Difference between revisions of "Fan-Class: Chain Lord"

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{{Classbox
 
{{Classbox
 
|game= Diablo III
 
|game= Diablo III
|portrait= Wizards.jpg
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|portrait=  
 
|portrait-width= 200px
 
|portrait-width= 200px
|name= Super-Wizard
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|name= Chain Lord
 
|classtype= official <!-- fanclass / joke / official / official_Diablo_III -->
 
|classtype= official <!-- fanclass / joke / official / official_Diablo_III -->
|role= [[Caster]]
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|role= [[Melee]]/[[Caster]] [[DPS]]
|attrib= [[Willpower]]
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|attrib= [[Willpower]]/[[Dexterity]]
 
<!-- Class Skills -->
 
<!-- Class Skills -->
|skilltree1= Arcane Skill Tree
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|skilltree1= Weapon Mastery Skill Tree
|skilltree2= Conjuration Skill Tree
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|skilltree2= Summon Skill Tree
|skilltree3= Storm Skill Tree
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|skilltree3= Cursed Arts Skill Tree
 
<!-- Background -->
 
<!-- Background -->
 
|origin= [[Xiansai]]
 
|origin= [[Xiansai]]
|affiliation= None. [[Vizjerei]] (former), [[Zann Esu]] (former)
+
|affiliation= [[Viz-Jaq'taar ]], [[ Priests of Rathma]] and [[ Mount Arreat]]
|friends= None Known
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|friends= [[Viz-Jaq'taar ]], [[ Priests of Rathma]] and [[ Mount Arreat]]
|foes= [[Vizjerei]], [[Yshari Sanctum]], [[Valthek]]
+
|foes= [[Church of Zakarum]], [[Knights of Westmarch]], [[Sisters of the Sightless Eye]]
 +
 
 
|catexclude= <!-- ONLY USE THIS IF THE ARTICLE IS A FAN-MADE ARTICLE OR ARCHIVED - REMOVES AUTOMATIC CATEGORIES -->
 
|catexclude= <!-- ONLY USE THIS IF THE ARTICLE IS A FAN-MADE ARTICLE OR ARCHIVED - REMOVES AUTOMATIC CATEGORIES -->
 
}}
 
}}
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==Class Design==
 
''Explain the basic design of the class. Why is it made, what does it do, what motivates it, and how would you describe it best so people understand the fundamentals of the class? Adding quotes from Blizzard is ok, but better if you write your own.''
 
 
''Feel free to create subheadings if specific topics need extra attention.''
 
  
  
 +
The Chain Lord is a Necromancer/Assasin type character whose weapon focuses are Chains, Hooks and Nunchucku, still can bring back the dead and now can do an all new branch called The Cursed Arts witch are the martial art skills of the Assassin mixed with the curses of the Necromancer
  
 
==Attributes and Skills==
 
==Attributes and Skills==
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===Wizard Skills===
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===Chain Lord Skills===
 
''Replace text to fit the new class:''
 
''Replace text to fit the new class:''
  
The [[wizard skill]]s are arranged into to three distinctive skill tree categories:
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The [[Chain Lord skill]]s are arranged into to three distinctive skill tree categories:
* [[Storm_Skill_Tree|Storm]]
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* [[Weapon Mastery Skill_Tree|Weapon Mastery]]
* [[Arcane_Skill_Tree|Arcane]]
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* [[Summon_Skill_Tree|Summon]]
* [[Conjuration_Skill_Tree|Conjuration]].
+
* [[Cursed Arts_Skill_Tree|Cursed Arts]].
 
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
 
All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.
  
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====Storm Skills====
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====Weapon Mastery Skills====
[[Image:Wiz-frost-nova1.jpg|thumb|left|150px|[[Frost Nova]]]]
+
 
The [[Storm_Skill_Tree|Storm tree skills]] specialize in the power of the heavens, making the wizard wield electrical energy and casting forth the fierce cold of a blizzard accompanied by the harsh freezing wind. The storm elements also protect and enhance the armour and the power of a wizard.
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The [[Weapon Mastery_Skill_Tree|Weapon Mastery tree skills]] specialize in the manstery of chain based weapons, making the Chain Lord capable of new skills and chain oriented attack techniques
<div style="clear:both;"></div>
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====Summon Skills====
====Arcane Skills====
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[[Image:Wiz-slow-time1.jpg|thumb|left|150px|[[Electrocute]] in a [[Slow Time]] bubble.]]
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The [[Summon_Skill_Tree|Summon tree skills]] consists of many seamingly evil summoned beasts, demons and undead, including a Golem made of chains and hooks
The [[Arcane_Skill_Tree|Arcane tree skills]] consists of many classical pen and paper RPGs, including time distortions, [[Disintegrate]], and other magical forces that are not related to elements like Fire, Ice, Lightning. This tree is also good at enhancing or manipulating other spells known by the Wizard.
 
<div style="clear:both;"></div>
 
====Conjuring Skills====
 
[[Image:Wiz-spectral-blade1.jpg|thumb|left|150px|[[Spectral Blade]]]]
 
The [[Conjuring_Skill_Tree|Conjuring tree skills]] summons in protection or offence from other planes of existence. This is where the classic [[Hydra]] spell is located, as well as the powerful [[meteor]]. The tree can also be used to increase or modify other spells, similarly to the Arcane tree.
 
<div style="clear:both;"></div>
 
  
 +
====Cursed Arts Skills====
  
 +
The [[Cursed Arts_Skill_Tree|Cursed Arts tree skills]] are reminesients of Mortal Kombat and DBZ, with abiltities like Bone Release, where s/he makes blades of bone come out of their wrists or Doubled Arms where two extra arms form from his/her ribs
  
 
==Development==
 
==Development==
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<gallery>
 
<gallery>
Image:Ss71 hires.jpg|Female Wizard
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Image:
Image:Male_Wizard.jpg|Male Wizard
+
Image:
Image:Wizard vs King Leoric.jpg|Wizard vs [[King Leoric]]
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Image:
Image:Wizard disintegrate.jpg|Wizard casting [[Disintegrate]]
+
Image:
 
</gallery>
 
</gallery>
  
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{{Class navbox floor}}
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{{Skill_navbox_Diablo_III|Fanmade}}
  
 
[[Category:Boilerplates]]
 
[[Category:Boilerplates]]

Latest revision as of 10:13, 2 October 2011

This is a Boilerplate. Only edit this article if you know what you are doing.


Use this boilerplate article as a guideline on how to make Class articles.

If you have already read all the instructions in this boilerplate, you might find it easier to use the copy+paste article to copy and paste to your new article:

Make sure to read up on the help section, so you know how to properly edit articles before continuing.


First add a brief intro about the article, above all the headlines. Make sure to have the name of the article in the first three words of the first sentence, and bold it. Keep it as short and descriptive as possible. One or two lines of text.


If the article is a fan class, make sure to add the {{fanmade}} header template (see Template:Fanmade for help). Also add the "|Name_of_author" attribute to give credit to the author, or yourself, whomever originally came up with the idea. Also credit any fan artists that might have helped.


Secondly, under the first headline, update the Classbox. This one is just here as an example on how it can look:


Background[edit | edit source]

Diablo III Class [e]
[[image:|200px]]
Chain Lord
Role: Melee/Caster DPS
Primary Attributes: Willpower/Dexterity
Class Skills

Skills and Traits

Background
Origin: Xiansai
Affiliation: Viz-Jaq'taar , Priests of Rathma and Mount Arreat
Friends: Viz-Jaq'taar , Priests of Rathma and Mount Arreat
Foes: Church of Zakarum, Knights of Westmarch, Sisters of the Sightless Eye


Use this space to fill up with a lore background description of the class. Feel free to create subheadings if specific topics need extra attention.

If it starts to become pages and pages, you might want to shorten it and make a new lore article, something like Wizard (lore).



The Chain Lord is a Necromancer/Assasin type character whose weapon focuses are Chains, Hooks and Nunchucku, still can bring back the dead and now can do an all new branch called The Cursed Arts witch are the martial art skills of the Assassin mixed with the curses of the Necromancer

Attributes and Skills[edit | edit source]

No text is really needed here. Fill these out if you can. If not, then hide it with an html comment until we get more info from Blizzard.

Attributes[edit | edit source]

Starting Attributes[edit | edit source]


Attribute Increase Per Level[edit | edit source]


Chain Lord Skills[edit | edit source]

Replace text to fit the new class:

The Chain Lord skills are arranged into to three distinctive skill tree categories:

All three trees have a combination of active and passive skills. Active skills are used in combat, while the passive skills boost or change the behaviour of the active skills.

For the individual tree headlines, try to include a 150px example image to the left that shows a typical spell from that skill tree. Write a short (but not too short) description of the skill tree. Replace text as necessary.


Weapon Mastery Skills[edit | edit source]

The Weapon Mastery tree skills specialize in the manstery of chain based weapons, making the Chain Lord capable of new skills and chain oriented attack techniques

Summon Skills[edit | edit source]

The Summon tree skills consists of many seamingly evil summoned beasts, demons and undead, including a Golem made of chains and hooks

Cursed Arts Skills[edit | edit source]

The Cursed Arts tree skills are reminesients of Mortal Kombat and DBZ, with abiltities like Bone Release, where s/he makes blades of bone come out of their wrists or Doubled Arms where two extra arms form from his/her ribs

Development[edit | edit source]

Mention when the class was revealed, and any other changes that has been made to the class during development. Any general changes to all classes you can add to the skills article.


Trivia[edit | edit source]

Hide this section unless there really is some trivia about the class. Add the class to the Category:Trivia category as well if you add info here.


Media[edit | edit source]

Use this as-is, but replace appropriate text. Just change "Wizard" to the class name below to update the gallery links. If the class has no images in gallery, just hide this entire section.

You can find pictures in the Diablo 3 screenshot and picture gallery:



References[edit | edit source]

Link to the Abd al-Hazir entry here, and/or other sources used to write the article.