Difference between revisions of "Morlu Caster"
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Revision as of 16:27, 21 December 2009
The Morlu Caster has only been seen in concept art and in the Monk's cinematic movie, so they are known more by potential than by actuality. The monster is definitely a humanoid and is apparently a higher level version of the various Dark Cultist mages. It's assumed that "Morlu" is the monster type, and "Caster" is his role/occupation. We might see "Morlu Warriors" or some other Morlu type units -- or this particular demonic mage might be a one-off who has a fancier name than most.
Diablo III Monster
|Diablo III Monster [ ]|
|Monster Family:||Cultist ?|
Morlu Casters are unknown in the game, so their behavior can only be predicted by how this one behaves in the Monk cinematic movie. There it launches a Fireball, which seems a very probable skill. Less likely is the ability to leap high into the sky and vanish, leaving behind a barrage of falling Meteor Storm, but such a power is not out of the question for a late game enemy.
That the monster will wear a robed disguise and pretend to be your friend seems highly unlikely, though.
Spells and Abilities
- Meteor Storm (?)
- Melee Charging Strike?
Known Cultist Types
It's assumed that Morlu Casters are the highest level of Cultists, but this remains speculative until more information is released. They associate with melee fighter Cultists in the Monk Cinematic, but only indirectly, and the Morlu Caster's appearance is very stylized and snazzy; not much like the basic mutated human in purple that the other types of Cultist effect.
The Monk Cinematic
The Morlu Caster was first seen in a starring role in the Monk's intro cinematic movie. The Morlu Caster is the robed human who pretends to befriend the Monk and lead him to Alcarnus, before revealing his true demonic nature and attacking the Monk with powerful melee and magical attacks.
It's not known how much of the Morlu Caster's behavior in the cinematic will show up in the game. He casts a very impressive flying Meteor Strike type spell, as well as demonstrating high defense and a staff-breaking charge attack -- these may all be special effects added just to spice up the Monk's movie, or some/all of them might be abilities the Morlu Caster actually possesses in the game. (Though the staff-breaking strike is surely just for the movie, since D3 weapons don't even have durability, much less the potential to break entirely.)
It's generally assumed that the in-game version of this monster will be just another monster mage, without any of the mini-boss super powers seen in the cinematic.
It's not known if the Morlu Caster seen in the Monk cinematic is a named Super Unique we'll see in the final game, or was just something the movie guys created for the cinematic. In any event, the Morlu Caster's starring role in the Monk's introductory movie earns him some fame, at least.
It's not yet known how closely, if at all, these demonic human mages are related to the other types of Cultists.
There are no screenshots yet, but the Morlu Caster appears all throughout the Monk's Cinematic movie, and is also seen in one piece of concept art.
|Monsters of Diablo III Beasts Beasts: Superunique Demons Demons: Superunique Humans Humans: Superunique Undead Undead: Superunique Objects Bosses Boss Mods Monster Info Fanmade|
Bat - Beast - Blood Hawk - Demonic Hellflyer - Electric Eel - Khazra - Lacuni - Lamprey - Quill Fiend - Rockworm - Sand Monster - Sand Shark - Sand Wasp - Scavenger - Spider - Spiderling - Swarm - Withermoth - Wood Wraith -
|Primary Quest Uniques||
Act One Bosses:
Skeleton King -
The Warden -
Strong CC (Limit 1): Knockback -- Nightmarish -- Vortex -- Jailer
|Act One Uniques||Araneae - Web Spit||Leoric - Summon Skeleton, Teleport Strike, Triple Cleave||The Butcher - Smash, Grappling Hook, Spear, Frenzy Charge|
|Act Two Uniques||Maghda - Forcefield, Summoning Ritual, Punish, Moth Dust, Teleport.||Zoltan Kulle - Fiery Boulder, Time Bubble, Ceiling Collapse, Energy Twister,Vanish, Creepy Laugh||Belial - Phase One: Triple Fireball, Summon Vipers. Phase Two: Poison Meteors, Ground Pound, Lightning Strike, Lightning Breath.|
|Act Three Uniques||Ghom - Acid Slime, Sneeze, Gas Cloud, Chomp.||Siegebreaker - Triple Hit, Charge, Leg Stomp, Grab and Throw.||Cydaea - Pain Bolts, Web Trap, Spider Pits.||Azmodan - Bellyflop, Laser Attack, Falling Corpses, Demon Gate, Pool of Destruction, Globe of Annihilation.|
|Act Four Uniques||Rakanoth - Cleave, Teleport Strike, Blade Strike, Volley, Summon Minion.||Izual - Frost Nova, Frozen, Summon Minions.|| Diablo - Phase One: Claw Rip, Charge, Hell Spikes, Shadow Vanish Grab, Curse of Destruction, Ring of Fire, Ground Stomp, Curse of Anguish, Curse of Hatred. |
Phase Two: Shadow Clone. Phase Three: Overdrive, Lightning Breath.