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Defense

36 bytes removed, 19:22, 28 January 2011
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Defense is one of the core [[attributes]] for [[characters]] in [[Diablo III]]. It governs the amount of damage your a character takes from all attacks, physical and magical.
All attributes have changed since their original conception. [[Bashiok]] made an announcement[http://forums.battle.net/thread.html?topicId=27795769376&pageNo=1&sid=3000#0]about these changes on the Battle.net forums on December 20, 2010:
More details on exactly how Defense will work in Diablo III are not yet known. What is known is that attribute points are not assigned by the player; they are auto-assigned. See the relevant [[Attributes#No Customizable Attributes|section]] in the attributes article.
* Defense is a secondary attribute in governed by [[Diablo_II|Diablo II, governed by Dexterity. Read more about the effects and bonuses of ]]'s {{iw|Dexterity Dexterity}} in Diablo II.
===History===
Defense is a new attribute for Diablo III, equivalent comparable to the Armor bonus granted by [[Strength]]. See [[Attack_(Attribute)|Attack]] for more details on how Strength changed.
[[category:basics]]
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