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→Strength
===Strength===
[[Strength]] governs how much [[Armor]] a character has and increases [[Barbarian]]'s and [[Crusader]]'s [[damage]] dealt.<br>
'''Each point of Strength gives:'''
* +1 [[Armor]].
| 1–100 || +0.1% || ''Dex'' × 0.1%
|-
| 101–500 || +0.025% || (''Dex'' – 100) × 0.025% + 710.50%
|-
| 501–1000 || +0.02% || (''Dex'' – 500) × 0.02% + 1020.0%
|-
| 1001–8000 || +0.01% || (''Dex'' – 1000) × 0.01% + 2030.0%
|}
<b>Less feeling of level up achievement:</b><br>
<b>We've always assigned our own points in Diablo games:</b><br>
Though this issue continues to emerge in comments and forum posts, the Diablo 3 team has shown no inclination to undo their changes to this aspect of the game.