not trying to lay claim to it. Sorry if I sounded like a jealous user -I think I was just shocked to see links to the Alchemist page on other sites so quickly. I need to also thank you for the link you gave me to the forum at Diii.net on Alchemists. I am now in touch with users with similar interests to my own! --Kire 11:27, 9 July 2009 (CEST)
Cool! Yeah, things I do tend to get popular quick. Great to be back online as well. Been a horrible 2 odd weeks! --Leord 13:51, 6 August 2009 (CEST)


Skill template

Holidays are boring.
Do you know approx. what skill pages you've created? I can spend some hours creating pages, since I have little better to do :P --Vipermagi 00:02, 20 July 2009 (CEST)

While I possibly have your attention: Special:Contributions/AlgetMonco → Vandal that dislikes you. --Vipermagi 11:29, 20 July 2009 (CEST)
Noticed. He's blocked now. I don't know if that helps. thatnks for keeping my talk page clean. Need to start archiving now as well :P
As for the skills, it's pretty easy to see which ones are made by looking at the skill navboxes for the wizard. I am literally doing one tree at the time, going through it from first to last :) --Leord 13:51, 6 August 2009 (CEST)
When I get some free time again (preparing for a LAN weekend atm :) ) I'll start with the Barbarian. *writes a note on his desktop* --Vipermagi 14:02, 6 August 2009 (CEST)
Absolutely awesome. As we finalize these, we'll start making more wiki updates on the front of Diii.net as well. We took a big hit for the downtime, no time to spare to get it back! --Leord 14:04, 6 August 2009 (CEST)


Synnargeez

Conjured_Health#Synergies. CH synergizes with Mirror Image, not the other way around; I figured that header would be for skills that synergize with the skill you're looking at? Makes more sense to me. What's your thoughts on this case? --Vipermagi 19:24, 6 August 2009 (CEST)

Well, my idea was to have the term "synergy" to basically list all spells that are directly related. I'm using an old term because people are familiar with it. I am fairly certain there will be no "generally synergistic" spells like in Diablo II. You will have the 1 Rank spells (for Wizard) and then the 15 rank Skills. Possibly 2-15 varies between skills, but that basic design. A bit like skills and talents in one tree, talking in WoW terms (I should make an article about that!). --Leord 14:30, 7 August 2009 (CEST)
What do you think? I am very open for suggestions at this stage :) --Leord 14:30, 7 August 2009 (CEST)
I just find listing affected skills on passives a bit redundant, since the direct effect is listed in both Background and Description.
Also, on skill ranks: Base will be 5 max, and it's possible to get a higher cap (10 and 15) for an X amount of skills (unknown X). --Vipermagi 14:51, 7 August 2009 (CEST)
We'll see about the base. Most Wizard skills are 15. As for listing, I like it. It's like the official list with all things affecting or affected by it. If someone wants to reference a spell, it's great to have it in a standardised place, if you can't be bothered to look for the link in BG/Description etc. --Leord 14:58, 7 August 2009 (CEST)
A Bashiok quote on skill point caps:
One important addition to this is the skill caps themselves. Currently we're envisioning the majority of skills to be capped at 5 points, to begin with. As a form of progression we're planning for players to be able to increase the point caps of skills. More than likely to a maximum of 15. It's a system that's still under heavy design, but the fact of choosing and increasing key skills beyond their initial cap is important to this new unified tier system.</pre>
So, most Wizard skills are actually 5 :P
As for the list: Okay. It's not like I'll die over the redundancy :) --Vipermagi 15:25, 7 August 2009 (CEST)