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Choking Gas

1,124 bytes added, 16:19, 27 May 2012
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Choking Gas is a rune effect in [[File:IconSmokeScreen.png|leftSmoke Screen]]''', a [[Smoke ScreenDiscipline]]''' is a Discipline -spending stealth and escape [[Demon Hunter skill]] unlocked at [[clvl|Level]] 18.
A This rune effect creates a cloud of choking gas where the Demon Hunter was standing when the skill was triggered. It lingers for 5 seconds, dealing 70% weapon damage per seocnd to any enemy in the area.  Poison damage in Diablo III isn't any different than the other types of damage, with no more lingering effects, so the cloud only damages as long as a monster is in it. And the enemies are unlikely to remain long in the vicinity when the Demon Hunter reappears, some distance away.  ==Skill Rune Effects==The following is a very quick summary. See the [[Crimson RuneSmoke Screen rune effects]] placed in it page for a more thorough description of rune effects, or any of the individual rune pages for numbers, screenshots, blue quotes, and much more. {{skill description header}}<skill class="DemonHunter">Smoke Screen</skill><skill class="DemonHunter" rune="Displacement">Smoke Screen</skill>  ==Media== Screenshots and movies will have the following affect on be added post-release.  ==Development== Prior to the skill revision in February 2012, this rune effect was enabled by a [[Demon HunterCrimson Rune]]., granting the following effect with a level 7 runestone:
{{Demon Hunter Skillrune Choking Gas}}
 
 
 
 
 
[[category:Demon Hunter skills]]
[[category:Demon Hunter rune effects]]
[[category:runes]]
 
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{{Skill navbox Diablo III|DH|defensive}}