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Socket

370 bytes added, 16:58, 22 August 2010
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[[Image:Socketbutton.jpg|left|55px|Socketing]]"'''Socket'''" refers to a functionality in an [[item]] that will allow this item to be imbued with a magical [[gem]]. The mechanic in the game is basically allowing allows the player a limited control of what powers a weapon will grant him. These are usually associated with the main [[attributes]].  
==Item Sockets==
[[Image:Socketing.jpg|thumb|right|150px|Sockets for gold]]There are item sockets in Diablo III. [[Runewords]] are not returning, but magical and gem sockets can be added to a variety of items regardless of quality of item so a rare or legendary weapon could have sockets added to it. Items types such as Helsm, Bracers, Belts and unique (Pants have been confirmed. No {{iw|jewels jewels}} have been seen, and other yet-unannounced item types?) will have [[runes]] in Diablo III are for socketing into [[skill]]s, not items. Jay Wilson referred to sockets and "gem sockets" in the Gamescom [[Artisan Presentation]] video in August 2010 so perhaps that signals a definitive decision made as to what can be put into sockets.  ==Socketing==
Not much is yet known about what can be put into sockets; Sockets are created in items by the [[gemBlacksmith]]s of various types have been seen Artisan in the gameplay movies and in the return for gold, providing another [[BlizzCon 2008gold sink]] demos, but their bonus properties are unknown. No {{iw|jewels jewels}} have been Socketing was seen, and [[runes]] in Diablo III are the Gamescom 2010 Artistan presentation video where the Blacksmith socketed a simple buckler for socketing into [[skill]]s, not items. There may be (and probably are) other things to put into item sockets, but no info has been released about them24424 gold pieces.