Changes

ADVERTISEMENT
From Diablo Wiki
Jump to: navigation, search

Conjuring Skill Tree

11 bytes added, 11:03, 31 August 2009
no edit summary
[[Image:Wiz-spectral-blade1.jpg|thumb|250px|Spectral Blades in action.]]
* Active Skill
* '''Description:''' Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit.
*'''Rank''': 0/1
**'''Description:''' Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit.**'''Mana cost:''' 7
This skill was the default left click attack at the Blizzcon build, and it worked quite nicely. It was a melee+ spell, hitting anything up close with all 3 slashes, but extending the slashes far enough that targets out of melee range would be hit by one or perhaps two of the attacks. Each slash could also strike multiple targets, making this one potentially quite damaging against multiple, close-range enemies.
[[Image:Wiz-mirror-image1.jpg|thumb|Reinforcements!]]
* Active Skill
* '''Description:''' Create an illusionary duplicate of yourself.
*'''Rank:''' 1
**'''Description:''' Create an illusionary duplicate of yourself.**'''Duration:''' 8 seconds**'''Mana Cost:''' 18
This skill is seen in the Blizzcon cinematic, in which the Wizard creates 5 duplicates, all of which have a small white circle over their heads. They are not just decoys either; they join the combat, which makes this seem like a very interesting spell.
[[Image:Stoneskin.jpg|thumb|250px|New Crystalined Stone Skin.]]
*Active Skill
**'''Rank:''' 1/5
**'''Requires:''' 1 point(s) in
**'''Description:''' Shield yourself with rock and stone, absorbing 75 damage. Lasts 8 seconds.
*Active Skill
*'''Rank:''' 0/5
**'''Requires:''' 1 point(s) in Stone Skin.**'''Description:''' Imbue your weapon with magical energy granting it increased damage.**'''Damage:''' 25-35**'''Duration:''' 120 seconds**'''Mana Cost:''' 10
One of the odder Wizard skills, seemingly designed for a melee fighting Wizard. We don’t know enough about weapon damage in general to have any idea if this is a big bonus or not. Nor do we know if this damage is boosted by attributes and +magical damage item modifiers. If so it’s possible that some Wizard builds could deal very good weapon damage. On the other hand, there are enough limits on which classes can use which weapons that Wizards might be limited in their melee damage no matter what they tried.
131
edits