Difference between revisions of "Armor Dye"

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Armor '''Dyes''' are a new feature in Diablo III, revealed by [[Jay Wilson]] at Gamescom, in August, 2010. [http://diablo.incgamers.com/blog/comments/jay-wilson-interview-indiablo.de-part-two/]
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Armor '''Dyes''' allow players to dye certain components of gear.
  
There are 18 known colors of armor dye, plus two special types; dye remover and transparent dye (which makes the item not display at all). Players find or purchase dyes in the game, then use them to recolor their equipment. Dyeing (not [[death|dying]]) will modify the color of an item; not the whole thing, though. Just some portion, often a border or sash, or else the background of an item while the metal remains a silvery hue.
+
There are 20 known colors of armor dye, plus two special types: dye remover and transparent dye (which makes the item not display at all). Players purchase dyes in the game, then use them to recolor their equipment. Dyeing (not [[death|dying]]) will modify the color of an item; not the whole thing, though. Just some portion, often a border or sash, or else the background of an item while the metal remains a silvery hue.
  
  
 
==Function and Form==
 
==Function and Form==
  
[[File:Armor-dye-progression.jpg|thumb|400px|Armor dye examples, show in a Blizzcon 2010 panel.]]
 
As far as we know, armor dyeing is purely cosmetic; there's no change to the item's stats or effectiveness. (At least not to monsters; other players might be awestruck by your colorful garb.) Though many players have suggested that higher level dyes could grant some stat bonuses or other benefits. Imagine +10 fire resistance on a special fire-red dye, for instance.
 
  
Dyes are found in various levels of rarity, and there will be some ultra-rare dyes. Dyes can not be [[salvage]]d[http://diablo.incgamers.com/blog/comments/diablo-on-item-sockets-armor-dyes-and-hc-arena-looting/] though, so dyes that are not going to be used by a player are likely to become a trade commodity.
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* Dyes can not be salvaged
 +
* A bottle of dye is single use
 +
* Basic, Magic, Rare, some Legendary and some Set items can be dyed
 +
** Many Legendary and Set items with unique graphics do not display dyes.
 +
* Items can only be dyed with one color at a time. Dying the same item with another dye will change the entire color, rather than going two-toned. <ref>[http://diablo.incgamers.com/blog/comments/blue-posts-on-armor-dye-wowd3-chat-and-more  Multiple dyes on single item] - Blizzard Entertainment, 11/12/2012</ref>
  
Dyes are not found in the Diablo III [[beta]] test, but have been experimented with by players running Diablo 3 emulators, which is where most of the shots on this page originated.
 
  
Dyes are single use; when you use a color on any piece of armor, it's gone. A player will need to find multiple samples of the same dye to color all of their equipment the same hue.
+
==What Can and Can not Be Dyed==
  
Most pieces of armor (but no weapons) can be dyed. Confirmed as dyable are [[body armor]], [[pants]], [[shoulders]], [[gloves]], [[boots]], and [[helms]], meaning that a full set of dye will be six altogether, if the player wishes to dye every piece of armor that they are able to.
+
Items that can not be dyed do not make up a visual component of the character anyway, so dying them would make no visible difference even if it was possible.
  
 +
{|
 +
|
 +
'''Can Dye:'''
 +
 +
* Helm
 +
* Shoulders
 +
* Body Armor
 +
* Gloves
 +
* Pants
 +
* Boots
 +
 +
|
 +
'''Can not Dye:'''
  
===Dye List===
+
* Amulet
 +
* Rings
 +
* Bracers
 +
* Belt
 +
* Main Hand
 +
* Offhand
 +
|}
  
There is reasonable room to speculate that some of the dyes have more function than a simple pallete shift. The description for the Abyssal dye, as an example, states "as though it were drinking in the very light that touches it," maybe hinting at some sort of extended animation or perhaps a different shader to the applied armor in question. This is just speculation, however, and remains to be seen in the final game, but it is looking unlikely.
+
==Dye List==
  
The table below is subject to change upon release of the game, where it will be updated. The source of the dyes (whether they are all drops, [[quest]] rewards, [[achievement]] rewards, or other sources) are currently unknown.
 
  
{|
+
{|style="width:80%"
!
+
! Dye Info
! Dye Name
+
! Image
! Color
+
! Dye Info
! Description
+
! Image
|-
+
|- style="vertical-align:top;"
 
| [[Image:IconDyeAbyssal.png]]
 
| [[Image:IconDyeAbyssal.png]]
| Abyssal Dye
+
<br>Abyssal Dye
| Black
+
<br>Cost: 5040
| The inky blackness seems to grow even darker when exposed to the sun, as though it were drinking in the very light that touches it.
+
<br>
|-
+
<br>The inky blackness seems to grow even darker when exposed to the sun, as though it were drinking in the very light that touches it.
| [[Image:IconDyeRemover.png]]
+
 
| All-Soap's Miraculous Dye Remover
+
| [[File:Abyssal.jpg]]
| Original Color
 
| The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave! Warning: Do Not Drink.
 
|-
 
 
| [[Image:IconDyeAquatic.png]]
 
| [[Image:IconDyeAquatic.png]]
| Aquatic Dye
+
<br>Aquatic Dye
| Light Blue
+
<br>Cost: 360
| Sailors from [[Lut Gholein]] distill the waters of the Twin Seas and apply the mixture to their sails in order to blend in and avoid detection by pirates.
+
<br>
|-
+
<br>Sailors from [[Lut Gholein]] distill the waters of the Twin Seas and apply the mixture to their sails in order to blend in and avoid detection by pirates.
 +
| [[File:Aquatic.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeAutumn.png]]
 
| [[Image:IconDyeAutumn.png]]
| Autumn Dye
+
<br>Autumn Dye
| Orange
+
<br>Cost: 1020
| The [[monks]] from the [[Order of Yir]] crush the first leaves of autumn into tea, and apply it to their robes during the Ceremony of the Harvest Moon.
+
<br>
|-
+
<br>The [[monks]] from the [[Order of Yir]] crush the first leaves of autumn into tea, and apply it to their robes during the Ceremony of the Harvest Moon.
 +
|[[File:Autumn.jpg]]
 +
 
 
| [[Image:IconDyeCardinal.png]]
 
| [[Image:IconDyeCardinal.png]]
| Cardinal Dye
+
<br>Cardinal Dye
| Dark Red
+
<br>Cost: 1020
| Once reserved only for nobility, this bright red pigment is now donned by both the influential and the courageous.
+
<br>
|-
+
<br>Once reserved only for nobility, this bright red pigment is now donned by both the influential and the courageous.
 +
| [[File:Cardinal.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeDesert.png]]
 
| [[Image:IconDyeDesert.png]]
| Desert Dye
+
<br> Desert Dye
| Light Brown
+
<br>Cost: 1020
| Carried by the merchant caravans of the [[Dry Steppes]] to reflect the sun and hide dust.
+
<br>
|-
+
<br>Carried by the merchant caravans of the [[Dry Steppes]] to reflect the sun and hide dust.
 +
| [[File:Desert.jpg]]
 +
 
 +
 
 
| [[Image:IconDyeElegant.png]]
 
| [[Image:IconDyeElegant.png]]
| Elegant Dye
+
<br>Elegant Dye
| Fuschia
+
<br>Cost: 2160
| The bright colors of the Hezna flower are always a favorite amongst the fashionable elite of [[Caldeum]].
+
<br>
|-
+
<br>The bright colors of the Hezna flower are always a favorite amongst the fashionable elite of [[Caldeum]].
 +
| [[File:Elegant.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeForester.png]]
 
| [[Image:IconDyeForester.png]]
| Forester's Dye
+
<br>Forrester's Dye
| Green
+
<br>Cost: 5040
| The Wardens of [[Duncraig]] wear coats of this color while patrolling the woods for poachers and wolves.
+
<br>
|-
+
<br>The Wardens of [[Duncraig]] wear coats of this color while patrolling the woods for poachers and wolves.
 +
| [[File:Forresters.jpg]]
 +
 
 
| [[Image:IconDyeGolden.png]]
 
| [[Image:IconDyeGolden.png]]
| Golden Dye
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<br>Golden Dye
| Gold Yellow
+
<br>Cost: 5040
| Flecks of gold are melted into boiling oil to create a rare pigment used strictly by nobility.
+
<br>
|-
+
<br>Flecks of gold are melted into boiling oil to create a rare pigment used strictly by nobility.
 +
| [[File:Golden.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeInfernal.png]]
 
| [[Image:IconDyeInfernal.png]]
| Infernal Dye
+
<br> Infernal Dye
| Red
+
<br>Cost: 5040
| The bottle is warm to the touch, seeming to flicker with liquid fire.
+
<br>
|-
+
<br>The bottle is warm to the touch, seeming to flicker with liquid fire.
 +
| [[File:Infernal.jpg]]
 +
 
 
| [[Image:IconDyeLovely.png]]
 
| [[Image:IconDyeLovely.png]]
| Lovely Dye
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<br>Lovely Dye
| Pink
+
<br>Cost: 2160
| Named for the beauty of [[Queen Asylla]], who once had a thousand gowns created in this color as a gift from King [[Leoric]].
+
<br>
|-
+
<br>Named for the beauty of [[Queen Asylla]], who once had a thousand gowns created in this color as a gift from King [[Leoric]].
 +
| [[File:lovely.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeMariner.png]]
 
| [[Image:IconDyeMariner.png]]
| Mariner's Dye
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<br>Mariner's Dye
| Blue
+
<br>Cost: 2160
| Officers of vessels navigating the [[Skovos Isles]] wear deep blue garments to indicate seniority.
+
<br>
|-
+
<br>Officers of vessels navigating the [[Skovos Isles]] wear deep blue garments to indicate seniority.
| [[Image:IconDyePale.png]]
+
| [[File:Mariners.jpg]]
| Pale Dye
+
 
| Beige
 
| Many commoners use sunlight and minerals to bleach their garments an off-white color.
 
|-
 
 
| [[Image:IconDyePurity.png]]
 
| [[Image:IconDyePurity.png]]
| Purity Dye
+
<br>Purity Dye
| White
+
<br>Cost: 5040
| This mysterious mixture seems to make any material it is applied to impossible to soil, swirling and coalescing like a cloud.
+
<br>
|-
+
<br>This mysterious mixture seems to make any material it is applied to impossible to soil, swirling and coalescing like a cloud.
 +
| [[File:purity.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeRanger.png]]
 
| [[Image:IconDyeRanger.png]]
| Ranger's Dye
+
<br>Ranger's Dye
| Yellow Green
+
<br>Cost: 1020
| Hunters and bandits alike use the bark of the Gorsenna plant to blend in with the shadows of the forest.
+
<br>
|-
+
<br> Hunters and bandits alike use the bark of the Gorsenna plant to blend in with the shadows of the forest.
| [[Image:IconDyeRogue.png]]
+
| [[File:Rangers.jpg]]
| Rogue's Dye
+
 
| Dark Gray
 
| The preferred shade of those who do not wish to be seen, especially at night.
 
|-
 
 
| [[Image:IconDyeRoyal.png]]
 
| [[Image:IconDyeRoyal.png]]
| Royal Dye
+
<br>Royal Dye
| Purple
+
<br>Cost: 1020
| For many years this color was forbidden to all citizens of [[Kingsport]] outside the Royal Family.
+
<br>
|-
+
<br>For many years this color was forbidden to all citizens of [[Kingsport]] outside the Royal Family.
 +
| [[File:Royal.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeSpring.png]]
 
| [[Image:IconDyeSpring.png]]
| Spring Dye
+
<br> Spring Dye
| Light Green
+
<br>Cost: 360
| Traditionally worn during the Hearth Festival in Bramwell to celebrate the first thaw of springtime.
+
<br>
|-
+
<br>
 +
Traditionally worn during the Hearth Festival in Bramwell to celebrate the first thaw of springtime.
 +
|[[File:Spring.jpg]]
 +
 
 
| [[Image:IconDyeSummer.png]]
 
| [[Image:IconDyeSummer.png]]
| Summer Dye
+
<br> Summer Dye
| Yellow
+
<br>Cost: 2160
| This brightly colored dye is extracted from spices shipped from [[Kurast]] at great expense.
+
<br>
|-
+
<br>
 +
This brightly colored dye is extracted from spices shipped from [[Kurast]] at great expense.
 +
| [[File:Summer.jpg]]
 +
 
 +
|- style="vertical-align:top;"
 +
 
 
| [[Image:IconDyeTanner.png]]
 
| [[Image:IconDyeTanner.png]]
| Tanner's Dye
+
<br> Tanner's Dye
| Brown
+
<br>Cost: 360
| Leatherworkers use a variety of oils to seal their skins with a rich, natural brown pigment.
+
<br>
|-
+
<br>
| [[Image:IconDyeVanishing.png]]
+
Leatherworkers use a variety of oils to seal their skins with a rich, natural brown pigment.
| Vanishing Dye
+
| [[File:Tanners.jpg]]
| Invisible
+
 
| Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.
+
 
|-
 
 
| [[Image:IconDyeWinter.png]]
 
| [[Image:IconDyeWinter.png]]
| Winter Dye
+
<br>Winter Dye
| Gray
+
<br>Cost: 360
| Jars of crushed Veilwood petals are buried in the snow throughout the winter to create this popular hue.
+
<br>
|-
+
<br>
| [[Image:IconDyeBottledCloud‎.png]]
+
Jars of crushed Veilwood petals are buried in the snow throughout the winter to create this popular hue.
| Bottled Cloud<br />(Exclusive collector edition dye)
+
| [[File:Winter.jpg]]
| Cloudy White
 
| The gentle wind of the heavens cools the air, infusing the area with a soft glow. This dye has unlimited use.
 
|-
 
| [[Image:IconDyeBottledSmoke‎.png]]
 
| Bottled Smoke<br />(Exclusive collector edition dye)
 
| Smoky Black
 
| An eerie howl emanates from within as creeping shadows spill forth. This dye has unlimited use.
 
|}
 
  
==Dye Samples==
+
|- style="vertical-align:top;"
  
The dyes correspond fairly well with the icons for each, however the tint and hue will of course change depending upon the lighting in the game and the overall palette of whichever area the players find themselves in.
 
  
[[Image:Variousdyes.jpg|center|frame|Various dyes on a female [[Monk]].]]
+
| [[Image:IconDyeBottledCloud‎.png]]
[[File:Dye_lighting.jpg|center|thumb|1000px|Summer dye in different areas in early Act I.]]
+
<br> Bottled Cloud<br />(Exclusive collector edition dye)
 +
<br>Cost: CE
 +
<br>
 +
<br>
 +
The gentle wind of the heavens cools the air, infusing the area with a soft glow. This dye has unlimited use.
 +
|Cloudy White
  
{|
 
| [[Image:Lovelydye.jpg|thumb|270px|Lovely (pink).]]
 
| [[Image:Summerdye.jpg|thumb|270px|Summer (yellow).]]
 
| [[Image:Elegantdye.jpg|thumb|270px|Elegant (fuschia).]]
 
| [[Image:Dye_rogues_big.jpg|thumb|270px|Rogue's (gray).]]
 
|}
 
  
  
===Special Dyes===
+
| [[Image:IconDyeBottledSmoke‎.png]]
 +
<br> Bottled Smoke<br />(Exclusive collector edition dye)
 +
<br>Cost: CE
 +
<br>
 +
<br>
 +
An eerie howl emanates from within as creeping shadows spill forth. This dye has unlimited use.
 +
| Smoky Black
  
In addition to the normal dyes listed in the table below, there are two additional "dyes" which are not pigments themselves, but have special functions:
+
|- style="vertical-align:top;"
  
* [[Dye Remover|All-Soap's Miraculous Dye Remover]]: Returns a single piece of armor to its original color.
+
| [[Image:IconDyeRemover.png]]
** '''Lore:''' ''The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave!
+
<br> All-Soap's Miraculous Dye Remover
 +
<br>'''Special Dye'''
 +
<br>160
 +
<br>
 +
<br>
 +
The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave! Warning: Do Not Drink.
 +
| Original Color
 +
<br>
 +
* All-Soap's Miraculous Dye Remover: Returns a single piece of armor to its original color.
 +
*'''Lore:''' ''The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave!
 
Warning: Do Not Drink.''
 
Warning: Do Not Drink.''
 
(Note: "It's got what plants crave!" is an [[Easter Egg]] reference to the film ''Idiocracy''.)
 
(Note: "It's got what plants crave!" is an [[Easter Egg]] reference to the film ''Idiocracy''.)
  
* [[Vanishing Dye]]: Renders a single piece of armor invisible.
 
** '''Lore:''' ''Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.''
 
  
 +
| [[Image:IconDyeVanishing.png]]
 +
<br> Vanishing Dye
 +
<br>'''Special Dye'''
 +
<br>Cost: 360
 +
<br>
 +
<br>
 +
Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.
 +
| Invisible
 +
<br>
 +
* Vanishing Dye: Renders a single piece of armor invisible.
 +
* '''Lore:''' ''Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.''
  
The vanishing dye will remove the graphics for the piece of equipment in question, leaving the character in their native or "naked" state. The "naked" state is the basic look of the character before they put on any [[item]]s. So it will appear that, for whichever item slot, that the character is not wearing an item, even though the [[stat]]s and benefits of the item are still in effect.
+
|}
The dye remover, then, is able to remove the vanishing dye, making the vanished piece of gear "reappear", and also is able to remove any pigment-based dye as well.
 
  
The short video below shows the process of vanishing and then removing the vanishing dye:
 
  
<youtube>http://www.youtube.com/watch?v=hLewhVsp4UI</youtube>
+
===Removed Dyes===
  
(Note that this video was shot in an emulated environment and is not necessarily indicative of how the dyes will work in the final release of the game.)
+
{|
 +
!
 +
! Dye Name
 +
! Color
 +
! Cost
 +
! Description
 +
|-
 +
| [[Image:IconDyePale.png]]
 +
| Pale Dye (Removed from game)
 +
| Beige
 +
| Removed
 +
| Many commoners use sunlight and minerals to bleach their garments an off-white color. Possibly removed from the game. Same as "Bottled Cloud."
 +
|-
 +
| [[Image:IconDyeRogue.png]]
 +
| Rogue's Dye (Removed from game)
 +
| Dark Gray
 +
| Removed
 +
| The preferred shade of those who do not wish to be seen, especially at night. Possibly removed from the game. Same as "Bottled Smoke."
 +
|}
  
  
==Official Comments==
+
==Purchasing Dyes==
  
[[Image:Babadyed.jpg‎|thumb|200px|A [[Barbarian]] who, quite frankly, doesn't care what you think.]]
 
More information about how dyes will be obtained and how they will function in the game came from the Diablo 3 community manager, [[Bashiok]], who answered some fan questions about armor dyes after they were revealed at Gamescom in August 2010.
 
  
::'''Bashiok:'''I wouldn't take the mechanics of how dyes will be accessed as gospel just yet, there have been many ideas on integrating them with other systems, but for the sake of implementation they're drops. They could stay that way, we'll just have to see.
+
Dyes are purchased from [[vendor]]s.  All dyes are available at each dye vendor but not at the same time. Their inventory refreshes every 15 minutes.
  
 +
Note that Bottled Cloud and Bottled Smoke are only available in the Collector's Edition and cannot be purchased in-game.
  
::''Will the dyes be used solely on individual armor pieces or will there be patterns that change the entire scheme of the character's attire as well?''
 
::'''Bashiok: '''There are specific slots that are able to be dyed, and it's generally the slots where dying them would actually matter (ie they have some surface area to be dyed).
 
  
::The dye system is also not a tinting system. And by that I mean we don't apply a color shift to the entire piece of armor. Each piece of dyable armor is specifically designed and built with certain areas that can have their color changed. It could be as simple as a strip of cloth running down a chainmail chest piece, or as complex as an entire robe. We hand craft and designate these areas, and in combination with specific colors we've chosen, we can allow players to have a lot of additional visual variety, while maintaining a controlled look and style to the game.
+
===Dye Vendors===
  
  
::''Are these dyes single colors only?''
+
The following vendors are able to sell dyes to the player:
::'''Bashiok:''' They're technically a two color gradient, which allows us to achieve a more natural looking coloration, but for the sake of simplicity, yes they're presented as a single color.
 
  
::I think the idea of having dyes apply effects in different ways is awesome, but don't forget there are plenty of other things going on gear that could be the basis for those types of effects as well.
+
* The [[Wandering Tinker]] in the [[Fields of Misery]], [[Tinker's Hovel]].
 +
* [[Adenah the Curio Vendor]], [[House of Curios]] in the [[Fields of Misery]].
 +
* [[Rodger the Alchemist]], after The Sacrificial Hermit event outside [[Wortham]] in [[Act I]].
 +
* [[Arghus the Collector]] in [[New Tristram]] (beginning in Nightmare).
 +
* [[Tilnan the Collector]] in Caldeum in Act II. (Or in the Hidden Camp after accepting [[The Scouring of Caldeum]] quest)
 +
* [[Javad the Merchant]] in the [[Rotting Cellar]]
 +
* [[Vidar the Collector]] in [[Bastion's Keep Stronghold]] in [[Act III]], additionally in the [[Bridge Stores]] on [[Rakkis Crossing]] on occassion.
 +
* Vidar the Collector in [[Bastion's Keep Stronghold]] in [[Act IV]].
 +
* [[Delilah the Collector]] in [[The Surviviors' Enclave]] in [[Westmarch]] in [[Act V]].
  
  
==Dye Similarities and Details==
+
Some special vendors, such as [[Rodger the Alchemist]] or [[Javad the Merchant]], will offer special discounts on items after a vendor-based [[event]]. For Rodger, once the player begins [[The Sacrificial Hermit]] event, he will sell the player dyes at half cost.
 +
<!--
 +
==Associated Achievements==
  
[[Image:Summershoulder_goldgloves.jpg|left|thumb|200px|Strike a pose.]]
+
{{Template:Associated Achievement}}
The images of dyes on this page (taken from the game) were captured during the beta test, from datamined files. They may not represent what is seen in the release of the game. It wouldn't be unlikely for some of them to change, since a few of them are strikingly similar to each other.
+
{{achievement header}}<achievement type="single">Born to Dye</achievement><achievement type="single">Rainbow Connection</achievement><achievement type="single">Color Coordianted</achievement><achievement type="single">Made it Work</achievement>
 +
-->
  
While it is possible to tell the difference between an Infernal-dyed piece and a Cardinal's dyed piece, it isn't easy to tell. Sometimes the only difference can be gleaned in lighting. An example of this is seen to the left, where the [[Demon Hunter]]'s shoulder armor is the summer dye, while the gloves are golden dye. Another thing to note from this image is that certain armor pieces, sometimes entire sets, have native colors that cannot be changed. In the case of this Demon Hunter, who is wearing mostly plate gear, the green fabric she is wearing is part of the set, and the color cannot be dyed. It is permanent.
 
  
[[Image:Dye_details.jpg|right]]
+
==Official Comments==
Any "groupings" of colors are going to be similar, sometimes hard to discern depending upon the lighting of the area the player is residing in at that particular time.
 
  
However, even in such a raw state, Blizzard has shown that they've stayed true to their time-honored tradition of attention to detail. In the colorful image to the right, one may notice that even the hairs on the tassel's of this [[Monk]]'s [[helmet]] have been dyed, tassels which, from inside of the game, are incredibly small and difficult to see. The same is true for most items. The Monk's Astral [[boots]], for example, are natively blue with silver metal adorning the middle and sides. When the boot is dyed, the blue is dyed the color the player has chosen, but the metal is also given a slight tint towards the color of the dye to compliment the rest of the set the player is wearing, which isn't done with most items, but is needed with such a thematically strong armor piece.
+
[[Image:Babadyed.jpg‎|thumb|200px|A [[Barbarian]] who, quite frankly, doesn't care what you think.]]
 
+
More information about how dyes will be obtained and how they will function in the game came from the Diablo 3 community manager, [[Bashiok]], who answered some fan questions about armor dyes after they were revealed at Gamescom in August 2010.
As for how final the images within this entry are is anyone's guess, but it's very likely that they aren't final at all. They were pulled from a beta client and were not meant to be seen by the public, and there's no telling when these files were inserted into this old build, or what Blizzard has done with them since then.
 
 
 
 
 
===Mixing and Matching===
 
  
There is nothing stopping a player from choosing a different color dye for each piece of armor, besides maybe some fear of karmic retribution for all of the retinas that are sure to be burned out.
+
<blue>'''Bashiok:'''I wouldn't take the mechanics of how dyes will be accessed as gospel just yet, there have been many ideas on integrating them with other systems, but for the sake of implementation they're drops. They could stay that way, we'll just have to see.</blue>
  
Blizzard has provided a very fair range of colors, perhaps some that players wouldn't deem "fitting" for the Diablo franchise, but options are never a bad thing for most people.
 
  
One key observation when it comes to the finality of the images on this page, and the similarity between the dyes, is that perhaps Blizzard was aiming to not have any single dye dominant amongst the playerbase. There will surely be those fringe players who enjoy entering the arena with their fully-decked Barbarian wielding a two-handed axe and a full set of pink plate armor, but the majority of players tend to gravitate towards the more popular colors in games which allow such things, which are almost always red and black.
+
<blue>''Will the dyes be used solely on individual armor pieces or will there be patterns that change the entire scheme of the character's attire as well?''<br>
 +
'''Bashiok: '''There are specific slots that are able to be dyed, and it's generally the slots where dying them would actually matter (ie they have some surface area to be dyed).</blue><br>
  
Blizzard has covered red with two dyes, Infernal and Cardinal, but the Abyssal dye, if these colors are permanent, is not black. There is no real black dye. This may be intentional on Blizzard's part to keep players from all using the same dye and ending up looking identical in the end game, but only release will tell.
+
<blue>The dye system is also not a tinting system. And by that I mean we don't apply a color shift to the entire piece of armor. Each piece of dyable armor is specifically designed and built with certain areas that can have their color changed. It could be as simple as a strip of cloth running down a chainmail chest piece, or as complex as an entire robe. We hand craft and designate these areas, and in combination with specific colors we've chosen, we can allow players to have a lot of additional visual variety, while maintaining a controlled look and style to the game.</blue><br>
  
Until then, players may feel free to taste the rainbow.
+
<blue>''Are these dyes single colors only?''<br>
 +
'''Bashiok:''' They're technically a two color gradient, which allows us to achieve a more natural looking coloration, but for the sake of simplicity, yes they're presented as a single color.</blue><br>
  
[[Image:Dye_party.jpg|frame|center|It's my party, and I'll dye if I want to.]]
+
<blue>I think the idea of having dyes apply effects in different ways is awesome, but don't forget there are plenty of other things going on gear that could be the basis for those types of effects as well.</blue><br>
  
 +
In a fansite Q&A Blizzard confirmed that there were no special effects on dyes outside of changing an item's color: <ref>[http://diablo.incgamers.com/blog/comments/diablo-iii-fansite-qa Limitations of Dyes] - Blizzard Entertainment, 26/03/2012</ref>
  
===Multi-dyed Items?===
+
<blue>Q. Will the Collector’s Edition dyes have any sort of “particle effect” on the items, or are they simply dying them with a unique color?<br>
  
Players have often wondered if an item could be dyed in two or more colors. No, or at least the developers weren't planning to enable this, as of December 2011.[http://diablo.incgamers.com/blog/comments/blue-posts-on-armor-dye-wowd3-chat-and-more]
+
A. No they don’t have particle effects. For now they can technically only be single color gradients.</blue>
  
<blue>Unfortunately, placing say, red with black and gold on a single item is not possible. You will only be able to use one single dye on an item at a time. </blue>
 
  
==Dye Visuals==
+
==Dye Gallery==
  
'''Caution''': These images are taken from the beta client, and were not intended to be seen by the public. They are likely to be changed by release, and are by no means final.
 
The gallery below will eventually house a visual of each dye in the game. Not all are currently available.
 
  
 
<gallery>
 
<gallery>
Line 256: Line 340:
 
Image:Aquatic_dye.jpg|Aquatic.
 
Image:Aquatic_dye.jpg|Aquatic.
 
Image:Autumn_dye.jpg|Autumn.
 
Image:Autumn_dye.jpg|Autumn.
 +
Image:Cardinal_dye.jpg|Cardinal.
 
Image:Dye_desert.jpg|Desert.
 
Image:Dye_desert.jpg|Desert.
 
Image:Elegant_dye.jpg|Elegant.
 
Image:Elegant_dye.jpg|Elegant.
Line 268: Line 353:
 
Image:Dye_rogues.jpg|Rogue's.
 
Image:Dye_rogues.jpg|Rogue's.
 
Image:Dye_royal.jpg|Royal.
 
Image:Dye_royal.jpg|Royal.
 +
Image:Spring_dye.jpg|Spring.
 
Image:Summer_dye.jpg|Summer.
 
Image:Summer_dye.jpg|Summer.
 +
Image:Tanners_dye.jpg|Tanner's.
 
Image:Dye_cecloud.jpg|Bottled Cloud (Collector's Edition).
 
Image:Dye_cecloud.jpg|Bottled Cloud (Collector's Edition).
 
Image:Dye_cesmoke.jpg|Bottled Smoke (Collector's Edition).
 
Image:Dye_cesmoke.jpg|Bottled Smoke (Collector's Edition).
 +
Image:Dye_textures.png|Four different dye textures for a [[Barbarian]] chest piece.
 +
Image:Dyes_all.jpg|All 20 dyes in Diablo III on one armor set.
 +
Image:Dye_party.jpg|Dye party
 +
Image:Summershoulder_goldgloves.jpg|Strike a pose.
 +
Image:Dye_details.jpg|Dye Details
 
</gallery>
 
</gallery>
  
<!--
+
 
I have access to the remaining two dyes, but I haven't gotten the images yet. Stay tuned. -Red
+
The short video below shows the process of vanishing dye and then removing the vanishing dye:
-->
+
 
 +
<youtube>hLewhVsp4UI</youtube>
  
  
 
==References==
 
==References==
 +
<font size="-3">
 +
<references/>
  
 +
 +
[[File:Armor-dye-progression.jpg|thumb|400px|Armor dye examples, shown in a GDC 2012 panel.]]
  
 
* [http://www.youtube.com/watch?v=N9G9wWK7Ttg Jay Wilson Interview after Artisan reveal]
 
* [http://www.youtube.com/watch?v=N9G9wWK7Ttg Jay Wilson Interview after Artisan reveal]
Line 289: Line 386:
  
  
{{Template:Items navbox}}
+
{{Template:Items navbox|basics}}
  
 
[[category:items]]
 
[[category:items]]
 
[[category:armor]]
 
[[category:armor]]
 
[[category:dyes]]
 
[[category:dyes]]
 +
 +
 +
__NOTOC__

Latest revision as of 05:10, 3 August 2014

Armor Dyes allow players to dye certain components of gear.

There are 20 known colors of armor dye, plus two special types: dye remover and transparent dye (which makes the item not display at all). Players purchase dyes in the game, then use them to recolor their equipment. Dyeing (not dying) will modify the color of an item; not the whole thing, though. Just some portion, often a border or sash, or else the background of an item while the metal remains a silvery hue.


Function and Form[edit | edit source]

  • Dyes can not be salvaged
  • A bottle of dye is single use
  • Basic, Magic, Rare, some Legendary and some Set items can be dyed
    • Many Legendary and Set items with unique graphics do not display dyes.
  • Items can only be dyed with one color at a time. Dying the same item with another dye will change the entire color, rather than going two-toned. [1]


What Can and Can not Be Dyed[edit | edit source]

Items that can not be dyed do not make up a visual component of the character anyway, so dying them would make no visible difference even if it was possible.

Can Dye:

  • Helm
  • Shoulders
  • Body Armor
  • Gloves
  • Pants
  • Boots

Can not Dye:

  • Amulet
  • Rings
  • Bracers
  • Belt
  • Main Hand
  • Offhand

Dye List[edit | edit source]

Dye Info Image Dye Info Image
IconDyeAbyssal.png


Abyssal Dye
Cost: 5040

The inky blackness seems to grow even darker when exposed to the sun, as though it were drinking in the very light that touches it.

Abyssal.jpg IconDyeAquatic.png


Aquatic Dye
Cost: 360

Sailors from Lut Gholein distill the waters of the Twin Seas and apply the mixture to their sails in order to blend in and avoid detection by pirates.

Aquatic.jpg
IconDyeAutumn.png


Autumn Dye
Cost: 1020

The monks from the Order of Yir crush the first leaves of autumn into tea, and apply it to their robes during the Ceremony of the Harvest Moon.

Autumn.jpg IconDyeCardinal.png


Cardinal Dye
Cost: 1020

Once reserved only for nobility, this bright red pigment is now donned by both the influential and the courageous.

Cardinal.jpg
IconDyeDesert.png


Desert Dye
Cost: 1020

Carried by the merchant caravans of the Dry Steppes to reflect the sun and hide dust.

Desert.jpg


IconDyeElegant.png


Elegant Dye
Cost: 2160

The bright colors of the Hezna flower are always a favorite amongst the fashionable elite of Caldeum.

Elegant.jpg
IconDyeForester.png


Forrester's Dye
Cost: 5040

The Wardens of Duncraig wear coats of this color while patrolling the woods for poachers and wolves.

Forresters.jpg IconDyeGolden.png


Golden Dye
Cost: 5040

Flecks of gold are melted into boiling oil to create a rare pigment used strictly by nobility.

Golden.jpg
IconDyeInfernal.png


Infernal Dye
Cost: 5040

The bottle is warm to the touch, seeming to flicker with liquid fire.

Infernal.jpg IconDyeLovely.png


Lovely Dye
Cost: 2160

Named for the beauty of Queen Asylla, who once had a thousand gowns created in this color as a gift from King Leoric.

Lovely.jpg
IconDyeMariner.png


Mariner's Dye
Cost: 2160

Officers of vessels navigating the Skovos Isles wear deep blue garments to indicate seniority.

Mariners.jpg IconDyePurity.png


Purity Dye
Cost: 5040

This mysterious mixture seems to make any material it is applied to impossible to soil, swirling and coalescing like a cloud.

Purity.jpg
IconDyeRanger.png


Ranger's Dye
Cost: 1020

Hunters and bandits alike use the bark of the Gorsenna plant to blend in with the shadows of the forest.

Rangers.jpg IconDyeRoyal.png


Royal Dye
Cost: 1020

For many years this color was forbidden to all citizens of Kingsport outside the Royal Family.

Royal.jpg
IconDyeSpring.png


Spring Dye
Cost: 360

Traditionally worn during the Hearth Festival in Bramwell to celebrate the first thaw of springtime.

Spring.jpg IconDyeSummer.png


Summer Dye
Cost: 2160

This brightly colored dye is extracted from spices shipped from Kurast at great expense.

Summer.jpg
IconDyeTanner.png


Tanner's Dye
Cost: 360

Leatherworkers use a variety of oils to seal their skins with a rich, natural brown pigment.

Tanners.jpg


IconDyeWinter.png


Winter Dye
Cost: 360

Jars of crushed Veilwood petals are buried in the snow throughout the winter to create this popular hue.

Winter.jpg
IconDyeBottledCloud.png


Bottled Cloud
(Exclusive collector edition dye)
Cost: CE

The gentle wind of the heavens cools the air, infusing the area with a soft glow. This dye has unlimited use.

Cloudy White


IconDyeBottledSmoke.png


Bottled Smoke
(Exclusive collector edition dye)
Cost: CE

An eerie howl emanates from within as creeping shadows spill forth. This dye has unlimited use.

Smoky Black
IconDyeRemover.png


All-Soap's Miraculous Dye Remover
Special Dye
160

The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave! Warning: Do Not Drink.

Original Color


  • All-Soap's Miraculous Dye Remover: Returns a single piece of armor to its original color.
  • Lore: The miraculous, mystical tonic that removes stains, cures rotfoot and tastes great! It's got what plants crave!

Warning: Do Not Drink. (Note: "It's got what plants crave!" is an Easter Egg reference to the film Idiocracy.)


IconDyeVanishing.png


Vanishing Dye
Special Dye
Cost: 360

Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.

Invisible


  • Vanishing Dye: Renders a single piece of armor invisible.
  • Lore: Causes materials to vanish before your very eyes! Be sure not to apply this to your undergarments.


Removed Dyes[edit | edit source]

Dye Name Color Cost Description
IconDyePale.png Pale Dye (Removed from game) Beige Removed Many commoners use sunlight and minerals to bleach their garments an off-white color. Possibly removed from the game. Same as "Bottled Cloud."
IconDyeRogue.png Rogue's Dye (Removed from game) Dark Gray Removed The preferred shade of those who do not wish to be seen, especially at night. Possibly removed from the game. Same as "Bottled Smoke."


Purchasing Dyes[edit | edit source]

Dyes are purchased from vendors. All dyes are available at each dye vendor but not at the same time. Their inventory refreshes every 15 minutes.

Note that Bottled Cloud and Bottled Smoke are only available in the Collector's Edition and cannot be purchased in-game.


Dye Vendors[edit | edit source]

The following vendors are able to sell dyes to the player:


Some special vendors, such as Rodger the Alchemist or Javad the Merchant, will offer special discounts on items after a vendor-based event. For Rodger, once the player begins The Sacrificial Hermit event, he will sell the player dyes at half cost.


Official Comments[edit | edit source]

A Barbarian who, quite frankly, doesn't care what you think.

More information about how dyes will be obtained and how they will function in the game came from the Diablo 3 community manager, Bashiok, who answered some fan questions about armor dyes after they were revealed at Gamescom in August 2010.

'''Bashiok:'''I wouldn't take the mechanics of how dyes will be accessed as gospel just yet, there have been many ideas on integrating them with other systems, but for the sake of implementation they're drops. They could stay that way, we'll just have to see.


''Will the dyes be used solely on individual armor pieces or will there be patterns that change the entire scheme of the character's attire as well?''
'''Bashiok: '''There are specific slots that are able to be dyed, and it's generally the slots where dying them would actually matter (ie they have some surface area to be dyed).

The dye system is also not a tinting system. And by that I mean we don't apply a color shift to the entire piece of armor. Each piece of dyable armor is specifically designed and built with certain areas that can have their color changed. It could be as simple as a strip of cloth running down a chainmail chest piece, or as complex as an entire robe. We hand craft and designate these areas, and in combination with specific colors we've chosen, we can allow players to have a lot of additional visual variety, while maintaining a controlled look and style to the game.

''Are these dyes single colors only?''
'''Bashiok:''' They're technically a two color gradient, which allows us to achieve a more natural looking coloration, but for the sake of simplicity, yes they're presented as a single color.

I think the idea of having dyes apply effects in different ways is awesome, but don't forget there are plenty of other things going on gear that could be the basis for those types of effects as well.

In a fansite Q&A Blizzard confirmed that there were no special effects on dyes outside of changing an item's color: [2]

Q. Will the Collector’s Edition dyes have any sort of “particle effect” on the items, or are they simply dying them with a unique color?
A. No they don’t have particle effects. For now they can technically only be single color gradients.


Dye Gallery[edit | edit source]


The short video below shows the process of vanishing dye and then removing the vanishing dye:


References[edit | edit source]

  1. Multiple dyes on single item - Blizzard Entertainment, 11/12/2012
  2. Limitations of Dyes - Blizzard Entertainment, 26/03/2012


Armor dye examples, shown in a GDC 2012 panel.