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Thousand Pounder

267 bytes added, 16:30, 11 October 2011
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The [[Thousand Pounder]] is a special [[monstersuperunique]] [[demon]] of a mini-[[boss]] variety. He is slowa huge, but deals massive damage humanoid creature with his a gigantically-fat stomach and two huge macesmauls which he dual wields.  Thousand Pounder premiered in the WWI 2008 gameplay movie, where a Barbarian defeated him fairly easily. He appears to The actual in-game encounter will be a [[Demon]]much more elaborate and difficult than was seen in that demo. Information unearthed from the beta files indicates that he is found in Act Three.<br> 
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==Diablo III Monster==
|spells= Enrage
|found= [[Forgotten Tombs]]
}}[[Image:Mon-thousand-pounder-concept1.jpg|left|thumb|220px|Concept art of the Thousand Pounder(s).]]Thousand Pounder is a special boss monster, seen in the [[WWI 2008]] [[gameplay movie]] and a few related screenshots. It's not known if he's one particular individual out of a whole class of big, fat, dual-wielding, tattooed, [[Demon]]s, or if he's a special, one-of-a-kind demon. He's not an [[Act Boss]] or a major [[Quest boss]] though, that much was made clear in the panels at the WWI event.
[[Image:Mon-thousand-pounder-concept1.jpg|left|thumb|220px|Concept art of the Thousand Pounder(s).]]Thousand Pounder is a special boss monster, seen in the [[WWI 2008]] [[gameplay movie]] and a few related screenshots. It's not known if he's one particular individual out of a whole class of big, fat, dual-wielding, tattooed [[Demon]]s, or if he's a special, one-of-a-kind demon but the video of the demon hunter suggests he belongs to a class of "fatty" fiends. He's not an [[Act Boss]] or a major [[Quest boss]] though, that much was made clear in the panels at the WWI event.
The Demon is summoned (as is described below)demon attacks with two huge blunt weapons, smashing them one at a time, or swinging both at once in a sort of hands-clapping attack, and sets which will deal terrible damage to attack anything caught between the playerweapons. Once he's ready to rumble, Thousand Pounder moves slowly, but with tremendous power, and deals heavy damage with grows enraged as his two large maceslife drops below 50%. When At that point his tattoos turn red and he smacks his two maces together, you don't want begins to be standing in the impact zone. In the gameplay movie, a [[Barbarian]] avoids damage by jumping around the beast with [[Leap Attack]] move and uses [[Furious Charge]] to smash through the fatty monster. Other classes will likely be able to have some sort of similar mobility skills, like the [[Wizard]] skill [[Teleport]]attack much more quickly.
When his [[life]] drops below about 50%, he kicks into an enraged mode. At that point his tattoos begin to glow red and he moves much more quickly. He retains this rage until he is killed.==Final Game Level==
Datamined info from the Diablo 3 beta client indicates that Thousand Pounder is found on a special level. Like most of the code names in the Diablo III game code, name is horse-related,
Dressage_Encounter_Name Boss: The Thousand Pounder doesn't have any additional minions or other monsters to help him out, so if Larder* Dressage_Taunt_Text Defeat the player uses an avoidance tactic, and tries demon Dressage!* Dressage_Join_Instruction {s1} is about to damage him with ranged attacks, or forcing him enter* Dressage_Enter_Instruction You are about to use his strong but slow attacks, dodging them, and counter attacking before the Pounder retaliates, he can enter* Dressage_Info_Text The rest of your party will be taken down easily. Just remember not able to get hit by the maces, and teleport in once you'll be fine.enter
===Summoning Ritual===As seen in the WWI 2008 demo movie, Thousand Pounder is summoned up in a scripted event. The [[Barbarian]] in the [[Gameplay_WWI2008| Gameplay movie]] from WWI 2008 is running through the [[Forgotten Tombs]], when he comes upon a circle of five [[Dark Cultist]]s channelling their energy to call up the [[Demon]]. At first there are three pale-skinned youths dancing in the circle. They explode one by one, and then from their blood and flesh the demon is made incarnate.
[[Image:Mon-thousand-summon1.jpg|center|thumb|600px|Youths dance, then are sacrificed to call forth Thousand Pounder.]]
While the Barbarian watches, lights began to glow and the Thousand Pounder takes form. First his bones appear, then muscles, then skin over the top, until with a final explosion that sends the Cultists flying, Thousand Pounder bursts into life.
The brainstorming and work that went into creating this sequence was discussed between [[Bashiok]], [[Julian Love]], and [[Mike Nicholson]] during Blizzcast #8, in March 2009. [http://www.diii.net/blog/comments/blizzcast-8-live-with-diablo-iii-goodies]
::'''Bashiok:''' At WWI we unveiled the Thousand Pounder and it had this really grand entrance where it was assembled out of the pieces of these sacrificed uh... I guess virgins, if you will. It was such a grand entrance for that monster, how did that come about?
::'''Julian: '''Oh yeah, in fact I think there’s been a lot of off-shoot ideas. Like every other monster in the game, where applicable, we ended building a skeletal structure into him, and even a muscular set and things like that, that you see. And those things are functional, so I wouldn’t be surprised if you see skeletal and muscular thousand pounders running around, maybe half-summoned, and that sort of thing. There’s a lot of leeway with it.
[[Image:Mon-thousand-summon2.jpg|center|thumb|600px|Bones form, then are covered by muscle.]]
[[Image:Mon-thousand-summon2.jpg|center|thumb|600px|Bones form, then are covered by muscle.]]
===Death Animation===
When he is defeated his death animation is basically the summoning animation in reverse; starting with a huge gout of blood, then his skin sloughs off, then followed by his muscles, before his bones clatter to the ground. 
===Thousand Pounder 'Title'===
==Background==
Nothing is specifically known about the background of the Thousand Pounder. Is he it a "[[Superunique]]" of this "Fat Demon" kind, or is it a completely new type of monster all together? The concept art seems to indicate that it's not a unique entity, showing a Barbarian with several of these creatures, but the matter in which he is summoned could suggest he is a little bit of a personality anyway. He is in either way powerful enough to require a quite advanced summoning to enter the physical realm. 
==Diablo I & II Monster==
::''The other way we emphasize [[monster]] character and personality is to look at the monster on whole. How do they get on screen and die? He's going to be on screen in a cool way, so we went to the the Thousand Pounder here. He's all bout about hell. He's summoned from it literally piece by piece. When he gets on screen we figured he should be made and big. Express anger. Part of his gameplay is that he gets really mad when he's almost dead. Throws a huge temper tantrum and this changes how he plays and how the player has to play against him. When he's enraged we changed how he looked; made his tattoos glow, gave him new attack animations and special effects. When he dies the animation is somewhat a reverse of how he came on screen. We did this to show of the whole idea that he's from hell.''
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Notes from development of monster. Might have changed between games, or during Alpha/Beta/Release stages.
* How the unit evolved
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==Trivia==
Image:Ghostbusters_Thousand_Pounder.jpg|Looking like Stay Puft?
Image:Delowyn Pounder.jpg|3D render by [[Delowyn]]
Image:Mon-thousand-pounder3.jpg|Summoning
Image:Mon-thousand-pounder4.jpg|Summoned
Image:Mon-thousand-pounder5.jpg|Concept art
</gallery>
{{Monster navbox|boss}}