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Barbarian skills

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A simple This page lists all '''[[Barbarian]] skills'''. This page is a quick listing ; follow the links to the individual skill pages for full discussion of the known Barbarian skillsevery skill, including first hand reports, [[Blue]] quotes, [[skill rune]] information, as seen on Blizzard's site and in the WWI gameplay movienumerous screenshots and other images.
=Combat Skills='''Useful skill links:'''
==Hammer of the Ancients==* [[Skill]]s - General skill design and mechanics.** [[Skill rune]]s - The huge skill customization and improvement system.* [[Image:BarbBarbarian]] -hammera [[melee]]-ancients1oriented class with great physical powers.jpg|thumb|Hammer time!** [[Fury]] - The Barbarian's energy [[resource]].This massive damage attack is dealt with an overhead slam; ** [[Barbarian skills]] - A list of all the Barbarian brings his weapon down straight overhead, like a man driving a railroad spike with a sledgehammer's active skills.*** [[Shouts]] - Skills that buff the player or debuff monsters. The ** [[Barbarian passives]] - A list of all the Barbarian's weapon vanishes when he uses this passive skills.* [[Barbarian skill, the graphic replaced by archive]] - Removed Barbarian skills.* [[Barbarian traits]] - Passive skills in Diablo III were called [[traits]] for a giant golden macewhile before reverting back.
It's a huge attack, and hits quickly, but the Barbarian takes a second to recover after the strike, leaving him vulnerable to nearby enemies. This looks like a skill that's best used against single large targets, rather than while swarmed. It's not clear if the strike will hit multiple enemies, or just the one targeted.
The ==[[Active Skills]]==Click to the individual skill's hover text was shown in the WWI game play moviepages for more details about these skills including numbers, screenshots, Skill Rune information, blue quotes, and it's reproduced in the table belowmuch more.
{|! Hammer of the Ancients.|-|'''Rank:''' 4/5<br>A massive attack that has increased chance to critically hit.<br>'''Stamina:''' 16<br>Deals 225% weapon damage plus an additional 14 physical damage.<br>25% chance to critical hit|}===Primary===
<table>
<tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class==Cleave==[[Image:Barb-cleave2.jpg|thumb|Cleave.]]"inc_js_sortable inc_sort_desc">Level Unlocked</th>A slashing melee strike that can hit multiple targets at once, Cleave leaves a streak of bright red light behind. It is a fast hit but has a slight delay between uses, making it slightly slower than normal attack. </tr>
Cleave can be delivered with one hand, seems to alternate forehand and backhand when used repeated with a single weapon, and can be used while dual wielding<tr id=""><td></td><td>[[Bash]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/bash (Stats)]</td><td>1</td></tr>
==Furious Charge==
[[Image:Barb-charge3.jpg|thumb|Furious Charge.]]
A dashing attack that works almost like teleportation<tr id=""><td></td><td>[[Cleave]]</td><td class="name">[https://us. The battle.net/d3/en/class/barbarian targets an enemy and dashes at them at a very high rate of speed. He deals damage to targets he passes through on the way, and deals huge explosive damage to anything near his terminal point./passive/cleave (Stats)]</td><td>3</td></tr>
It's not yet clear what <tr id="Fury" means in the Barbarian's skill descriptions, but it seems to be some sort of value that skills expend, like a mana cost? It's not related to the Barbarian skill of that ><td></td><td>[[Frenzy]]</td><td class="name in ''Diablo II''">[https://us.battle.net/d3/en/class/barbarian/passive/frenzy (Stats)]</td><td>11</td></tr>
{|
! Furious Charge
|-
|
'''Rank:''' 1/1<br>
Charge directly at an enemy, smashing everything in the way.<br>
'''Current level:''' 1<br>
'''Fury:''' 20<br>
'''Primary damage:''' 110%<br>
'''Secondary damage: '''100%<br>
'''Range:''' 85 feet
|}
<tr id="">
<td></td>
<td>[[Weapon Throw]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/passive/weapon-throw (Stats)]</td>
<td>17</td>
</tr>
==Seismic Slam==
[[Image:Barb-seismic-slam1.jpg|thumb|300px|Shock waves travel forward.]]
The barbarian lifts up one foot and brings it down with her weapon, slamming them into the ground and sending a wave of energy forward, dealing heavy damage to anything directly in front of her. Multiple monsters can be hit by each use, and the ground is torn and fractured by this skill.
During the WWI 2008 [[WWI_2008:_Denizens_of_Diablo_Panel#Barbarian:_Seismic_Slam|Denizens of Diablo panel]], The D3 team spoke at length about the creation of this essential skill, and how it was used to focus the design of the character.
:This is a skill where the Barbarian raises his weapon overhead and slams it down into the ground. Anything in front of him, in a sort of cone-shape, gets rocked and destroyed. This skill was first skill we made for Barb, and one of the first we did in the game. Getting it right took longer than it did with most skills. We did many iterations. Animation especially. Had to make barb feel physically powerful. Traditionally we associate big bold movements with power. But if you want a game that feels fast and responsive, you want the movements to be really fast. Getting balance of fast movements and powerful feel. It's a big challenge in many ways to get that animation right.</table>
:Once we got through all that, we didn't still didn't really like the skill. We got programming done and wasn't that great. Got effects done, and still not that great. Somehow didn't quite sing to us. Wasn't until we got sound that it was really awesome. Really fun. Key to that was faith to get through process. Once you do get through it, all the skills that come after that come much quicker. What's the Barbarian about? Look at Seismic Slam. With that he rocks the world with power. Next few skills we did almost required no communication between art and programming, since art knew what the barb was about. Knew what we were designing for, since we had a great example.===Secondary===
<table>
==Leap==<tr><th>Icon</th><th>Name</th>[[Image:Barb-leap1.jpg|thumb|250px|Leaping <th>Stats (Hover over a chasm.]])</th><th class="inc_js_sortable inc_sort_desc">Level Unlocked</th>This skill enables the barbarian to leap a considerable distance, and quite quickly too. When landing the barbarian drives down her weapons from overhead, creating a blue shockwave that damages and knocks back any enemies within several yards. It appears to combine the powers of the d2 skills leap and leap attack, and seems to deal quite a bit of damage, as rapidly as it dispatches multiple ghouls with every Leap, in the WWI movie.</tr>
At one point <tr id=""><td></td><td>[[Hammer of the Ancients]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian uses it without traveling any distance, leaping straight up and then coming back down with explosive force, so it appears to be a skill that can be targeted right at /passive/hammer-of-the monster you are currently facing.-ancients (Stats)]</td><td>2</td></tr>
==Whirlwind==
[[Image:Barb-ww1.jpg|thumb|300px|Whirling up some goat jerky.]]
Everyone's favorite spinning, multi-hitting tornado of a skill returns in D3. As it did in D2, Whirlwind lands multiple, bonus damage hits to anything in the barbarian's path, and it can strike multiple monsters per use. It appears to be usable as long as you wish (mana permitting?) but only in a straight line. To change direction the barbarian must stop one WW, and begin another one.
The whirling graphic is much improved as well, with the weapon visible tracking around in a circle, leaving a glowing light as it spins<tr id=""><td></td><td>[[Rend]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/rend (Stats)]</td><td>5</td></tr>
The hover text for Whirlwind was visible in the WWI gameplay movie, and it's reproduced below. It's not yet clear what <tr id=""Fury><td></td><td>[[Seismic Slam]]</td><td class=" means in the Barbarian's skill descriptions, but it seems to be some sort of value that skills expend; it's not related to the Barbarian skill of that name in ''Diablo II''">[https://us.battle.net/d3/en/class/barbarian/passive/seismic-slam (Stats)]</td><td>12</td></tr>
{|
!Whirlwind
|-
|
'''Rank:''' 1/20<br>
Swirl in a cyclone, delivering attacks to everything in his path.
'''Current level<tr id=""><td></td><td>[[Whirlwind]]</td><td class="name">[https:''' 1//us.battle.net/d3/en/class/barbarian/passive/whirlwind (Stats)]<br/td>'''Fury:''' 1<brtd>20</td>Hits for 25% of weapon damage</tr>
'''Next level:''' 2<brtr id=""><td></td><td>[[Ancient Spear]]</td><td class="name">'''Fury[https:''' 1//us.battle.net/d3/en/class/barbarian/passive/ancient-spear (Stats)]<br/td>Hits for 30% of weapon damage.<td>26</td>|}</tr>
=Stomps=</table>
==Ground Stomp=Defensive===[[Image:Barb-stomp1.jpg|thumb]]This foot stomping skill has a function much like the War Cry skill, from ''Diablo II''. It stuns and renders motionless monsters in a small radius around the barbarian, though it does not seem to deal any damage. Stars can be seen circling around the heads of stunned monsters, and their defense is greatly reduced for the duration of the effect. [[Skeletal Shieldman]], for instance, drop their shields while stunned.
This skill has an impressive and very powerful graphic. The earth trembles when the Barbarian stomps, and glowing yellow lines radiate out from the impact point, like pavement cracking under the weight of a dropped safe.<table>
<tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class=Warcries="inc_js_sortable inc_sort_desc">Level Unlocked</th></tr>
Only two warcries have been seen inaction, thus far. It's possible that <tr id=""><td></td><td>[[Ground Stomp ]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/ground-stomp (and other unknown stomping skills?Stats) are forms of warcries, since they seem to have a similar effect.]</td><td>4</td></tr>
==Battle Cry==
[[Image:Barb-warcry1.jpg|thumb|300px|Battle Cry increases defense.]]
This warcry is basically Shout, from ''Diablo II''. It increases the defense of the Barbarian and any party members in range. The defense and duration increase with additional skill points.
The skill hover was shown in the WWI gameplay movie, and that text is reproduced below<tr id=""><td></td><td>[[Leap]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/leap (Stats)]</td><td>8</td></tr>
{|<tr id="">! Battle Cry<td></td>|-|'''Rank:''' 5<td>[[Sprint]]</10<brtd>Shouts out a warning, increasing defense of all nearby party members.<brtd class="name">'''Radius[https:''' 15 feet//us.battle.net/d3/en/class/barbarian/passive/sprint (Stats)]<br/td>'''Stamina:''' 35<brtd>16</td>'''Additional defense:''' 200%<br/tr>'''Duration:''' 300 seconds.|}
==Yellow Warcry==
Used at the start of the WWI gameplay movie, this at first appeared to be a warcry, but closer observation showed that it was just Ground Stomp. It's odd though, since the Barbarian doesn't take a big step and drop his foot, as he does later on in the same movie.
<tr id="">
<td></td>
<td>[[Ignore Pain]]</td>
<td class="name">
[https://us.battle.net/d3/en/class/barbarian/passive/ignore-pain (Stats)]</td>
<td>22</td>
</tr>
  </table>  ===Might=== <table> <tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class="inc_js_sortable inc_sort_desc">Level Unlocked</th></tr> <tr id=""><td></td><td>[[Overpower]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/overpower (Stats)]</td><td>9</td></tr>   <tr id=""><td></td><td>[[Revenge]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/revenge (Stats)]</td><td>13</td></tr> <tr id=""><td></td><td>[[Furious Charge]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/furious-charge (Stats)]</td><td>21</td></tr>  <tr id=""><td></td><td>[[Avalanche]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/avalanche (Stats)]</td><td>20</td></tr> <tr id=""><td></td><td>[[Ancient Spear]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/ancient-spear (Stats)]</td><td>61</td></tr> </table>  ===Tactics=== <table> <tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class="inc_js_sortable inc_sort_desc">Level Unlocked</th></tr> <tr id=""><td></td><td>[[Threatening Shout]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/threatening-shout (Stats)]</td><td>14</td></tr>  <tr id=""><td></td><td>[[Battle Rage]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/battle-rage (Stats)]</td><td>22</td></tr> <tr id=""><td></td><td>[[War Cry]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/war-cry (Stats)]</td><td>28</td></tr> </table> ===Rage=== <table> <tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class="inc_js_sortable inc_sort_desc">Level Unlocked</th></tr> <tr id=""><td></td><td>[[Earthquake]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/earthquake (Stats)]</td><td>19</td></tr>  <tr id=""><td></td><td>[[Call of the Ancients]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/call-of-the-ancients (Stats)]</td><td>25</td></tr> <tr id=""><td></td><td>[[Wrath of the Berserker]]</td><td class="name">[categoryhttps://us.battle.net/d3/en/class/barbarian/passive/wrath-of-the-berserker (Stats)]</td><td>20</td></tr> </table>  ==[[Passive Skills]]==<table> <tr><th>Icon</th><th>Name</th><th>Stats (Hover over)</th><th class="inc_js_sortable inc_sort_desc">Level Unlocked</th></tr> <tr id=""><td></td><td>[[Pound of Flesh]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/pound-of-flesh (Stats)]</td><td>14</td></tr> <tr id=""><td></td><td>[[Nerves of Steel]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/nerves-of-steel (Stats)]</td><td>21</td> </tr>  <tr id=""><td></td><td>[[Weapons Master]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/weapons-master (Stats)]</td><td>32</td></tr>  <tr id=""><td></td><td>[[Inspiring Presence]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/inspiring-presence (Stats)]</td><td>44</td></tr> <tr id=""><td></td><td>[[Berserker Rage]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/berserker-rage (Stats)]</td><td>60</td></tr> <tr id=""><td></td><td>[[Bloodthirst]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/bloodthirst (Stats)]</td><td>60</td></tr> <tr id=""><td></td><td>[[Animosity]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/animosity (Stats)]</td><td>60</td></tr>   <tr id=""><td></td><td>[[Superstition]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/superstition (Stats)]</td><td>30</td></tr> <tr id=""><td></td><td>[[Tough as Nails]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/tough-as-nails (Stats)]</td><td>30</td></tr> <tr id=""><td></td><td>[[Relentless]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/relentless (Stats)]</td><td>40</td></tr> <tr id=""><td></td><td>[[Brawler]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/brawler (Stats)]</td><td>45</td></tr> <tr id=""><td></td><td>[[Juggernaut]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/juggernaut (Stats)]</td><td>50</td></tr> <tr id=""><td></td><td>[[Unforgiving]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/unforgiving (Stats)]</td><td>55</td></tr> <tr id=""><td></td><td>[[Boon of Bul-Kathos]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/boon-of-bulkathos (Stats)]</td><td>55</td></tr> <tr id=""><td></td><td>[[Earthen Might]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/earthen-might (Stats)]</td><td>64</td></tr> <tr id=""><td></td><td>[[Sword and Board]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/sword-and-board (Stats)]</td><td>66</td></tr> <tr id=""><td></td><td>[[Rampage]]</td><td class="name">[https://us.battle.net/d3/en/class/barbarian/passive/rampage (Stats)]</td><td>68</td></tr>   </table> ==Skill Distribution==A useful player-made chart showing when the Barbarian gains access to skills, passives, and rune effects.  [[File:Char-prog-barb.png|center|frame|Barbarian skill progression. Stats as of May 5, 2012.]]  ==Development=={{Skill development notes}} * See the [[Barbarian skill archive]] for the full list, with descriptions, of all active and passive skills that have been removed from the game during development. ===Details===The Barbarian's skills and skill trees were first seen at [[BlizzCon 2008]] as a mix of active and passive skills (mostly passive), with only a few enabled and many showing nothing more than vague descriptions in the skill trees. The Barbarian had 6 active skills (out of 18) in his [[Berserker Skill Tree]], 6 active skills (out of 18) in his [[Juggernaut Skill Tree]], and 5 active skills (out of 17) in his [[Battlemaster Skill Tree]]. For [[BlizzCon 2009]], the list of the Barbarian's passive skills had greatly shrunk, but the active skills were mostly just shuffled around. The Barbarian also gained four new active skills: [[Spirit]], [[Wrath of the Berserker]], [[Bloodthirst]], and [[Weapon Throw]]. The updated Barbarian tree-less skills list at [[BlizzCon 2010]] removed all earlier passive skills (they became [[Barbarian traits]]) and changed around a number of active skills as well. The Barbarian lost [[Battle Cry]], [[Onslaught (skill)|Onslaught]], [[Bloodthirst (skill)|Bloodthirst]], and [[Enrage]]; but also gained [[Rampage]], [[War Cry]], [[Ancient Spear]], [[Rend]], and [[Call of the Ancients]]. With the skill system overhaul revealed in the [[July 2011 Press Event]], the Barbarian's active skills were mostly just shuffled around, but he also gained [[Overpower]] and lost [[Rampage]] and [[Taunt]]. Soon after, he gained the passive [[Tough as Nails]]. A large number of passives were removed for the [[beta]]; the Barbarian lost 8. After that, the list of skills was pretty well set, even if their levels weren't. The Barbarian's [[Leap Attack]] was renamed [[Leap]], and he gained the passive [[Nerves Of Steel]].  ==References==* [http://diablo.incgamers.com/blog/comments/full-barbarian-skill-trees-and-stats1/ Full Barbarian Skill Trees and Stats] — 27th Aug 2009* [http://diablo.incgamers.com/forums/showthread.php?p=7960229#post7960229 Zediono's translation of JudgeHype's pre-beta report] — IncGamers 1st Aug 2011* [http://diablo.incgamers.com/forums/showthread.php?p=8012653#post8012653 Kastigar's Really Big Barb thread] — IncGamers 8th Aug 2011* [http://us.battle.net/d3/en/class/barbarian/ Barbarian Overview] — Blizzard's Official Diablo III Site  {{Skill_navbox_Diablo_III|Barbarian}} [[Category:Barbarian]][[Category:Barbarian skills]][[Category:Skills]][[category:skillsShouts]]