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Energy Armor

336 bytes added, 02:29, 10 June 2012
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<noinclude>
[[File:IconEnergyArmor.png|left]]
'''Energy Armor''' (known as [[Energy Shield]] prior to July 2011) is a Utility Conjuration [[Wizard skill]] unlocked at [[clvl|Level]] 2228, which uses [[Arcane Power]] to absorb incoming damage.
This is an [[Armor spell]]. Only one Armor spell can be active at a time.
 
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==Background==
[[File:Diablo_III_Logo.jpg|thumb|200px|right|Energy Armor in action.]]
Drawing from long forgotten texts, this magical shield of energy absorbs harmful attacks through energy resonance, draining [[Arcane Power]].
==Skill Rune Effects==The following is a very quick list. See Refer to the [[Energy Armor rune effects]] page article for a more thorough summary descriptions of all five rune effectsin this skill, or any of the individual rune pages for numbersincluding screenshots, screenshotsvideos, blue quotesstrategy tips, and much moreother related information.
{{Active skills skill description header}}{{<skill subcat="Armor spell" class="Wizard">Energy Armor</skill><skill class="Wizard Skill " rune="Absorption">Energy Armor}}</skill>{{<skill class="Wizard Skillrune " rune="Pinpoint Barrier}}">Energy Armor</skill>{{<skill class="Wizard Skillrune Prismatic " rune="Energy Tap">Energy Armor}}</skill>{{<skill class="Wizard Skillrune Absorption}}" rune="Force Armor">Energy Armor</skill>{{<skill class="Wizard Skillrune " rune="Prismatic Armor">Energy Tap}}{{Wizard Skillrune Force Armor}}</skill>{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
==Skill Design==
==Synergies==
* No [[synergies]] with any of the The following [[Wizard passives]] are yet known.provide a benefit to Energy Armor, runed or not:{{skill description header}}<skill class="Wizard">Galvanizing Ward</skill>
<blockquote>''Not a skill I even considered using, in the easy Blizzcon demo.</blockquote>
[[Skill trees]] were removed shortly thereafter. At [[BlizzCon 2010]], Energy Shield was a Tier 5 skill, making it too high-level for players to select. Before the [[July 2011 Press Event]], [[Energy Shield]] was renamed Energy Armor. Skill tiers were also removed, and Energy Armor became a level 22 skill.
Skill tiers were removed for the [[July 2011 Press Event]], allowing skills to unlock steadily from levels 1 to 30. Consequently, all skill levels were adjusted and [[Energy Shield]] became a level 22 skill and was renamed Energy Armor.
 
===Beta===
{{Beta skill notes}}
 
Energy Armor remained at level 22 when the beta started. With the Patch 13 changes, it was classified as a Conjuration skill and bumped up to level 28.
===Previous Versions===
See [[Energy Shield]] for the original version of this skill.
 
===In Other Games===
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==Related Articles==
* {{iw|D1_Spellbooks#Mana_Shield Mana Shield}} ([[Diablo I]])
* {{iw|Sorceress_Lightning_Spells#Energy_Shield Energy Shield}} ([[Diablo II]])
 
 
==References==
* [http://diablo.incgamers.com/blog/comments/full-wizard-skill-trees/ BlizzCon 2009 Full Wizard Skill Trees]
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8007624#post8007624 Silva's Wizard Runestone Effects] -- IncGamers 5th Sep 2011* [http://us.battle.net/d3/en/class/wizard/active/ Wizard Active Skills] -- — Blizzard's Official Diablo III 12th Sep 2011Site
{{Skill navbox Diablo III|Wizard|conjuration}}
[[category:Active skills]]
[[category:Wizard skills]]
[[category:Active Wizard active skills]]</noinclude>[[category:Armor spells]]