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Unburied

3,688 bytes added, 02:42, 10 June 2014
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'''Unburied ''' are large, spike-covered [[undead creatures]] type [[monster]]s. They were seen in the dungeons below the are undead "[[Tristram CathedralUndead#Construct_Types|construct]] in the Blizzcon demo, and have shown up in the gameplay movies as well" that is created wherever bodies are dumped together unceremoniously.
==General Information=={{Monsterbox|game= Diablo III|portrait= Mon-unburied1.jpg|portrait-width= 190px|name= Unburied|classif= Undead|family= Unknown|role= Tanks|life= High|mana= N/A|armor= Spiky Exterior|resist= Unknown|armament= Fists|dps= Unknown|dmg_low= Unknown|dmg_high= Unknown|range= [[Melee]]|speed= Medium|movement= Slow|modifier= None|spells= None|found= [[Tristram Cathedral]]}}Unburied They are somewhat reminiscent of {{iw|Thorned Hulk}}s from Diablo II. Both move slowly but hit quickly with huge shoulders and club-like arms. The Unburied are fleshy and undead (hence the name) thoughslow of foot, rather than tree likebut have a fast, smashing melee attack and they do not possess the Frenzy ability of Thorned Hulkscan be quite dangerous in large packs.
Unburied were encountered in the dungeons below the Tristram Cathedral in the Blizzcon demo, but despite their size they were not especially dangerous. They just hit a bit harder and took a lot more damage than the various smaller types of [[zombie]]s==Sub Types==
{{Template:Monster List}}'''Act I'''
*Disentombed Hulk
*Unburied
*Uninterred
'''In Alphabetical Order'''
 ==Disentombed Hulk== [[categoryFile:monstersDisentombed hulk3.jpg|thumb|right|400px|Disentombed Hulk]] *Found in Act I - [[categoryDecaying Crypt]] (1), [[Halls of Agony]] (1,2), [[Highlands Cave]]*Physical melee attack*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]].<!--<mob>Disentombed Hulk</mob>-->  ==Unburied== *Found in Act I - [[Cathedral]] (2)*Physical melee attack*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]]. <!--<mob acr="185440">Unburied</mob>-->  ==Uninterred== *Found in Act I - [[Lost Mine]]*Physical melee attack*[[Ground Slam]] unleashes a mighty, ground-pounding double-fist slam that inflicts heavy damage plus [[Knockback]]. <!--<mob>Uninterred</mob>-->  ==Named== {{Template:Named Monsters}} *[[Cudgelarm]] - [[Cathedral]] (2). Target of the [[bounty]] [[Kill Cudgelarm]]*[[Jay Wilson (monster)]] - [[Development Hell]]*[[Kankerrot]] - [[The Weeping Hollow]]. Target of the [[bounty]] [[Kill Kankerrot]]*[[Manglemaw]] - [[Defiled Crypt]] (2).*[[Tormented Behemoth]] - [[Halls of Agony]] (2).  ==Lore== :''The unburied are formed from human corpses that were flung into mass graves without a proper burial. This hideous amalgamation of bodies decomposes together into one being, bound by some foul magic. For all my knowledge, I could only flee from it... and I would expect any other sensible person to do the same.'' -- [[Abd al-Hazir]]  ==Background== This is what [[Abd al-Hazir]] has to say about they way this [[monster]] is created:::"Being born out of pits of human misery, these beings feed on human suffering. Wherever bodies are dumped together unceremoniously, the unburied may rise". That make the Unburied another type of [[undead#Construct_Types|undead construct]]. It seems to be a mystery exactly HOW these Unburied come into existence. Where dumped bodies are held, they apparently start their existence, but is there a [[necromancer]] behind it, or is it some general perversion from [[Diablo]] that just permeates the soil to the point where bodies apparently merge into this monstrosity. This merge will also pull in any other inanimate object in the closest vicinity, such as rocks or pieces of wood. The Unburied is the result of it's surroundings, there is no single design, regardless of who or what is conjuring them. [http://www.diii.net/blog/comments/small-unburied-lore-update/] The Unburied is formed by the fusion of soil, rock, human bodies and angry souls. The spikes that jut from its body are shards of stone ripped from the earth during the development of the creature. In any case, besides being a bit tougher than other creatures, they do die after being pummelled enough.  ===Diablo I Monster===No monster like the Unburied is seen in [[Diablo I]].  ===Diablo II Monster=== The {{iw|Thorned_Hulk Thorned Hulk}} of [[Diablo II]] holds a resemblance to the Unburied, but the difference is of course that the Hulk is "made" out of wood, and the Unburied is [[undead]]. Behaviorally, the Unburied do not have the Frenzy ability of the Thorned Hulks, but Unburied hit quite quickly right from the start of the fight, swiveling their entire body at the waist to deliver right-left-right-left hits at a rapid pace.  ==Development== The Unburied was shown the first time in the [[BlizzCon 2008]] demo and [[gameplay movie]]s and was added as a journal entry to [[Abd al-Hazir]]'s journal: [[Writings of Abd al-Hazir: Entry no. 0039|Entry 39]]<!--==Trivia==Fun facts. If you add a trivia fact, also add the it to the Category:Trivia.-->  ==Media== <gallery>File:Cudgelarm.jpg|[[Cudgelarm]] in the [[Cathedral]]File:Boss-molten-unburied2.jpg|A pack of Unburied with the [[Desecrator]] modifier.File:Molten-arrow3.jpg|Unburied meets a [[Molten Arrow]]File:Unburied3-light.jpg|Monk vs. Unburied.File:Unburied5.jpg|Frozen by a [[Frost Nova]].Image:Mon-unburied1.jpg|Barbarian attacking an Unburied.Image:Unburied1.jpg|Two Unburied walking down a stair.Image:Unburied2.jpg|Seven Unburied, and some [[Ghoul]]s, that are green.Image:Unburied3.jpg|Two Unburied attacking a [[Barbarian]]Image:Unburied-art.jpg|Artwork of a Unburied.Image:Unburied_render.jpg|Ingame render of an Unburied.Image:Wd-firebats1.jpg|[[Firebats]] on an Unburied.File:Unburied 03s.jpg|Unburied concept art.</gallery>  {{Monster navbox|undead}}  [[Category:Monsters]][[Category:Undead]][[Category:Unburied]]