Difference between revisions of "Crippling Wave"

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(Skill Effect)
(updated with official data)
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<noinclude>
 
<noinclude>
[[File:IconCripplingWave.jpg|left]]
+
[[File:IconCripplingWave.png|left]]
'''Crippling Wave''' is a [[Monk skill]] enabled at [[clvl|level]] 8. The Monk debuffs his enemies by reducing their damage and speed.
+
'''Crippling Wave''' is a Spirit Generating [[Monk skill]] unlocked at [[clvl|Level]] 8. The Monk debuffs his enemies by reducing their damage and speed.
  
 
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
 
This is one of the Monk's [[Combo]] skills. Combo skills generate Spirit.
  
 
<br><br>__TOC__
 
<br><br>__TOC__
 
 
==Background==
 
==Background==
{{Skillbox D3
+
[[File:Monk_-_Crippling_Wave.jpg|thumb|200px|right|Crippling Wave in action]]
|portrait= Monk_-_Crippling_Wave.jpg
 
<!-- |portrait-width= -->
 
|name= Crippling Wave
 
|user= Monk
 
|clvl= 8
 
|description= A series of large sweeping attacks that causes X% weapon damage to all enemies in front of you. Crippling Wave attacks daze enemies, slowing movement by X% for X seconds. Generates X Spirit per attack.
 
|type= [[Combo]]/[[Debuff]]
 
|resource= Generates [[Spirit]]
 
|alabaster= Unknown
 
|crimson= Unknown
 
|golden= Unknown
 
|indigo= Unknown
 
|obsidian= Unknown
 
}}
 
 
As [[Monk]]s are relatively frail without heavy armour or shields, they have developed techniques to hit enemies where it hurts the most, slowing them down, and making their attacks less successful.
 
As [[Monk]]s are relatively frail without heavy armour or shields, they have developed techniques to hit enemies where it hurts the most, slowing them down, and making their attacks less successful.
  
  
 +
==Skill Effects==
 +
The following is a very quick list. See the [[Crippling Wave rune effects]] page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.
  
==Skill Design==
+
{{Active skills header}}
[[Image:Monk_-_Crippling_Wave.jpg|left|thumb|200px|Crippling wave in action.]]
+
</noinclude>{{Crippling Wave info}}
An interesting sort of combo attack, since it's about defensive bonuses. The damage is lower than any other [[Monk]] attacks, lower even than just plain attack (which I never used once during my BlizzCon play time).  Like [[Inner Sanctuary]], this one was never needed at BlizzCon. There's no big end boss anywhere, and the only dangers came from large mobs. This skill could be useful against those, but they were generally easier to just destroy with many fast hits than to weaken first.
 
 
 
This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like [[debuff]] can hit multiple enemies in close proximity.
 
 
 
[[Combo]] skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
 
 
 
 
 
  
==Crippling Wave Video==
+
| [[image:IconCrimson.jpg|40px|center|link=Crimson]]
A video of Crippling Wave can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
+
| [[Mangle]]
<br>
+
| Increase damage to {{c_lime|220%}} of weapon damage.
<youtube>KUXV2v70dn0</youtube>
 
<br>
 
 
 
 
 
==Skill Effect==
 
{{Active skill header}}
 
</noinclude>
 
{{Skill effects|Crippling Wave|IconCripplingWave.jpg|([[clvl|Level]] 8)|
 
A series of large sweeping attacks that causes {{c_lime|100%}} weapon damage to all enemies in front of you.<br> Crippling Wave attacks daze enemies, slowing movement by {{c_lime|50%}} for {{c_lime|1.5}} seconds. Combo Skill. Generates {{c_lime|6}} Spirit Per Hit
 
}}
 
 
 
| width="40px" | [[image:IconCrimson.jpg|40px|link=Crimson]]
 
| width="140px" | [[Mangle (rune effect)|Mangle]]
 
| Increase damage to {{c_lime|X%}} of weapon damage. Adds a bleeding DOT to those hit by this skill with each combo.
 
 
|-
 
|-
| width="40px" | [[image:IconIndigo.jpg|40px|link=Indigo]]
+
| [[image:IconIndigo.jpg|40px|center|link=Indigo]]
| [[Tsunami (rune effect)|Tsunami]]  
+
| [[Tsunami]]  
| Crippling Wave's third attack range increases to {{c_lime|X}} yards and knocks targets back. Area of effect increased with each combo.
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| Crippling Wave's third attack range increases to {{c_lime|17}} yards.
 
|-
 
|-
| width="40px" | [[image:IconObsidian.jpg|40px|link=Obsidian]]
+
| [[image:IconObsidian.jpg|40px|center|link=Obsidian]]
| [[Concussion (rune effect)|Concussion]]  
+
| [[Concussion]]  
| Enemies hit by Crippling Wave inflict {{c_lime|X%}} less damage for {{c_lime|X}} seconds. Adds a debuff to stage 1 that reduces damage caused by enemies by {{c_lime|Y%}}
+
| Enemies hit by Crippling Wave inflict {{c_lime|50%}} less damage for {{c_lime|9}} seconds.
 
|-
 
|-
| width="40px" | [[image:IconGolden.jpg|40px|link=Golden]]
+
| [[image:IconGolden.jpg|40px|center|link=Golden]]
| [[Rising Tide (rune effect)|Rising Tide]]  
+
| [[Rising Tide]]  
| Critical hits generate {{c_lime|X}} additional Spirit. Adds a debuff to stage 2 that increases damage taken by enemies by {{c_lime|Y%}}
+
| Critical hits with this skill generate {{c_lime|7}} Spirit.
 
|-
 
|-
| width="40px" | [[image:IconAlabaster.jpg|40px|link=Alabaster]]
+
| [[image:IconAlabaster.jpg|40px|center|link=Alabaster]]
| [[Breaking Wave (rune effect)|Breaking Wave]]  
+
| [[Breaking Wave]]  
| Affected targets take {{c_lime|X%}} additional damage from all attacks for {{c_lime|X}} seconds. Stage 3 has a {{c_lime|X%}} chance to stun enemies.
+
| Affected targets take {{c_lime|80%}} additional damage from all attacks for {{c_lime|9}} seconds.
 
 
 
|-
 
|-
 
<noinclude>
 
<noinclude>
 
|}
 
|}
 +
{{center|Note: Information is based on a level 60 character and rank 7 runestones.}}
  
==Synergies==
 
* No [[synergies]] with any of the [[passive skill]]s are yet known.
 
  
 +
===Crippling Wave Video===
 +
A video of Crippling Wave can be seen below, courtesy of [http://www.youtube.com/Diablo3Inc the Diablo.IncGamers.com You Tube channel].
 +
 +
<youtube>KUXV2v70dn0</youtube>
 +
 +
 +
==Skill Design==
 +
[[Image:Monk_-_Crippling_Wave.jpg|left|thumb|200px|Crippling wave in action.]]
 +
An interesting sort of combo attack, since it's about defensive bonuses. The damage is lower than any other [[Monk]] attacks, lower even than just plain attack (which I never used once during my BlizzCon play time).  Like [[Inner Sanctuary]], this one was never needed at BlizzCon. There's no big end boss anywhere, and the only dangers came from large mobs. This skill could be useful against those, but they were generally easier to just destroy with many fast hits than to weaken first.
 +
 +
This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like [[debuff]] can hit multiple enemies in close proximity.
  
 +
[[Combo]] skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the [[Spirit]] needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.
  
==Skill Rune Effects==
 
* No [[rune]] effects for Crippling Wave are known.
 
  
 +
==Synergies==
 +
* No [[synergies]] with any of the [[passive skill]]s are yet known.
  
  
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Image:Monk_-_Crippling_Wave.jpg|Crippling Wave in use.
 
Image:Monk_-_Crippling_Wave.jpg|Crippling Wave in use.
 
</gallery>
 
</gallery>
 
  
  
Line 120: Line 95:
 
* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree stats and discussion]
 
* [http://diablo.incgamers.com/blog/comments/full-monk-skill-tree-discussion-and-status/ BlizzCon 2009 Full Monk Skill Tree stats and discussion]
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 
* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] -- IncGamers 1st Aug 2011
 +
* [http://diablo.incgamers.com/forums/showthread.php?p=8008273#post8008273 Silva's Monk Runestone Effects] -- IncGamers 6th Sep 2011
 +
* [http://us.battle.net/d3/en/class/monk/active/ Monk Active Skills] -- Diablo III 12th Sep 2011
  
  
 
{{Skill navbox Diablo III|Monk}}
 
{{Skill navbox Diablo III|Monk}}
[[category:combo skills]]
+
 
 +
[[category:Monk skills]]
 +
[[category:Active skills]]
 +
[[category:Combo skills]]
 +
</noinclude>

Revision as of 18:23, 13 September 2011

IconCripplingWave.png

Crippling Wave is a Spirit Generating Monk skill unlocked at Level 8. The Monk debuffs his enemies by reducing their damage and speed.

This is one of the Monk's Combo skills. Combo skills generate Spirit.



Background

Crippling Wave in action

As Monks are relatively frail without heavy armour or shields, they have developed techniques to hit enemies where it hurts the most, slowing them down, and making their attacks less successful.


Skill Effects

The following is a very quick list. See the Crippling Wave rune effects page for a more thorough summary of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more.


Icon Skill Description
IconCripplingWave.png Crippling Wave
Spirit Generator
Combo (Level 8)

[e]

Generate: 6 Spirit per attack

A series of large sweeping attacks that causes 135% weapon damage to all enemies in front of you. Every third hit damages all enemies around you and dazes them, slowing movement by 50% for 4.5 seconds.

|
IconCrimson.jpg

| Mangle | Increase damage to 220% of weapon damage. |-

|
IconIndigo.jpg

| Tsunami | Crippling Wave's third attack range increases to 17 yards. |-

|
IconObsidian.jpg

| Concussion | Enemies hit by Crippling Wave inflict 50% less damage for 9 seconds. |-

|
IconGolden.jpg

| Rising Tide | Critical hits with this skill generate 7 Spirit. |-

|
IconAlabaster.jpg

| Breaking Wave | Affected targets take 80% additional damage from all attacks for 9 seconds. |-

|}

Note: Information is based on a level 60 character and rank 7 runestones.


Crippling Wave Video

A video of Crippling Wave can be seen below, courtesy of the Diablo.IncGamers.com You Tube channel.


Skill Design

Crippling wave in action.

An interesting sort of combo attack, since it's about defensive bonuses. The damage is lower than any other Monk attacks, lower even than just plain attack (which I never used once during my BlizzCon play time). Like Inner Sanctuary, this one was never needed at BlizzCon. There's no big end boss anywhere, and the only dangers came from large mobs. This skill could be useful against those, but they were generally easier to just destroy with many fast hits than to weaken first.

This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like debuff can hit multiple enemies in close proximity.

Combo skills are essential for Monks. Combos do bonus damage, grant special properties (i.e. lightning damage and interrupt attacks on Hands of Lightning), and build up the Spirit needed to cast other skills. All combos have three stages, each progressively more powerful and flashier.


Synergies


Development

Crippling Wave was first shown at BlizzCon 2009 as one of the originals when the Monk was unveiled. Flux was able to try it out:[1]

This one seems like it would be very useful against big bosses, since it makes them susceptible to damage, while making them deal less to you. Throwing in stage 2 or 3 of this in the midst of other more useful combo attacks could be helpful, now and then, since the curse-like debuff can hit multiple enemies in close proximity.

Skill tiers were removed for the July 2011 Press Event, and Crippling Wave became a level 8 skill.


Previous Versions

See the Monk skill archive for more details on previous versions of Crippling Wave and other Monk skills.


Media

Crippling Wave can be seen in action on video here:

You can find pictures in the Diablo III screenshot and picture gallery:



References