Slaughter (trait)

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This trait became the passive skill Slaughter when all traits were removed from the game prior to the press event of July 2011. This is archived for future curiosity and reference. This page is not to be updated with current info; see the skills page for current skill information.

Slaughter is a Barbarian-exclusive trait. It enables melee attacks to sometimes strike additional nearby targets.

Slaughter Properties[edit | edit source]


  • Clvl Requirement: 19
  • Description: Melee attacks can hit other nearby targets. Requires one point in Double Strike.
  • Max points: 5
    • Rank One: Unknown.
    • Rank Two: Unknown.
    • Rank Three: Unknown.
    • Rank Four: Unknown.
    • Rank Five: Unknown.
  • Lore: Not yet known.

The description was clearly not updated after this was transformed from a skill to a trait. Double Strike is a removed Barbarian skill, and is not one of the new Barbarian Traits. Double Strike granted a small % chance to swing both weapons on a melee attack.

Classes[edit | edit source]

This is a Barbarian-only trait.

Synergies[edit | edit source]

This trait does not directly affect any other skills or traits.