Difference between revisions of "Mantra of Conviction"

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{{Skill navbox Diablo III|Monk|mantras}}
{{Skill navbox Diablo III|Monk|mantras}}
[[category:Active skills]]
[[category:Monk skills]]
[[category:Monk skills]]
[[category:Active skills]]
[[category:Monk active skills]]
[[category:Monk mantras]]

Revision as of 19:25, 30 May 2012


Mantra of Conviction (formerly named Dominate Aura) is a Mantra Monk skill unlocked at Level 30. The Monk activates an aura that increases damage received by enemies.


Mantra of Conviction in action.

The Monk expends spirit to activate an aura that causes enemies to take more damage.

Skill Rune Effects

The following is a very quick summary. See the Mantra of Conviction rune effects page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.

Name Level Description

<skill subcat="Mantras" class="Monk">Mantra of Conviction</skill> <skill class="Monk" rune="Overawe">Mantra of Conviction</skill> <skill class="Monk" rune="Intimidation">Mantra of Conviction</skill> <skill class="Monk" rune="Dishearten">Mantra of Conviction</skill> <skill class="Monk" rune="Reclamation">Mantra of Conviction</skill> <skill class="Monk" rune="Submission">Mantra of Conviction</skill>

Skill Design

This skill first appeared at BlizzCon 2010. There are currently no visuals available for the skill, and no reports on it from demo players. It was revealed in the skill tree. This mantra is interesting in that it does not increase the damage the player or his party inflicts like Diablo II's Might, but it increases the damage that enemies take. Since it is a flat rate, this mantra is likely to be highly useful in Nightmare and Hell difficulties where the monsters may have high resistances to different types of damage.


The following Monk passives provide a benefit to Mantra of Conviction, runed or not:

Name Level Description

<skill class="Monk">Chant of Resonance</skill>


Mantra of Conviction (as Dominate Aura) was first revealed at BlizzCon 2010 as a Tier 4 skill but had never been seen in gameplay.

Before the July 2011 Press Event, Dominate Aura was renamed Mantra of Conviction. Skill tiers were also removed, and Mantra of Conviction became a level 22 skill.


When the beta started in September 2011, Mantra of Conviction remained at level 22. The skill system was once again overhauled for the Beta Patch 13 in February 2012, and Mantra of Conviction was classified as a Conviction skill and moved to level 26. For Beta Patch 14, the "Conviction" category was renamed "Mantras" and Mantra of Conviction was bumped up to level 30.

Previous Versions

See Dominate Aura for the original version of this skill.


Mantra of Conviction can be seen in action on video here:

  • None yet.

You can find pictures in the Diablo III screenshot and picture gallery: