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<!--==LoreBackground==Not known yet''Hide this section unless there is some background information.''-->==Description=={{skill description header}}<skill class="WitchDoctor">Spirit Vessel</skill>{{c_slate|''<skill flavor="yes" class="WitchDoctor">Spirit Vessel</skill>''}}
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==Design==
==Development==
{{Passive history notes}}
When traits were changed back to passive skills in early 2011, Spirit Vessel was moved directly from a low-level [[trait]] to a level 6 passive, but was then removed from the game prior to the [[beta]] launch in September 2011.
==Synergies=Beta===No [[synergies]] Spirit Vessel returned later in the beta, at level 20 and redesigned with any [[active skills]] or other a completely new function. When passives were reorganized for [[passive skillsBeta Patch 14]] are known, Spirit Vessel was moved up to level 30. ===Previous Versions===Spirit Vessel's prior function:
<blockquote>'''Effect''': [[Health globes]] provide {{c_lime|10%}} of maximum [[mana]] when picked up.</blockquote>
* [[Spirit Vessel (skill)]] - The original passive skill.
==References==
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- — IncGamers 1st Aug 2011* [http://us.battle.net/d3/en/class/witch-doctor/passive/ Witch Doctor Passive Skills] — Blizzard's Official Diablo III Site
{{Skill navbox Diablo III|WD}}
[[category:Passive skills]]
[[category:Witch Doctor skills]]
[[category:Witch Doctor passives]]