Inner Sanctuary

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Inner Sanctuary is a Tier 4 skill from the Monk's Skill Tree A, doing something against an opponent.


Background

Diablo III Skill [e]
Monk - Impeneterable Defense3.jpg
Inner Sanctuary

Passive_skill Active Passive, 5 ranks

Used by: Monk
Skill Description:
Creates a protected region on the ground for a few seconds that can not be bypassed by enemies.
Skill Details:
Type: Defensive Buff
Quantity: N/A
Effect: AoE globe
School: Holy
Mana cost: 24
Cast time: Unknown
Duration: 6-10 sec
Cooldown: 1.5 sec
Synergies: None
Requires: N/A
Prereq of: N/A

The Monk use holy energy to create a protected region on the ground for a few seconds that can not be bypassed by enemies.


Skill Design

There was no need for additional defence at any point during the BlizzCon 2009 demo, so this spell isn't overly tested yet, wince it wasn't very necessary. At least not for the (intentionally) overpowered Monk.

When cast, this skill creates a large rune on the ground, with a Stop Time-like bubble shield in the middle of which stands the Monk. It appeared to be impermeable to melee attackers; the Fallen I used it against couldn't penetrate, at lest. They could reach through it, though. A Fallen Overseer had enough range to whack me with his improvised pole arm, as I stood in the center, immediately after casting it. Regular Fallen could not though, and just stood ringed around the exterior, waiting their turn.

I didn’t try it against bosses or flying enemies, and there were very few projectile enemies in the BlizzCon build to test that aspect of it against. And it was never necessary, since I was always better off attacking than standing back on defense, with the Monk.


Skill Rank Table

  • Rank 1: 6 second impassible region.
  • Rank 2: 7 second impassible region.
  • Rank 3: 8 second impassible region. (presumed)
  • Rank 4: 9 second impassible region. (presumed)
  • Rank 5: 10 second impassible region. (presumed)


Synergies

  • None known.


Skill Rune Effects

  • None known.


Development

This skill was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. The whole idea behind this spell is to make life a little easier for the relatively frail Monk.



Media

Change "Magic Missile" to the skill name below.

You can find pictures in the Diablo 3 screenshot and picture gallery:




References