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Maghda

1,378 bytes added, 20:14, 13 June 2012
added abilities and images, still stubbed
She appears as a boss in Act II.
 
==Boss Abilities==
 
Maghda is a rather passive boss, favoring summoning minions and firing off moths from the moths on her shoulders over getting her own hands dirty, unlike her master, [[Belial]].
Magdha has a limited amount of abilities:
 
* '''Forcefield''': At intervals, Maghda will cast a forcefield on herself, becoming invulnerable until the player deals with her thralls that she summons. Maghda is able to cast Moth Dust while invulnerable.
 
* '''Summoning Ritual''': Once her forcefield goes up, Maghda will summon three to four [[berserker]] thralls to attack the player. The thralls must be killed before her force field goes down.
 
* '''Punish/Moth Dust''': Similar to the [[Locust Swarm]] ability on the [[Witch Doctor]], the moths on Maghda's shoulders will excrete a blue-green cloud of killer insects to attack the player. "Moth Dust" is the ability when she does it at range, and it is a slow-moving projectile. "Punish" is when the cloud is at her feet, in melee range, doing [[AoE]] damage.
 
* '''Teleport''' - This ability is precisely what would be expected, identical to the [[teleport]] spell found on the [[Wizard]].
 
<gallery>
File:Maghda_fight.jpg|Maghda, shortly before death.
File:Maghda_summon.jpg|Summoning thralls.
File:Maghda_forcefield.jpg|Casting forcefield.
File:Maghda_punish.jpg|Punish ability.
</gallery>
{{stub}}
==Gallery==
<gallery>
Image:Maghda.jpg|Maghda in-game.
Image:Magda.jpg|Maghda concept art.
Image:Portrait_boss_magda.png|Magda boss portrait.
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