Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Set Dungeon

1,381 bytes added, 21:33, 20 January 2016
no edit summary
Each character class has 4 set dungeons, one each for their 4 class Item Sets.
 
All dungeons require the two objectives to be completed without taking fatal damage. Dying will fail the dungeon, but not cause normal death penalties, including not permanent character loss for [[Hardcore]].
 
===Barbarian Set Dungeons===
Set Dungeon of [[Immortal King's Call]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, The portal is placed. In the bones of a once great city, near the main entrance, where destruction rained down upon the brave…}}''
* Location: Act III, Ruins of Sescheron.
* Objectives:
** Kill 168 monsters without taking fatal damage.** {{C_green|Kill every Elite using the 250% damage bonus. }} (0/7)** {{C_green|Maintain Wrath of the Berserker for a constant 120 seconds.}}There are about 170 enemies in this dungeon.
Set Dungeon of [[Might of the Earth]]
* Lore: ''{{C_gold|... as that proved inaccessible, I was forced to place it outside the court of the lying emperor. — Brother Althun}}''
* Location: Act II, City of Caldeum.
* Objectives:
** Kill 232 monsters without taking fatal damage.** {{C_green|Trigger [[Leap]] from [[Ground Stomp]], then [[Earthquake]] in under 6 seconds on every Elite. }} (0/7)** {{C_green|Freeze and kill at least 1 enemy every 15 seconds for 1 minute.}}There are around 230 enemies in this dungeon.
Set Dungeon of [[Legacy of Raekor]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, I have done as instructed, and placed the portal where torches burn at the feet of ruined columns, and the water is the color of blood…}}''
* Location: Act V, Overgrown Ruins.
* Objectives:
** Kill 375 monsters without taking fatal damage.** {{C_green|Hit 15 different enemies with a single [[Furious Charge]]. }} (0/6)** {{C_green|Hit 15 different enemies with a 1500% damage bonus spender.}}There are around 375 enemies in this dungeon. 
Set Dungeon of [[Wrath of the Wastes]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, Good news: I put the portal in a place accessible to only the mightiest. It lies in an ancient and maddening fortress, in a far away land. There are many strange pathways, but the portal is very near the entrance.}}''
* Location: Act V, Pandemonium Fortress Level 1
* Objectives:
** Kill 161 monsters without taking fatal damage.
** {{C_green|Rend 10 different enemies at least once. }} (0/3)** {{C_green|Do not take any physical damage for the duration of the dungeon.}}There are about 160 enemies in this dungeon. 
Set Dungeon of [[Armor of Akkhan]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, The portal is in place. It lies beneath the main part of the keep. To think, the armorers will walk past it every day and never know it is there...}}''
* Location: Act III, The Armory
* Objectives:
** Kill 114 monsters without taking fatal damage.** {{C_green|Use [[Condemn]] on 10 different enemies at once. }} (0/12)** {{C_green|Kill enemies whilst imbued with [[Akarat's Champion]]. }} (0/100)There are about 120 monsters in this dungeon. 
[[File:Set-dungeon-nats1.JPG|thumb|400px|Set Dungeon of Natalya's Vengeance.]]
Set Dungeon of [[Roland's Legacy]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, I followed a patch of road in the desert. To the east, it led to a camp where deranged cultists keep their prisoners. I left them to their devices, and put the portal on the road to the west, where it ends...}}''
* Location: Act II, Road to Alcarnus
* Objectives:
** Kill 490 monsters without taking fatal damage.** {{C_green|Hit 12 different enemies with a single [[Sweep Attack]]: }} (0/5)** {{C_green|Spend 300 [[Wrath]] in 10 seconds. }} (0/5)There are a great many enemies in this dungeon, nearly 500.
Set Dungeon of [[Seeker of Light]]
* Lore: ''{{C_gold| ... into a passage underground, where no danger lurked, surprisingly enough. This is where I put the portal, although my boots and pants got soaked in the process. -Sister Morfan}}''
* Location: Act II, Ancient Waterway > Waterlogged Passage
* Objectives:
** Kill 252 monsters without taking fatal damage.** {{C_green|Cast [[Falling Sword]] 3 times in 15 seconds. }} (0/3)** {{C_green|Do not get his by a single [[Mortar]].}}There are around 250 enemies in this dungeon. 
Set Dungeon of [[Thorns of the Invoker]]
* Lore: ''{{C_gold|...lacking any other option, I put the portal near the most unfortunate town I could find. It is on a road that looks down on the town, and leads to its gates. -Brother Jurmu}}''
* Location: Act I, Overlook Road (Outside of Tristram, to the very starting point.)
* Objectives:
** Kill 157 monsters without taking fatal damage.** {{C_green|Get hit by 100 spears thrown by Blood Clan and Moon Clan enemies. }} (0/100)** {{C_green|Kill 5 Elites while standing in [[Consecrate]] with [[Iron Skin]] active . }} (0/5)There are around 160 enemies in this dungeon. 
=== Demon Hunter Set Dungeons===
[[File:Set-dungeon-shadow-mantle-reqs.jpg|thumb|350px|Shadow's Mantle set dungeon objectives.]]
Set Dungeon of [[Embodiment of the Marauder|the Marauder]]
* Lore: ''{{C_gold|...between the bridge and the crossing I found a demonic ballista. I continued toward the crossing, and there I saw a platform that looked down over lava. That is where the portal now abides. -Brother Aweebul}}''
Set Dungeon of [[The Shadow's Mantle]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, The way was more difficult than we had imagined, but I have placed and opened the portal on the pathway to the Heart of the Fortress. —Brother Lyam}}''
Location: Act V, Pandemonium Fortress Level 3
* Objectives:
Set Dungeon of [[Unhallowed Essence]]
* Lore: ''{{C_gold|...I killed any number of sand wasps and Lacuni as I followed the path south, and where it veered west, I placed the portal near an old ruined cart. Now I'm going to continue west and have some wine at the bazaar. -Brother Althun}}''
* Location: Act II, Howling Plateau
** Kill 320 monsters without taking fatal damage.
** {{C_green|Hit 20 enemies with a single [[Multishot]]. }}(0/6)
** {{C_green|Never exhaust your [[Discipline]].}}
Players will need to do some herding to gather enough enemies into a tight knot to hit at least 20 of them six different times.
 
[[File:Set-dungeon-nats-completed.JPG|thumb|250px|Natalya's Set Dungeon completed.]]
===Monk Set Dungeons===
Set Dungeon of [[Inna's Mantra]]
* Lore: ''{{C_gold|...with the only minor inconvenience of having to kill some desert merchants, using the causeway to peddle their wares, who happened upon me as I was completing my task. —Elder Brother Morbihan}}''
* Location: Act II, Flooded Causeway (via the Caldeum Baazar)
* Objectives:
** Kill 345 monsters without taking fatal damage.** {{C_green|Unleash your [[Mystic Allies]] when there are at least 10 enemies with 10 yards. }} (0/5)** {{C_green|Do not get [[Frozen]].}}There are upwards of 340 enemies in the dungeon, giving ample targets to group up before casting the Mystic Ally.
 
[[File:Set-dungeon-nats-completed.JPG|thumb|250px|Natalya's Set Dungeon completed.]]
Set Dungeon of [[Monkey King's Garb]]
* Lore: ''{{C_gold|... am astounded that Brother Lyam was able to find a way… the Pinnacle? I would have not thought it possible. —Brother Draves}}''
* Location: Act IV, The Pinnacle of Heaven
* Objectives:
** Kill 380 monsters without taking fatal damage.** {{C_green|Maintain [[Sweeping Wind]] for the duration of the dungeon.}}** {{C_green|Using your [[Decoys]], hit 20 different enemies in 6 seconds. }}(0/5)There are around 380 monsters in this dungeon. 
Set Dungeon of [[Raiment of a Thousand Storms]]
* Lore: ''{{C_gold|...amongst the old ruins, where the shattered houses of the long dead tremble, waiting to collapse. —Sister Nyssa}}''
* Location: Act I, The Old Ruins
* Objectives:
** Kill 460 monsters without taking fatal damage.** {{C_green|Do not get his by a single [[Succubus]] projectile.}}** {{C_green|Reach the [[Golden chest]] at the end of the dungeon in under 2 minutes.}}There are around 460 monsters in this dungeon.
Set Dungeon of [[Uliana's Stratagem]]
* Lore: ''{{C_gold|The Alliance of the Dying Sun, In order to find the latest placement, one must travel to the cathedral of the false prophet, north of the enclave that withstood Urzael's wrath. It is there that...}}''
* Location: Act V, Zakarum Cathedral
* Objectives:
** Kill 196 monsters without taking fatal damage.** {{C_green|Kill 12 different enemies at once with [[Exploding Palm]]. }} (0/3)** {{C_green|Take no fire damage for the duration of the dungeon.}}There are nearly 200 monsters in this dungeon.
Set Dungeon of [[Helltooth Harness]]
* Lore: ''{{C_gold|...and I placed it there. I was gravely disappointed that I did not encounter the Mad King himself, being so near his lair. — Elder Brother Lyam}}''
* Location: Act I, The Royal Crypts
* Objectives:
** Kill 230 monsters without taking fatal damage.** {{C_green|Kill 20 enemies with a single [[Wall of Death]] 4 times. }} (0/4)** {{C_green|Do not take any Poison damage.}}There are around 230 monsters in this dungeon.
Set Dungeon of [[Raiment of the Jade Harvester]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, I have placed it in the antechamber bathed in light, where hope grows eternal. I should hope that you shall never doubt me or my abilities again. —Elder Brother Lyam}}''
* Location: Act IV, The Gardens of Hope
* Objectives:
** Kill 365 monsters without taking fatal damage.** {{C_green|[[Soul Harvest|Harvest]] 25 different enemies at once. }} (0/6)** {{C_green|Kill enemies whilst afflicted by both [[Locust Swarm]] and [[Haunt]]. }} (0/100)There are around 360 monsters in this dungeon.
Set Dungeon of [[Spirit of Arachyr]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, As per my instructions, it is hidden in a shallow oasis pool to the south west, where man has altered the water’s flow. - Brother Draves}}''
* Location: Act II, Dhalgur Oasis
* Objectives:
** Kill 105 monsters without taking fatal damage.
** {{C_green|Lick 30 different enemies with a [[Toad of Hugeness|Toad]]. }} (0/30)** {{C_green|Kill every elite while under the effects of [[Piranha]]s and [[Spider Queen]]. }} (0/5)There are around 105 enemies in this dungeon.
Set Dungeon of [[Zunimassa's Haunt]]
* Lore: ''{{C_gold|To the Alliance of the Dying Sun: I placed the portal near the core. The heat was unbearable, I felt as if I was descending into the very pits of the Burning Hells. — Sister Morfan}}''
* Location: Act III, The Core of Arreat
* Objectives:
** Kill 132 monsters without taking fatal damage.** {{C_green|Grip 125 different enemies in the primary zone of [[Grasp of the Dead]]. }} (0/125)** {{C_green|Do not allow a single enemy into melee range.}}There are about 130 enemies in this dungeon. 
Set Dungeon of [[Delsere's Magnum Opus]]
* Lore: ''{{C_gold|Alliance of the Dying Sun, I found the best place for this portal. It waits in the snow, on the northern corner of the battlements in the sky...}}''* Location: Likely location: Act III, Skycrown Battlements.
* Objectives:
** Kill 297 monsters without taking fatal damage.** {{C_green|[[Slow Time]] 30 enemies at once. }} (0/3)** {{C_green|Reflect projectiles. }} (0/200)There are about 300 enemies in this dungeon. 
Set Dungeon of [[Firebird's Finery]]
* Lore: ''{{C_gold|... by a lost soul who tried in vain to escape the burning desert that hides the forbidden archives. —Sister Chakin}}''
* Location: Act II, Desolate Sands
* Objectives:
** Kill 355 monsters without taking fatal damage.** {{C_green|Set 45 enemies on fire within 3 seconds. }} (0/3)** {{C_green|Kill enemies with the [[Meteor]] that revives you. }} (0/20)There are about 350 enemies in this dungeon. 
Set Dungeon of [[Tal Rasha's Elements]]
* Lore: ''{{C_gold|... on an old road out of the cursed town, near the old tree where they hung the bodies of those thought to be meddling in the dark arts. – Sister Nyssa}}''
* Location: Act I, Old Tristram Road.
* Objectives:
** Kill 155 monsters without taking fatal damage.** {{C_green|Kill enemies while at 4 Tal Rasha stacks. }}(0/90)** {{C_green|Do not get hit by a single [[Exorcist]].}}There are about 155 enemies in this dungeon. 
Set Dungeon of [[Vyr's Amazing Arcana]]
* Lore: ''{{C_gold|... atop a ruined bridge at a war ravaged crossing, nearly peering into the abyss. – Brother Kels}}* Location: Act III, Rakki's Crossing''
* Objectives:
** Kill 565 monsters without taking fatal damage.** {{C_green|Reach 100 stacks whilst in Arcane form. }} (0/3)** {{C_green|Kill enemies whilst in [[Arcane]] form.}}There are about 560 enemies in this dungeon.
==Video==
This video, courtesy of JHow Gaming, shows all 24 set dungeon entrances and completion requirements. View it [https://www.youtube.com/watch?v=ck3ASjPn0VU via You Tube] if the embed does not work properly.
 
Note that this video was creating during the PTR, and some dungeon requirements are different in the live game.
<youtube>ck3ASjPn0VU</youtube>
File:Set-dungeon-nats1.JPG|Inside the Set Dungeon of Natalya's Vengeance.
File:Set-dungeon-nats-completed.JPG|Natalya's Set Dungeon completed.
File:Set-dungeon-shadow-mantle-lore.jpg|Shadow's Mantle dungeon lore.
File:Set-dungeon-shadow-mantle-reqs.jpg|Shadow's Mantle set dungeon objectives.
File:Set-dungeon-shadow-mantle-portal.JPG|Shadow's Mantle dungeon entrance.
</gallery>