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Fist Weapons

384 bytes removed, 15:47, 30 May 2014
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[[File:Fists-monk-dual.jpg|left|frame|Dual-wielding fists.]]Fist weapons are [[melee weapons that can only be equipped by the Monk]]-specific items . Fists vary widely in Diablo 3appearance, ranging from simple gloves, to spiked clubs, to huge punching mitts like Hulk Hands. These Others are bladed weapons are used to enhance mounted on the Monk's melee punching attackswrists, and are reminiscent of the {{iw|Assassin Assassin}}'s {{iw|Assassin_Items claw weapons}} from Diablo 2. They cannot be equipped by other characters.
Nothing Since range is yet known of their range or relative damage, but it seems safe to assume that they are strictly melee not a factor on weapons, with little or no variety in range. Only 2 types of Fist Weapons have been seenDiablo 3, the Wrist Spade these Fists work just like swords and spears and the Fist Bladeother much longer (looking) weapons. Both of them seemed to Fists have a "Life after kill" attributefaster attack speed than other one-handed melee weapons, which could indicate it though they deal a bit less inherent damage in compensation. Faster hitting is useful for a standard for all fist weapons. Although it could Monk who needs to restore resource via a [[Spirit Generator]] skill, and Fists can have been a coincidenceother affixes that are of special use to the Monk.
==Fist WeaponsLegendary Fists==
'''[[Legendary Fist Weapons]]'''<br>:8) [[Fleshrake]]<br>:8) [[Rabid Strike]]<br>:29) [[Scarbringer]]<br>:29) [[Sledge Fist weapons and the potential for weapon]]<br>:31) [[Jawbreaker]]<br>:50) [[Logan's Claw]]<br>:52) [[Demon Hand]] -specific attacks were first spoken [[Blacksmith Plans|Crafted]]<br>:60) [[Crystal Fist]]<br>:60) [[The Fist of by Az'Turrasq]]<br>:60) [[Jay WilsonWon Khim Lau]] in an October 2009 interview. <br>:60) [[httpShenlong's Fist of Legend]] - {{c_green|Set}}<br>://diablo.incgamers.com/blog/comments/jay60) [[Shenlong's Relentless Assault]] -wilson{{c_green|Set}}<br>:60) [[Hallowed Hand]] -exclusive[[Blacksmith Plans|Crafted]] {{c_green|Set}}<br>:70) [[Demon Claw]] -full[[Blacksmith Plans|Crafted]]<br>:70) [[Hallowed Hold]] -transcript/[[Blacksmith Plans|Crafted]]{{c_green|Set}}
::'''''Diii.net:''' The Monk has a staff and the fist weapons. Will he have any weapon specific skills? Like dual wielding with just the fist weapons? ''
::'''Jay Wilson:''' We're talking about that. One of the things we’ve talked about with the Monk is that a lot of his skills don’t really use his weapons. So he’s doing melee skills with his weapons almost holstered. For instance, Debilitating, I think it’s called [[Crippling Wave]] now. We change them a lot and I get mixed up on the titles.
::Anyway, the Crippling Wave skill seems like it should be a staff skill. It’s kind of AoE, he does it and affects a lot of guys around him. So it’s a possibility that we’ll do skills and redefine them based on combat styles and have those styles have a weapon preference.
==The Evolution of the Fist==
When the Monk's weaponry was first revealed the developers spoke of some weapons possibly enabling or improving some of the Monk's skills, though this concept did not make it into the final game. [[Jay Wilson]] in an October 2009 interview. [http://diablo.incgamers.com/blog/comments/jay-wilson-exclusive-full-transcript/]
<item typeblue><font color="list#FFFFFF">Fist WeaponThe Monk has a staff and the fist weapons. Will he have any weapon specific skills? Like dual wielding with just the fist weapons?</itemfont><br>Jay Wilson: We're talking about that. One of the things we’ve talked about with the Monk is that a lot of his skills don’t really use his weapons. So he’s doing melee skills with his weapons almost holstered. For instance... the Crippling Wave skill seems like it should be a staff skill. It’s kind of AoE, he does it and affects a lot of guys around him.
So it’s a possibility that we'll do skills and redefine them based on combat styles and have those styles have a weapon preference. </blue>
==Weapon Specific Skills?==
[[File:Monk-weapons-fist-concept.jpg|thumb|250px|Concept art for Fist weapons.]]As mentioned by Jay Wilson in the quote above, it seems that some of the Monk's attack skills will '''only''' work with Fist weapons, while others will '''only''' work with Staves. Since there is no [[weapon switch hotkey]] in Diablo 3, it's not known how characters will handle this sort of weapon-based skill variety.  It might be impossible, or at least impractical, to play a hybrid Monk; players may need to specialize entirely in one weapon type or the other. This might be optimal, if similar weapon skills have synergies or other bonuses to encourage unified skill distribution. Another possibility is some sort of weapon switching tied to skills. In this hypothetical concept, the Monk would have two weapon slots, and which one was used would be determined by the active skill. This would seem to allow weapon switching, while making it user-friendly enough for the D3 developers, who have pointed to the problem of D2 noobs wondering where their weapons went when they accidentally hit the weapon switch hotkey.  {{Template:Items navbox|normal}}
[[category:items]]
[[Category:Melee Weapons]]
[[Category:Class-Specific Weapons]]
[[Category:FistsFist Weapons]]
[[category:monk]]