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Firebomb

2,655 bytes added, 01:04, 6 June 2012
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[[File:IconFirebomb.png|left]][[File:Skull_of_Flame2.jpg|thumb|300px|Firebomb in action.]]'''Firebomb''' is one of the a Primary [[Witch Doctor skillsskill]] unlocked at [[clvl|level]]21. It's in the 5th tier and requires Clvl 14 to use. This skill, (formerly known as '''called [[Skull of Flame''', ]]) is a projectile that's thrown like a grenade. It bursts upon impact, dealing fire damage to the target and anything in the immediate vicinity. 
The rune effects generally add to the radius of effect, increasing the [[AoE]] damage, without greatly altering the basic skill effect.
<br><br>__TOC__
==Background==
{{Skillbox
|game= Diablo III
|portrait= Skull_of_Flame2.jpg
<!-- |portrait-width= -->
|active= Active
|name= Skull of Flame
|ranks= 5
|user= Witch Doctor
|tree= Voodoo
|description= Lob a skull filled with fire dealing X-Y fire damage to all enemies caught in the explosion. Critical hits from fire damage will cause targets to burn for an additional 25% over 4 seconds
|type= Direct Damage
|quantity= Cast
|effect= Circular [[AoE]]
|school= Fire
|resource= [[Mana]]
|cost= 7 mana
|cast-time= Unknown
|cooldown= Unknown
|synergies= Unknown
}}
The Witch Doctor lobs a burning skull filled with combustibles at his enemies, which explodes violently when it breaks upon them.
 
==Skill Rune Effects==
See the [[Firebomb rune effects]] page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
{{skill description header}}
<skill subcat="Physical realm spell" class="WitchDoctor">Firebomb</skill>
<skill class="WitchDoctor" rune="Flash Fire">Firebomb</skill>
<skill class="WitchDoctor" rune="Roll the Bones">Firebomb</skill>
<skill class="WitchDoctor" rune="Fire Pit">Firebomb</skill>
<skill class="WitchDoctor" rune="Pyrogeist">Firebomb</skill>
<skill class="WitchDoctor" rune="Ghost Bomb">Firebomb</skill>
==Skill Design==
The first active damaging skill in the This [[Voodoo Skill Treeskill]], which, has even more active damaging skills. Quite is quite useful, spending 5 skill points into it won't be a waste, since it has good damage and a , nice range , and a very small cooldown. It This makes Firebomb a good crowd control spell, especially in narrow corridors where enemies can be enhanced with [[Skill Runes]]trapped in a hail of fire. The casting (throwing) rate is slower than some other Witch Doctor skills, essentially changing and thus the skill in some way or anotherdamage/second isn't comparable for single target killing.
Upon explosion, the flames briefly form the shape of a large, menacing humanoid creature.
==Skill Rank Table=Video===(legend (A) = Assumed)video of Firebomb in use can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the DiabloInc You Tube channel].
*Rank: 1<youtube>xJmqcxRhagY</5**Lob a skull filled with fire dealing 4-5 fire damage to all enemies caught in the explosion.**Mana Cost: 7 mana*Rank: 2/5**Lob a skull filled with fire dealing 6-9 fire damage to all enemies caught in the explosion. (A)**Mana Cost: 7 mana*Rank: 3/5**Lob a skull filled with fire dealing 8-13 fire damage to all enemies caught in the explosion. (A)**Mana Cost: 7 mana*Rank: 4/5**Lob a skull filled with fire dealing 10-17 fire damage to all enemies caught in the explosion. (A)**Mana Cost: 7 mana*Rank: 5/5**Lob a skull filled with fire dealing 12-20 fire damage to all enemies caught in the explosion. (A)**Mana Cost: 7 manayoutube>[[Image:Screenshot 16.jpg|thumb|right250px|I don't want Volcano insurance!]]
==Synergies==
The following [[Witch Doctor passives]] provide a benefit to Firebomb, runed or not:
{{skill description header}}
<skill class="WitchDoctor">Pierce the Veil</skill>
<skill class="WitchDoctor">Fetish Sycophants</skill>
==Synergies==
* None known.
==Development==
'''Firebomb''' (originally called [[Skull of Flame]]) was introduced in the [[WWI 2008]] gameplay video. At the time, the skill was at Tier I in the [[Spirit Skill Tree]]. At [[BlizzCon 2009]], Firebomb was located in the [[Voodoo Skill Tree]] but seemed otherwise unchanged. [[Flux]] found it to be very useful:[http://diablo.incgamers.com/blog/comments/full-witch-doctor-skills/]
 
<blockquote>''Skulls can actually be thrown too far, in some exploitative ways. Several times I saw a pack of Fallen or other monsters on some ledge way of in the distance, in a location I was supposed to have to walk way down around some boulders and along narrow ledges and paths to reach. Yet I could freely hurl my firebombs to those locations, with perfect accuracy, and was able to kill enemies who had no way to fight back. Naturally, I did so whenever possible, if only to watch the Fallen scurry around.</blockquote>
By [[BlizzCon 2010]], (after skill trees were eliminated) Firebomb had been moved way down the skill system, to Tier 5. It was one of the Witch Doctor's preset skills in the [[Battle Arena]] demo.
==Runestone Effects=Beta===Several of Skill tiers were removed shortly before the [[beta]] started in September 2011, and Firebomb became a level 11 skill. [[Flux]] tried it out in the runestone effects are knownbeta, and seemed to enjoy it:[http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two]
* [[Alabaster rune]]: Unknown<blockquote>''One of the simplest Witch Doctor skills, and also one of the most fun to use, this one is just what it looks like.* [[Crimson rune]]: The It’s a firebomb explodes with a much larger blastgrenade, sending burning shards flying in and you chuck them wherever you want to. There is some skill to using it; you have to learn what the maximum range is (you can’t throw it all directions. These spread fields of flamethe way to the side edges or corners), dealing [[AoE]] damage and it can be hard to hit advancing enemies in since there’s some hang time and you have to lead the vicinity.* [[Golden rune]]: Unknown. Probably lower mana cost per Firebombtargets a bit.* [[Indigo rune]]: Instead of exploding upon initial contact with solid objectsBut it’s very visceral and blasty and awesome, the Firebomb bounces (more bounces come from higher level runes). This spreads fire damage over a longer path. * [[Obsidian rune]]: Unknownjust like Jay Wilson says.</blockquote>
The skill system was once again overhauled for the [[Beta Patch 13]] in February 2012, and Firebomb was classified as a Primary skill (but remained at level 11). For [[Beta Patch 14]], it was [[nerf]]ed just a bit, but its casting cost was lowered enough to make it a [[spammable]] skill. For [[Beta Patch 15]], it was bumped up to level 21, and also nerfed just a little bit more.
==Development=Previous Versions===''Skull of Flame'' was first introduced in See the [[WWI 2008Witch Doctor skill archive]] gameplay demo. Its function and graphics have not changed noticeably since then, though the name was originally Fire Bomb, and the skill was originally located in the for more details on previous versions of Firebomb (or [[Voodoo Skill TreeSkull of Flame]]) and other Witch Doctor skills.
''Hide this section unless there really is some trivia about the skill. Add the skill to the [[:Category:Easter Eggs|Easter Eggs]] category as well if the article contains Easter Egg information.''
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==Media==
Firebomb can be seen in action on video here:
* [[Gameplay: July 2011]]
* [[Skill Animations Videos#Witch Doctor Video|Video: August 2011 Witch Doctor Skill Animations]]
==Media==You can find pictures in the Diablo 3 III screenshot and picture gallery:* [http://wwwdiablo.diiiincgamers.netcom/gallery/ Diablo 3 III screenshots and pictures]* [http://wwwdiablo.diiiincgamers.netcom/gallery/showgallerysearch.php?keywords=Firebomb&cat=all&si=Skull+of+Flame Skull of Flame-'''Firebomb''' specific gallery contents]
<gallery>
Image:Screenshot_16.jpg|And he lobbesth Lobbest thou thy holy handgrenadehand grenade...
Image:Skull_of_Flame1.jpg|A throw against [[Ghoul]]s.
Image:Skull_of_Flame2.jpg|Explosion. Note the character that appears.
Image:Skull_of_Flame4.jpg|Skull of Flame explosion in [[Tristram]], killing [[Scavenger]]s.
</gallery>
 
 
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==References==
<span style="font-size: 10px;"><references/></span>* [http://diablo.incgamers.com/blog/comments/witch-doctor-gameplay-report/ BlizzCon 2008 Witch Doctor Gameplay Report]* [http://wwwdiablo.diiiincgamers.netcom/blog/comments/full-witch-doctor-skills/ BlizzCon 2009 Full Witch Doctor Skill Trees and Stats]* [http://diablo.incgamers.com/blog/comments/hands-on-from-blizzcon-mega-pvp-arena-report/ BlizzCon 2010 PvP Hands-on Report]* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/blog/comments/witch-doctor-beta-skills-mega-report-part-two Witch Doctor Beta Skills Mega-report: Part Two] — IncGamers 1st Oct 2011* [http://us.battle.net/d3/en/class/witch-doctor/active/ Witch Doctor Active Skills] — Blizzard's Official Diablo III Site
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